/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.actor.instance;

import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;

public class L2SiegeSummonInstance extends L2SummonInstance
{
	public static final int SIEGE_GOLEM_ID = 14737;
	public static final int HOG_CANNON_ID = 14768;
	public static final int SWOOP_CANNON_ID = 14839;

	public L2SiegeSummonInstance(int objectId, L2NpcTemplate template, L2PcInstance owner, L2Skill skill)
    {
        super(objectId, template, owner, skill);
        setInstanceType(InstanceType.L2SiegeSummonInstance);
    }

	@Override
	public void onSpawn()
	{
		super.onSpawn();
		if (!getOwner().isGM() && !this.isInsideZone(L2Character.ZONE_SIEGE))
		{
			unSummon(getOwner());
			getOwner().sendMessage("Summon was unsummoned because it exited siege zone");
		}
	}
}
