/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.actor.instance;

import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;

/**
 * @author  l3x
 */
public class L2CastleBlacksmithInstance extends L2NpcInstance
{
	protected static final int COND_ALL_FALSE = 0;
	protected static final int COND_BUSY_BECAUSE_OF_SIEGE = 1;
	protected static final int COND_OWNER = 2;

	public L2CastleBlacksmithInstance(int objectId, L2NpcTemplate template)
	{
		super(objectId, template);
		setInstanceType(InstanceType.L2CastleBlacksmithInstance);
	}

	@Override
	public void onBypassFeedback(L2PcInstance player, String command)
	{
		if (CastleManorManager.getInstance().isDisabled())
		{
			NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
			html.setFile(player.getHtmlPrefix(), "data/html/npcdefault.htm");
			html.replace("%objectId%", String.valueOf(getObjectId()));
			html.replace("%npcname%", getName());
			player.sendPacket(html);
			return;
		}

		int condition = validateCondition(player);
		if (condition <= COND_ALL_FALSE)
			return;
		else if (condition == COND_BUSY_BECAUSE_OF_SIEGE)
			return;
		else if (condition == COND_OWNER)
		{
			if (command.startsWith("Chat"))
			{
				int val = 0;
				try
				{
					val = Integer.parseInt(command.substring(5));
				}
				catch (IndexOutOfBoundsException ioobe){}
				catch (NumberFormatException nfe){}
				showChatWindow(player, val);
				return;
			}
			else
				super.onBypassFeedback(player, command);
		}
	}

	@Override
	public void showChatWindow(L2PcInstance player, int val)
	{
		if (CastleManorManager.getInstance().isDisabled())
		{
			NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
			html.setFile(player.getHtmlPrefix(), "data/html/npcdefault.htm");
			html.replace("%objectId%", String.valueOf(getObjectId()));
			html.replace("%npcname%", getName());
			player.sendPacket(html);
			return;
		}

		String filename = "data/html/castleblacksmith/castleblacksmith-no.htm";

		int condition = validateCondition(player);
		if (condition > COND_ALL_FALSE)
		{
			if (condition == COND_BUSY_BECAUSE_OF_SIEGE)
				filename = "data/html/castleblacksmith/castleblacksmith-busy.htm"; // Busy because of siege
			else if (condition == COND_OWNER)                                      // Clan owns castle
			{
				if (val == 0)
					filename = "data/html/castleblacksmith/castleblacksmith.htm";
				else
					filename = "data/html/castleblacksmith/castleblacksmith-" + val + ".htm";
			}
		}

		NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
		html.setFile(player.getHtmlPrefix(), filename);
		html.replace("%objectId%", String.valueOf(getObjectId()));
		html.replace("%npcname%", getName());
		html.replace("%castleid%", Integer.toString(getCastle().getCastleId()));
		player.sendPacket(html);
	}

	protected int validateCondition(L2PcInstance player)
	{
		if (player.isGM())
			return COND_OWNER;

		if (getCastle() != null && getCastle().getCastleId() > 0)
		{
			if (player.getClan() != null)
			{
				if (getCastle().getZone().isActive())
					return COND_BUSY_BECAUSE_OF_SIEGE;                  // Busy because of siege
				else if (getCastle().getOwnerId() == player.getClanId() // Clan owns castle
						&& (player.getClanPrivileges() & L2Clan.CP_CS_MANOR_ADMIN) == L2Clan.CP_CS_MANOR_ADMIN)                       // Leader of clan
					return COND_OWNER;                                  // Owner
			}
		}

		return COND_ALL_FALSE;
	}
}
