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@@ -60,6 +60,7 @@ import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
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import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
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import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
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import net.sf.l2j.gameserver.model.actor.instance.L2RiftInvaderInstance;
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+import net.sf.l2j.gameserver.model.actor.instance.L2SiegeFlagInstance;
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import net.sf.l2j.gameserver.model.actor.instance.L2SiegeGuardInstance;
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import net.sf.l2j.gameserver.model.actor.instance.L2SiegeSummonInstance;
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import net.sf.l2j.gameserver.model.actor.instance.L2SummonInstance;
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@@ -283,7 +284,8 @@ public abstract class L2Character extends L2Object
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!(this instanceof L2ControlTowerInstance) && !(this instanceof L2DoorInstance) &&
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!(this instanceof L2TrapInstance) && !(this instanceof L2FriendlyMobInstance) &&
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!(this instanceof L2DecoyInstance) && !(this instanceof L2SiegeSummonInstance) &&
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- !(this instanceof L2PetInstance) && !(this instanceof L2SummonInstance))
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+ !(this instanceof L2PetInstance) && !(this instanceof L2SummonInstance) &&
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+ !(this instanceof L2SiegeFlagInstance))
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setIsInvul(true);
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}
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