Browse Source

BETA: L2Item now implements IIdentifiable interface.

Suggested by: u3games
Zoey76 11 years ago
parent
commit
032e8071c9
21 changed files with 68 additions and 66 deletions
  1. 8 8
      L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/ItemTable.java
  2. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/OfflineTradersTable.java
  3. 6 6
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/TradeList.java
  4. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/buylist/Product.java
  5. 3 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java
  6. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2EtcItem.java
  7. 5 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2Item.java
  8. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2WarehouseItem.java
  9. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/enchant/EnchantRateItem.java
  10. 3 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java
  11. 22 22
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/quest/Quest.java
  12. 5 5
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/quest/QuestTimer.java
  13. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmRefinerItem.java
  14. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestCrystallizeItem.java
  15. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestRefundItem.java
  16. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/UseItem.java
  17. 2 2
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ConfirmDlg.java
  18. 2 2
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExItemAuctionInfoPacket.java
  19. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java
  20. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java
  21. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SystemMessage.java

+ 8 - 8
L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/ItemTable.java

@@ -204,21 +204,21 @@ public class ItemTable
 		_weapons.clear();
 		_weapons.clear();
 		for (L2Item item : DocumentEngine.getInstance().loadItems())
 		for (L2Item item : DocumentEngine.getInstance().loadItems())
 		{
 		{
-			if (highest < item.getItemId())
+			if (highest < item.getId())
 			{
 			{
-				highest = item.getItemId();
+				highest = item.getId();
 			}
 			}
 			if (item instanceof L2EtcItem)
 			if (item instanceof L2EtcItem)
 			{
 			{
-				_etcItems.put(item.getItemId(), (L2EtcItem) item);
+				_etcItems.put(item.getId(), (L2EtcItem) item);
 			}
 			}
 			else if (item instanceof L2Armor)
 			else if (item instanceof L2Armor)
 			{
 			{
-				_armors.put(item.getItemId(), (L2Armor) item);
+				_armors.put(item.getId(), (L2Armor) item);
 			}
 			}
 			else
 			else
 			{
 			{
-				_weapons.put(item.getItemId(), (L2Weapon) item);
+				_weapons.put(item.getId(), (L2Weapon) item);
 			}
 			}
 		}
 		}
 		buildFastLookupTable(highest);
 		buildFastLookupTable(highest);
@@ -241,19 +241,19 @@ public class ItemTable
 		// Insert armor item in Fast Look Up Table
 		// Insert armor item in Fast Look Up Table
 		for (L2Armor item : _armors.values())
 		for (L2Armor item : _armors.values())
 		{
 		{
-			_allTemplates[item.getItemId()] = item;
+			_allTemplates[item.getId()] = item;
 		}
 		}
 		
 		
 		// Insert weapon item in Fast Look Up Table
 		// Insert weapon item in Fast Look Up Table
 		for (L2Weapon item : _weapons.values())
 		for (L2Weapon item : _weapons.values())
 		{
 		{
-			_allTemplates[item.getItemId()] = item;
+			_allTemplates[item.getId()] = item;
 		}
 		}
 		
 		
 		// Insert etcItem item in Fast Look Up Table
 		// Insert etcItem item in Fast Look Up Table
 		for (L2EtcItem item : _etcItems.values())
 		for (L2EtcItem item : _etcItems.values())
 		{
 		{
-			_allTemplates[item.getItemId()] = item;
+			_allTemplates[item.getId()] = item;
 		}
 		}
 	}
 	}
 	
 	

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/OfflineTradersTable.java

@@ -83,7 +83,7 @@ public class OfflineTradersTable
 								for (TradeItem i : pc.getBuyList().getItems())
 								for (TradeItem i : pc.getBuyList().getItems())
 								{
 								{
 									stm_items.setInt(1, pc.getObjectId());
 									stm_items.setInt(1, pc.getObjectId());
-									stm_items.setInt(2, i.getItem().getItemId());
+									stm_items.setInt(2, i.getItem().getId());
 									stm_items.setLong(3, i.getCount());
 									stm_items.setLong(3, i.getCount());
 									stm_items.setLong(4, i.getPrice());
 									stm_items.setLong(4, i.getPrice());
 									stm_items.executeUpdate();
 									stm_items.executeUpdate();

