/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;

import javolution.util.FastList;
import javolution.util.FastMap;

import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.cache.CrestCache;
import com.l2jserver.gameserver.communitybbs.BB.Forum;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager.Territory;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance.TimeStamp;
import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.PledgeReceiveSubPledgeCreated;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListDeleteAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillListAdd;
import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.util.Util;

/**
 * This class ...
 *
 * @version $Revision: 1.7.2.4.2.7 $ $Date: 2005/04/06 16:13:41 $
 */
public class L2Clan
{
	private static final Logger _log = Logger.getLogger(L2Clan.class.getName());
	
	private String _name;
	private int _clanId;
	private L2ClanMember _leader;
	private Map<Integer, L2ClanMember> _members = new FastMap<Integer, L2ClanMember>();
	
	private String _allyName;
	private int _allyId;
	private int _level;
	private int _hasCastle;
	private int _hasFort;
	private int _hasHideout;
	private boolean _hasCrest;
	private int _hiredGuards;
	private int _crestId;
	private int _crestLargeId;
	private int _allyCrestId;
	private int _auctionBiddedAt = 0;
	private long _allyPenaltyExpiryTime;
	private int _allyPenaltyType;
	private long _charPenaltyExpiryTime;
	private long _dissolvingExpiryTime;
	// Ally Penalty Types
	/** Clan leaved ally */
	public static final int PENALTY_TYPE_CLAN_LEAVED = 1;
	/** Clan was dismissed from ally */
	public static final int PENALTY_TYPE_CLAN_DISMISSED = 2;
	/** Leader clan dismiss clan from ally */
	public static final int PENALTY_TYPE_DISMISS_CLAN = 3;
	/** Leader clan dissolve ally */
	public static final int PENALTY_TYPE_DISSOLVE_ALLY = 4;
	
	private ItemContainer _warehouse = new ClanWarehouse(this);
	private List<Integer> _atWarWith = new FastList<Integer>();
	private List<Integer> _atWarAttackers = new FastList<Integer>();
	
	private boolean _hasCrestLarge;
	
	private Forum _forum;
	
	//  Clan Privileges
	/** No privilege to manage any clan activity */
	public static final int CP_NOTHING = 0;
	/** Privilege to join clan */
	public static final int CP_CL_JOIN_CLAN = 2;
	/** Privilege to give a title */
	public static final int CP_CL_GIVE_TITLE = 4;
	/** Privilege to view warehouse content */
	public static final int CP_CL_VIEW_WAREHOUSE = 8;
	/** Privilege to manage clan ranks */
	public static final int CP_CL_MANAGE_RANKS = 16;
	public static final int CP_CL_PLEDGE_WAR = 32;
	public static final int CP_CL_DISMISS = 64;
	/** Privilege to register clan crest */
	public static final int CP_CL_REGISTER_CREST = 128;
	public static final int CP_CL_APPRENTICE = 256;
	public static final int CP_CL_TROOPS_FAME = 512;
	public static final int CP_CL_SUMMON_AIRSHIP = 1024;
	/** Privilege to open a door */
	public static final int CP_CH_OPEN_DOOR = 2048;
	public static final int CP_CH_OTHER_RIGHTS = 4096;
	public static final int CP_CH_AUCTION = 8192;
	public static final int CP_CH_DISMISS = 16384;
	public static final int CP_CH_SET_FUNCTIONS = 32768;
	public static final int CP_CS_OPEN_DOOR = 65536;
	public static final int CP_CS_MANOR_ADMIN = 131072;
	public static final int CP_CS_MANAGE_SIEGE = 262144;
	public static final int CP_CS_USE_FUNCTIONS = 524288;
	public static final int CP_CS_DISMISS = 1048576;
	public static final int CP_CS_TAXES = 2097152;
	public static final int CP_CS_MERCENARIES = 4194304;
	public static final int CP_CS_SET_FUNCTIONS = 8388608;
	/** Privilege to manage all clan activity */
	public static final int CP_ALL = 16777214;
	
	// Sub-unit types
	/** Clan subunit type of Academy */
	public static final int SUBUNIT_ACADEMY = -1;
	/** Clan subunit type of Royal Guard A */
	public static final int SUBUNIT_ROYAL1 = 100;
	/** Clan subunit type of Royal Guard B */
	public static final int SUBUNIT_ROYAL2 = 200;
	/** Clan subunit type of Order of Knights A-1 */
	public static final int SUBUNIT_KNIGHT1 = 1001;
	/** Clan subunit type of Order of Knights A-2 */
	public static final int SUBUNIT_KNIGHT2 = 1002;
	/** Clan subunit type of Order of Knights B-1 */
	public static final int SUBUNIT_KNIGHT3 = 2001;
	/** Clan subunit type of Order of Knights B-2 */
	public static final int SUBUNIT_KNIGHT4 = 2002;
	
