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@@ -618,7 +618,7 @@ public final class Formulas
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defence *= target.calcStat(Stats.PVP_PHYS_SKILL_DEF, 1, null, null);
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defence *= target.calcStat(Stats.PVP_PHYS_SKILL_DEF, 1, null, null);
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}
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}
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- // Behind: 20% - Front: 10% (TODO: values are unconfirmed, possibly custom, remove or update when confirmed)
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+ // Behind: +20% - Side: +10% (TODO: values are unconfirmed, possibly custom, remove or update when confirmed)
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proximityBonus = attacker.isBehindTarget() ? 1.2 : attacker.isInFrontOfTarget() ? 1 : 1.1;
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proximityBonus = attacker.isBehindTarget() ? 1.2 : attacker.isInFrontOfTarget() ? 1 : 1.1;
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damage *= calcValakasTrait(attacker, target, skill);
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damage *= calcValakasTrait(attacker, target, skill);
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