+ 6 - 6
L2J_Server_BETA/java/com/l2jserver/gameserver/model/TradeList.java

@@ -152,7 +152,7 @@ public class TradeList
 		{
 		{
 			for (TradeItem exclItem : _items)
 			for (TradeItem exclItem : _items)
 			{
 			{
-				if (exclItem.getItem().getItemId() == item.getId())
+				if (exclItem.getItem().getId() == item.getId())
 				{
 				{
 					if (item.getCount() <= exclItem.getCount())
 					if (item.getCount() <= exclItem.getCount())
 					{
 					{
@@ -330,7 +330,7 @@ public class TradeList
 		
 		
 		for (TradeItem titem : _items)
 		for (TradeItem titem : _items)
 		{
 		{
-			if ((titem.getObjectId() == objectId) || (titem.getItem().getItemId() == itemId))
+			if ((titem.getObjectId() == objectId) || (titem.getItem().getId() == itemId))
 			{
 			{
 				// If Partner has already confirmed this trade, invalidate the confirmation
 				// If Partner has already confirmed this trade, invalidate the confirmation
 				if (_partner != null)
 				if (_partner != null)
@@ -564,7 +564,7 @@ public class TradeList
 			{
 			{
 				continue;
 				continue;
 			}
 			}
-			L2Item template = ItemTable.getInstance().getTemplate(item.getItem().getItemId());
+			L2Item template = ItemTable.getInstance().getTemplate(item.getItem().getId());
 			if (template == null)
 			if (template == null)
 			{
 			{
 				continue;
 				continue;
@@ -573,7 +573,7 @@ public class TradeList
 			{
 			{
 				slots += item.getCount();
 				slots += item.getCount();
 			}
 			}
-			else if (partner.getInventory().getItemByItemId(item.getItem().getItemId()) == null)
+			else if (partner.getInventory().getItemByItemId(item.getItem().getId()) == null)
 			{
 			{
 				slots++;
 				slots++;
 			}
 			}
@@ -595,7 +595,7 @@ public class TradeList
 			{
 			{
 				continue;
 				continue;
 			}
 			}
-			L2Item template = ItemTable.getInstance().getTemplate(item.getItem().getItemId());
+			L2Item template = ItemTable.getInstance().getTemplate(item.getItem().getId());
 			if (template == null)
 			if (template == null)
 			{
 			{
 				continue;
 				continue;
@@ -928,7 +928,7 @@ public class TradeList
 			
 			
 			for (TradeItem ti : _items)
 			for (TradeItem ti : _items)
 			{
 			{
-				if (ti.getItem().getItemId() == item.getItemId())
+				if (ti.getItem().getId() == item.getItemId())
 				{
 				{
 					// price should be the same
 					// price should be the same
 					if (ti.getPrice() == item.getPrice())
 					if (ti.getPrice() == item.getPrice())

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/model/buylist/Product.java

@@ -70,7 +70,7 @@ public final class Product
 	
 	
 	public int getItemId()
 	public int getItemId()
 	{
 	{
-		return getItem().getItemId();
+		return getItem().getId();
 	}
 	}
 	
 	
 	public long getPrice()
 	public long getPrice()

+ 3 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java

@@ -407,7 +407,7 @@ public class PcInventory extends Inventory
 	public void adjustAvailableItem(TradeItem item)
 	public void adjustAvailableItem(TradeItem item)
 	{
 	{
 		boolean notAllEquipped = false;
 		boolean notAllEquipped = false;
-		for (L2ItemInstance adjItem : getItemsByItemId(item.getItem().getItemId()))
+		for (L2ItemInstance adjItem : getItemsByItemId(item.getItem().getId()))
 		{
 		{
 			if (adjItem.isEquipable())
 			if (adjItem.isEquipable())
 			{
 			{
@@ -424,7 +424,7 @@ public class PcInventory extends Inventory
 		}
 		}
 		if (notAllEquipped)
 		if (notAllEquipped)
 		{
 		{
-			L2ItemInstance adjItem = getItemByItemId(item.getItem().getItemId());
+			L2ItemInstance adjItem = getItemByItemId(item.getItem().getId());
 			item.setObjectId(adjItem.getObjectId());
 			item.setObjectId(adjItem.getObjectId());
 			item.setEnchant(adjItem.getEnchantLevel());
 			item.setEnchant(adjItem.getEnchantLevel());
 			
