/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.serverpackets;

import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

/**
 *
 * @author  KenM
 */
public class ExSpawnEmitter extends L2GameServerPacket
{
    private final int _playerObjectId;
    private final int _npcObjectId;
    
    public ExSpawnEmitter(int playerObjectId, int npcObjectId)
    {
        _playerObjectId = playerObjectId;
        _npcObjectId = npcObjectId;
    }
    
    public ExSpawnEmitter(L2PcInstance player, L2Npc npc)
    {
        this(player.getObjectId(), npc.getObjectId());
    }
    
    /**
     * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
     */
    @Override
    public String getType()
    {
        return "[S] FE:5D ExSpawnEmitter";
    }

    /**
     * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
     */
    @Override
    protected void writeImpl()
    {
        writeC(0xfe);
        writeH(0x5d);
        
        writeD(_npcObjectId);
        writeD(_playerObjectId);
        writeD(0x00); // ?
    }
    
}
