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@@ -5566,7 +5566,7 @@ public abstract class L2Character extends L2Object
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_chanceSkills.onHit(target, damage, false, crit);
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_chanceSkills.onHit(target, damage, false, crit);
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// Reflect triggers onHit
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// Reflect triggers onHit
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if (reflectedDamage > 0)
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if (reflectedDamage > 0)
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- _chanceSkills.onHit(target, damage, true, false);
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+ _chanceSkills.onHit(target, reflectedDamage, true, false);
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}
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}
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// Maybe launch chance skills on target
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// Maybe launch chance skills on target
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