 			
@@ -848,7 +848,7 @@ public class PcInventory extends Inventory
 			for (L2Item item : itemList)
 			for (L2Item item : itemList)
 			{
 			{
 				// If the item is not stackable or is stackable and not present in inventory, will need a slot.
 				// If the item is not stackable or is stackable and not present in inventory, will need a slot.
-				if (!item.isStackable() || (getInventoryItemCount(item.getItemId(), -1) <= 0))
+				if (!item.isStackable() || (getInventoryItemCount(item.getId(), -1) <= 0))
 				{
 				{
 					requiredSlots++;
 					requiredSlots++;
 				}
 				}

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2EtcItem.java

@@ -71,7 +71,7 @@ public final class L2EtcItem extends L2Item
 		{
 		{
 			_type2 = L2Item.TYPE2_QUEST;
 			_type2 = L2Item.TYPE2_QUEST;
 		}
 		}
-		else if ((getItemId() == PcInventory.ADENA_ID) || (getItemId() == PcInventory.ANCIENT_ADENA_ID))
+		else if ((getId() == PcInventory.ADENA_ID) || (getId() == PcInventory.ANCIENT_ADENA_ID))
 		{
 		{
 			_type2 = L2Item.TYPE2_MONEY;
 			_type2 = L2Item.TYPE2_MONEY;
 		}
 		}

+ 5 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2Item.java

@@ -39,6 +39,7 @@ import com.l2jserver.gameserver.model.conditions.ConditionPetType;
 import com.l2jserver.gameserver.model.effects.EffectTemplate;
 import com.l2jserver.gameserver.model.effects.EffectTemplate;
 import com.l2jserver.gameserver.model.effects.L2Effect;
 import com.l2jserver.gameserver.model.effects.L2Effect;
 import com.l2jserver.gameserver.model.holders.SkillHolder;
 import com.l2jserver.gameserver.model.holders.SkillHolder;
+import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
 import com.l2jserver.gameserver.model.items.type.L2ActionType;
 import com.l2jserver.gameserver.model.items.type.L2ActionType;
 import com.l2jserver.gameserver.model.items.type.L2EtcItemType;
 import com.l2jserver.gameserver.model.items.type.L2EtcItemType;
@@ -62,7 +63,7 @@ import com.l2jserver.util.StringUtil;
  * </ul>
  * </ul>
  * @version $Revision: 1.7.2.2.2.5 $ $Date: 2005/04/06 18:25:18 $
  * @version $Revision: 1.7.2.2.2.5 $ $Date: 2005/04/06 18:25:18 $
  */
  */
-public abstract class L2Item
+public abstract class L2Item implements IIdentifiable
 {
 {
 	protected static final Logger _log = Logger.getLogger(L2Item.class.getName());
 	protected static final Logger _log = Logger.getLogger(L2Item.class.getName());
 	
 	
@@ -451,7 +452,8 @@ public abstract class L2Item
 	 * Returns the ID of the item
 	 * Returns the ID of the item
 	 * @return int
 	 * @return int
 	 */
 	 */
-	public final int getItemId()
+	@Override
+	public final int getId()
 	{
 	{
 		return _itemId;
 		return _itemId;
 	}
 	}
@@ -746,7 +748,7 @@ public abstract class L2Item
 	 */
 	 */
 	public final int isEnchantable()
 	public final int isEnchantable()
 	{
 	{
-		return Arrays.binarySearch(Config.ENCHANT_BLACKLIST, getItemId()) < 0 ? _enchantable : 0;
+		return Arrays.binarySearch(Config.ENCHANT_BLACKLIST, getId()) < 0 ? _enchantable : 0;
 	}
 	}
 	
 	
 	/**
 	/**

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/L2WarehouseItem.java

@@ -164,7 +164,7 @@ public class L2WarehouseItem
 	 */
 	 */
 	public final int getItemId()
 	public final int getItemId()
 	{
 	{
-		return _item.getItemId();
+		return _item.getId();
 	}
 	}
 	
 	
 	/**
 	/**

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/enchant/EnchantRateItem.java

@@ -76,7 +76,7 @@ public final class EnchantRateItem
 	 */
 	 */
 	public boolean validate(L2Item item)
 	public boolean validate(L2Item item)
 	{
 	{
-		if ((_itemId != 0) && (_itemId != item.getItemId()))
+		if ((_itemId != 0) && (_itemId != item.getId()))
 		{
 		{
 			return false;
 			return false;
 		}
 		}

+ 3 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java

@@ -227,7 +227,7 @@ public final class L2ItemInstance extends L2Object
 	{
 	{
 		super(objectId);
 		super(objectId);
 		setInstanceType(InstanceType.L2ItemInstance);
 		setInstanceType(InstanceType.L2ItemInstance);
-		_itemId = item.getItemId();
+		_itemId = item.getId();
 		_item = item;
 		_item = item;
 		if (_itemId == 0)
 		if (_itemId == 0)
 		{
 		{
@@ -327,7 +327,7 @@ public final class L2ItemInstance extends L2Object
 		
 		
 		if (Config.LOG_ITEMS)
 		if (Config.LOG_ITEMS)
 		{
 		{
-			if (!Config.LOG_ITEMS_SMALL_LOG || (Config.LOG_ITEMS_SMALL_LOG && (getItem().isEquipable() || (getItem().getItemId() == ADENA_ID))))
+			if (!Config.LOG_ITEMS_SMALL_LOG || (Config.LOG_ITEMS_SMALL_LOG && (getItem().isEquipable() || (getItem().getId() == ADENA_ID))))
 			{
 			{
 				LogRecord record = new LogRecord(Level.INFO, "SETOWNER:" + process);
 				LogRecord record = new LogRecord(Level.INFO, "SETOWNER:" + process);
 				record.setLoggerName("item");
 				record.setLoggerName("item");
@@ -494,7 +494,7 @@ public final class L2ItemInstance extends L2Object
 		
 		
 		if (Config.LOG_ITEMS && (process != null))
 		if (Config.LOG_ITEMS && (process != null))
 		{
 		{
-			if (!Config.LOG_ITEMS_SMALL_LOG || (Config.LOG_ITEMS_SMALL_LOG && (_item.isEquipable() || (_item.getItemId() == ADENA_ID))))
+			if (!Config.LOG_ITEMS_SMALL_LOG || (Config.LOG_ITEMS_SMALL_LOG && (_item.isEquipable() || (_item.getId() == ADENA_ID))))
 			{
 			{
 				LogRecord record = new LogRecord(Level.INFO, "CHANGE:" + process);
 				LogRecord record = new LogRecord(Level.INFO, "CHANGE:" + process);
 				record.setLoggerName("item");
 				record.setLoggerName("item");

+ 22 - 22
L2J_Server_BETA/java/com/l2jserver/gameserver/model/quest/Quest.java

@@ -235,7 +235,7 @@ public class Quest extends ManagedScript implements IIdentifiable
 		
 		
 		/**
 		/**
 		 * Get a {@link PlaySound} packet by its name.
 		 * Get a {@link PlaySound} packet by its name.
-		 * @param soundName : the name of the sound to look for
+		 * @param soundName the name of the sound to look for
 		 * @return the {@link PlaySound} packet with the specified sound or {@code null} if one was not found
 		 * @return the {@link PlaySound} packet with the specified sound or {@code null} if one was not found
 		 */
 		 */
 		public static PlaySound getSound(String soundName)
 		public static PlaySound getSound(String soundName)
@@ -3306,12 +3306,12 @@ public class Quest extends ManagedScript implements IIdentifiable
 	/**
 	/**
 	 * Give the specified player a set amount of items if he is lucky enough.<br>
 	 * Give the specified player a set amount of items if he is lucky enough.<br>
 	 * Not recommended to use this for non-stacking items.
 	 * Not recommended to use this for non-stacking items.
-	 * @param player : the player to give the item(s) to
-	 * @param itemId : the ID of the item to give
-	 * @param amountToGive : the amount of items to give
-	 * @param limit : the maximum amount of items the player can have. Won't give more if this limit is reached. 0 - no limit.
-	 * @param dropChance : the drop chance as a decimal digit from 0 to 1
-	 * @param playSound : if true, plays ItemSound.quest_itemget when items are given and ItemSound.quest_middle when the limit is reached
+	 * @param player the player to give the item(s) to
+	 * @param itemId the ID of the item to give
+	 * @param amountToGive the amount of items to give
+	 * @param limit the maximum amount of items the player can have. Won't give more if this limit is reached. 0 - no limit.
+	 * @param dropChance the drop chance as a decimal digit from 0 to 1
+	 * @param playSound if true, plays ItemSound.quest_itemget when items are given and ItemSound.quest_middle when the limit is reached
 	 * @return {@code true} if the player has collected {@code limit} of the specified item, {@code false} otherwise
 	 * @return {@code true} if the player has collected {@code limit} of the specified item, {@code false} otherwise
 	 */
 	 */
 	public static boolean giveItemRandomly(L2PcInstance player, int itemId, long amountToGive, long limit, double dropChance, boolean playSound)
 	public static boolean giveItemRandomly(L2PcInstance player, int itemId, long amountToGive, long limit, double dropChance, boolean playSound)
@@ -3322,13 +3322,13 @@ public class Quest extends ManagedScript implements IIdentifiable
 	/**
 	/**
 	 * Give the specified player a set amount of items if he is lucky enough.<br>
 	 * Give the specified player a set amount of items if he is lucky enough.<br>
 	 * Not recommended to use this for non-stacking items.
 	 * Not recommended to use this for non-stacking items.
-	 * @param player : the player to give the item(s) to
-	 * @param npc : the NPC that "dropped" the item (can be null)
-	 * @param itemId : the ID of the item to give
-	 * @param amountToGive : the amount of items to give
-	 * @param limit : the maximum amount of items the player can have. Won't give more if this limit is reached. 0 - no limit.
-	 * @param dropChance : the drop chance as a decimal digit from 0 to 1
-	 * @param playSound : if true, plays ItemSound.quest_itemget when items are given and ItemSound.quest_middle when the limit is reached
+	 * @param player the player to give the item(s) to
+	 * @param npc the NPC that "dropped" the item (can be null)
+	 * @param itemId the ID of the item to give
+	 * @param amountToGive the amount of items to give
+	 * @param limit the maximum amount of items the player can have. Won't give more if this limit is reached. 0 - no limit.
+	 * @param dropChance the drop chance as a decimal digit from 0 to 1
+	 * @param playSound if true, plays ItemSound.quest_itemget when items are given and ItemSound.quest_middle when the limit is reached
 	 * @return {@code true} if the player has collected {@code limit} of the specified item, {@code false} otherwise
 	 * @return {@code true} if the player has collected {@code limit} of the specified item, {@code false} otherwise
 	 */
 	 */
 	public static boolean giveItemRandomly(L2PcInstance player, L2Npc npc, int itemId, long amountToGive, long limit, double dropChance, boolean playSound)
 	public static boolean giveItemRandomly(L2PcInstance player, L2Npc npc, int itemId, long amountToGive, long limit, double dropChance, boolean playSound)
@@ -3339,14 +3339,14 @@ public class Quest extends ManagedScript implements IIdentifiable
 	/**
 	/**
 	 * Give the specified player a random amount of items if he is lucky enough.<br>
 	 * Give the specified player a random amount of items if he is lucky enough.<br>
 	 * Not recommended to use this for non-stacking items.
 	 * Not recommended to use this for non-stacking items.
-	 * @param player : the player to give the item(s) to
-	 * @param npc : the NPC that "dropped" the item (can be null)
-	 * @param itemId : the ID of the item to give
-	 * @param minAmount : the minimum amount of items to give
-	 * @param maxAmount : the maximum amount of items to give (will give a random amount between min/maxAmount multiplied by quest rates)
-	 * @param limit : the maximum amount of items the player can have. Won't give more if this limit is reached. 0 - no limit.
-	 * @param dropChance : the drop chance as a decimal digit from 0 to 1
-	 * @param playSound : if true, plays ItemSound.quest_itemget when items are given and ItemSound.quest_middle when the limit is reached
+	 * @param player the player to give the item(s) to
+	 * @param npc the NPC that "dropped" the item (can be null)
+	 * @param itemId the ID of the item to give
+	 * @param minAmount the minimum amount of items to give
+	 * @param maxAmount the maximum amount of items to give (will give a random amount between min/maxAmount multiplied by quest rates)
+	 * @param limit the maximum amount of items the player can have. Won't give more if this limit is reached. 0 - no limit.
+	 * @param dropChance the drop chance as a decimal digit from 0 to 1
+	 * @param playSound if true, plays ItemSound.quest_itemget when items are given and ItemSound.quest_middle when the limit is reached
 	 * @return {@code true} if the player has collected {@code limit} of the specified item, {@code false} otherwise
 	 * @return {@code true} if the player has collected {@code limit} of the specified item, {@code false} otherwise
 	 */
 	 */
 	public static boolean giveItemRandomly(L2PcInstance player, L2Npc npc, int itemId, long minAmount, long maxAmount, long limit, double dropChance, boolean playSound)
 	public static boolean giveItemRandomly(L2PcInstance player, L2Npc npc, int itemId, long minAmount, long maxAmount, long limit, double dropChance, boolean playSound)

+ 5 - 5
L2J_Server_BETA/java/com/l2jserver/gameserver/model/quest/QuestTimer.java

@@ -112,11 +112,11 @@ public class QuestTimer
 	}
 	}
 	
 	
 	/**
 	/**
-	 * public method to compare if this timer matches with the key attributes passed.
-	 * @param quest : Quest instance to which the timer is attached
-	 * @param name : Name of the timer
-	 * @param npc : Npc instance attached to the desired timer (null if no npc attached)
-	 * @param player : Player instance attached to the desired timer (null if no player attached)
+	 * Compares if this timer matches with the key attributes passed.
+	 * @param quest the quest to which the timer is attached
+	 * @param name the name of the timer
+	 * @param npc the NPC attached to the desired timer (null if no NPC attached)
+	 * @param player the player attached to the desired timer (null if no player attached)
 	 * @return
 	 * @return
 	 */
 	 */
 	public boolean isMatch(Quest quest, String name, L2Npc npc, L2PcInstance player)
 	public boolean isMatch(Quest quest, String name, L2Npc npc, L2PcInstance player)

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestConfirmRefinerItem.java

@@ -68,7 +68,7 @@ public class RequestConfirmRefinerItem extends AbstractRefinePacket
 			return;
 			return;
 		}
 		}
 		
 		
-		final int refinerItemId = refinerItem.getItem().getItemId();
+		final int refinerItemId = refinerItem.getItem().getId();
 		final int grade = targetItem.getItem().getItemGrade();
 		final int grade = targetItem.getItem().getItemGrade();
 		final LifeStone ls = getLifeStone(refinerItemId);
 		final LifeStone ls = getLifeStone(refinerItemId);
 		final int gemStoneId = getGemStoneId(grade);
 		final int gemStoneId = getGemStoneId(grade);

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestCrystallizeItem.java

@@ -120,7 +120,7 @@ public final class RequestCrystallizeItem extends L2GameClientPacket
 		
 		
 		if (!itemToRemove.getItem().isCrystallizable() || (itemToRemove.getItem().getCrystalCount() <= 0) || (itemToRemove.getItem().getCrystalType() == L2Item.CRYSTAL_NONE))
 		if (!itemToRemove.getItem().isCrystallizable() || (itemToRemove.getItem().getCrystalCount() <= 0) || (itemToRemove.getItem().getCrystalType() == L2Item.CRYSTAL_NONE))
 		{
 		{
-			_log.warning(activeChar.getName() + " (" + activeChar.getObjectId() + ") tried to crystallize " + itemToRemove.getItem().getItemId());
+			_log.warning(activeChar.getName() + " (" + activeChar.getObjectId() + ") tried to crystallize " + itemToRemove.getItem().getId());
 			return;
 			return;
 		}
 		}
 		
 		

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestRefundItem.java

@@ -177,7 +177,7 @@ public final class RequestRefundItem extends L2GameClientPacket
 			{
 			{
 				slots += count;
 				slots += count;
 			}
 			}
-			else if (player.getInventory().getItemByItemId(template.getItemId()) == null)
+			else if (player.getInventory().getItemByItemId(template.getId()) == null)
 			{
 			{
 				slots++;
 				slots++;
 			}
 			}

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/UseItem.java

@@ -227,7 +227,7 @@ public final class UseItem extends L2GameClientPacket
 				case L2Item.SLOT_R_HAND:
 				case L2Item.SLOT_R_HAND:
 				{
 				{
 					// Prevent players to equip weapon while wearing combat flag
 					// Prevent players to equip weapon while wearing combat flag
-					if ((activeChar.getActiveWeaponItem() != null) && (activeChar.getActiveWeaponItem().getItemId() == 9819))
+					if ((activeChar.getActiveWeaponItem() != null) && (activeChar.getActiveWeaponItem().getId() == 9819))
 					{
 					{
 						activeChar.sendPacket(SystemMessageId.CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION);
 						activeChar.sendPacket(SystemMessageId.CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION);
 						return;
 						return;

+ 2 - 2
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ConfirmDlg.java

@@ -135,13 +135,13 @@ public class ConfirmDlg extends L2GameServerPacket
 	
 	
 	public ConfirmDlg addItemName(L2ItemInstance item)
 	public ConfirmDlg addItemName(L2ItemInstance item)
 	{
 	{
-		return addItemName(item.getItem().getItemId());
+		return addItemName(item.getItem().getId());
 	}
 	}
 	
 	
 	public ConfirmDlg addItemName(L2Item item)
 	public ConfirmDlg addItemName(L2Item item)
 	{
 	{
 		// TODO: template id for items
 		// TODO: template id for items
-		return addItemName(item.getItemId());
+		return addItemName(item.getId());
 	}
 	}
 	
 	
 	public ConfirmDlg addItemName(int id)
 	public ConfirmDlg addItemName(int id)

+ 2 - 2
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/ExItemAuctionInfoPacket.java

@@ -78,8 +78,8 @@ public final class ExItemAuctionInfoPacket extends L2GameServerPacket
 	
 	
 	private final void writeItemInfo(final ItemInfo item)
 	private final void writeItemInfo(final ItemInfo item)
 	{
 	{
-		writeD(item.getItem().getItemId());
-		writeD(item.getItem().getItemId());
+		writeD(item.getItem().getId());
+		writeD(item.getItem().getId());
 		writeD(item.getLocation());
 		writeD(item.getLocation());
 		writeQ(item.getCount());
 		writeQ(item.getCount());
 		writeH(item.getItem().getType2());
 		writeH(item.getItem().getType2());

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java

@@ -83,7 +83,7 @@ public class PrivateStoreManageListBuy extends L2GameServerPacket
 		for (TradeItem item : _buyList)
 		for (TradeItem item : _buyList)
 		{
 		{
 			writeD(item.getObjectId());
 			writeD(item.getObjectId());
-			writeD(item.getItem().getItemId());
+			writeD(item.getItem().getId());
 			writeD(item.getLocationSlot());
 			writeD(item.getLocationSlot());
 			writeQ(item.getCount());
 			writeQ(item.getCount());
 			writeH(item.getItem().getType2());
 			writeH(item.getItem().getType2());

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java

@@ -85,7 +85,7 @@ public class PrivateStoreManageListSell extends L2GameServerPacket
 		for (TradeItem item : _sellList)
 		for (TradeItem item : _sellList)
 		{
 		{
 			writeD(item.getObjectId());
 			writeD(item.getObjectId());
-			writeD(item.getItem().getItemId());
+			writeD(item.getItem().getId());
 			writeD(item.getLocationSlot());
 			writeD(item.getLocationSlot());
 			writeQ(item.getCount());
 			writeQ(item.getCount());
 			writeH(item.getItem().getType2());
 			writeH(item.getItem().getType2());

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/SystemMessage.java

@@ -308,7 +308,7 @@ public final class SystemMessage extends L2GameServerPacket
 	
 	
 	public final SystemMessage addItemName(final L2Item item)
 	public final SystemMessage addItemName(final L2Item item)
 	{
 	{
-		return addItemName(item.getItemId());
+		return addItemName(item.getId());
 	}
 	}
 	
 	
 	public final SystemMessage addItemName(final int id)
 	public final SystemMessage addItemName(final int id)