	/** FastMap(Integer, L2Skill) containing all skills of the L2Clan */
	protected final Map<Integer, L2Skill> _skills = new FastMap<Integer, L2Skill>();
	protected final Map<Integer, RankPrivs> _privs = new FastMap<Integer, RankPrivs>();
	protected final Map<Integer, SubPledge> _subPledges = new FastMap<Integer, SubPledge>();
	
	private int _reputationScore = 0;
	private int _rank = 0;
	
	private String _notice;
	private boolean _noticeEnabled = false;
	private static final int MAX_NOTICE_LENGTH = 8192;
	
	/**
	 * Called if a clan is referenced only by id.
	 * In this case all other data needs to be fetched from db
	 *
	 * @param clanId A valid clan Id to create and restore
	 */
	public L2Clan(int clanId)
	{
		_clanId = clanId;
		initializePrivs();
		restore();
		getWarehouse().restore();
	}
	
	/**
	 * Called only if a new clan is created
	 *
	 * @param clanId  A valid clan Id to create
	 * @param clanName  A valid clan name
	 */
	public L2Clan(int clanId, String clanName)
	{
		_clanId = clanId;
		_name = clanName;
		initializePrivs();
	}
	
	/**
	 * @return Returns the clanId.
	 */
	public int getClanId()
	{
		return _clanId;
	}
	
	/**
	 * @param clanId The clanId to set.
	 */
	public void setClanId(int clanId)
	{
		_clanId = clanId;
	}
	
	/**
	 * @return Returns the leaderId.
	 */
	public int getLeaderId()
	{
		return (_leader != null ? _leader.getObjectId() : 0);
	}
	
	/**
	 * @return L2ClanMember of clan leader.
	 */
	public L2ClanMember getLeader()
	{
		return _leader;
	}
	
	/**
	 * @param leaderId The leaderId to set.
	 */
	public void setLeader(L2ClanMember leader)
	{
		_leader = leader;
		_members.put(leader.getObjectId(), leader);
	}
	
	public void setNewLeader(L2ClanMember member)
	{
		if (!getLeader().isOnline())
		{
			return;
		}
		if (member == null)
		{
			return;
		}
		if (!member.isOnline())
		{
			return;
		}
		
		L2PcInstance exLeader = getLeader().getPlayerInstance();
		SiegeManager.getInstance().removeSiegeSkills(exLeader);
		exLeader.setClan(this);
		exLeader.setClanPrivileges(L2Clan.CP_NOTHING);
		exLeader.broadcastUserInfo();
		
		setLeader(member);
		updateClanInDB();
		
		exLeader.setPledgeClass(exLeader.getClan().getClanMember(exLeader.getObjectId()).calculatePledgeClass(exLeader));
		exLeader.broadcastUserInfo();
		exLeader.checkItemRestriction();
		L2PcInstance newLeader = member.getPlayerInstance();
		newLeader.setClan(this);
		newLeader.setPledgeClass(member.calculatePledgeClass(newLeader));
		newLeader.setClanPrivileges(L2Clan.CP_ALL);
		if (getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel())
		{
			SiegeManager.getInstance().addSiegeSkills(newLeader);
			
			// Transferring siege skills TimeStamps from old leader to new leader to prevent unlimited headquarters
			if (!exLeader.getReuseTimeStamp().isEmpty())
			{
				for (L2Skill sk : SkillTable.getInstance().getSiegeSkills(newLeader.isNoble(), getHasCastle() > 0))
				{
					if (exLeader.getReuseTimeStamp().containsKey(sk.getReuseHashCode()))
					{
						TimeStamp t = exLeader.getReuseTimeStamp().get(sk.getReuseHashCode());
						newLeader.addTimeStamp(sk, t.getReuse(), t.getStamp());
					}
				}
				newLeader.sendPacket(new SkillCoolTime(newLeader));
			}
		}
		newLeader.broadcastUserInfo();
		
		broadcastClanStatus();
		
		SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_C1);
		sm.addString(newLeader.getName());
		broadcastToOnlineMembers(sm);
		sm = null;
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	/**
	 * @return Returns the leaderName.
	 */
	public String getLeaderName()
	{
		return _members.get(Integer.valueOf(_leader.getObjectId())).getName();
	}
	
	/**
	 * @return Returns the name.
	 */
	public String getName()
	{
		return _name;
	}
	
	/**
	 * @param name The name to set.
	 */
	public void setName(String name)
	{
		_name = name;
	}
	
	private void addClanMember(L2ClanMember member)
	{
		_members.put(member.getObjectId(), member);
	}
	
	public void addClanMember(L2PcInstance player)
	{
		// Using a different constructor, to make it easier to read
		// L2ClanMember(L2Clan, L2PcInstance)
		// L2ClanMember member = new L2ClanMember(this,player.getName(), player.getLevel(), player.getClassId().getId(), player.getObjectId(), player.getPledgeType(), player.getPowerGrade(), player.getTitle(), player.getAppearance().getSex(), player.getRace().ordinal());
		L2ClanMember member = new L2ClanMember(this, player);
		// store in memory
		//
		addClanMember(member);
		member.setPlayerInstance(player);
		player.setClan(this);
		player.setPledgeClass(member.calculatePledgeClass(player));
		player.sendPacket(new PledgeShowMemberListUpdate(player));
		player.sendPacket(new UserInfo(player));
		player.sendPacket(new ExBrExtraUserInfo(player));
		// notify CB server about the change
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	public void updateClanMember(L2PcInstance player)
	{
		L2ClanMember member = new L2ClanMember(player);
		if (player.isClanLeader())
			setLeader(member);
		
		addClanMember(member);
		// notify CB server about the change
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	public L2ClanMember getClanMember(String name)
	{
		for (L2ClanMember temp : _members.values())
		{
			if (temp.getName().equals(name))
				return temp;
		}
		return null;
	}
	
	public L2ClanMember getClanMember(int objectID)
	{
		return _members.get(objectID);
	}
	
	public void removeClanMember(int objectId, long clanJoinExpiryTime)
	{
		L2ClanMember exMember = _members.remove(objectId);
		if (exMember == null)
		{
			_log.warning("Member Object ID: " + objectId + " not found in clan while trying to remove");
			return;
		}
		int leadssubpledge = getLeaderSubPledge(objectId);
		if (leadssubpledge != 0)
		{
			// Sub-unit leader withdraws, position becomes vacant and leader
			// should appoint new via NPC
			getSubPledge(leadssubpledge).setLeaderId(0);
			updateSubPledgeInDB(leadssubpledge);
		}
		
		if (exMember.getApprentice() != 0)
		{
			L2ClanMember apprentice = getClanMember(exMember.getApprentice());
			if (apprentice != null)
			{
				if (apprentice.getPlayerInstance() != null)
					apprentice.getPlayerInstance().setSponsor(0);
				else
					apprentice.initApprenticeAndSponsor(0, 0);
				
				apprentice.saveApprenticeAndSponsor(0, 0);
			}
		}
		if (exMember.getSponsor() != 0)
		{
			L2ClanMember sponsor = getClanMember(exMember.getSponsor());
			if (sponsor != null)
			{
				if (sponsor.getPlayerInstance() != null)
					sponsor.getPlayerInstance().setApprentice(0);
				else
					sponsor.initApprenticeAndSponsor(0, 0);
				
				sponsor.saveApprenticeAndSponsor(0, 0);
			}
		}
		exMember.saveApprenticeAndSponsor(0, 0);
		if (Config.REMOVE_CASTLE_CIRCLETS)
		{
			CastleManager.getInstance().removeCirclet(exMember, getHasCastle());
		}
		if (exMember.isOnline())
		{
			L2PcInstance player = exMember.getPlayerInstance();
			player.setTitle("");
			player.setApprentice(0);
			player.setSponsor(0);
			
			if (player.isClanLeader())
			{
				SiegeManager.getInstance().removeSiegeSkills(player);
				player.setClanCreateExpiryTime(System.currentTimeMillis() + Config.ALT_CLAN_CREATE_DAYS * 86400000L); //24*60*60*1000 = 86400000
			}
			// remove Clanskills from Player
			for (L2Skill skill : player.getClan().getAllSkills())
				player.removeSkill(skill, false);
			// remove Residential skills
			if (player.getClan().getHasCastle() > 0)
				CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
			if (player.getClan().getHasFort() > 0)
				FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
			player.sendSkillList();
			
			player.setClan(null);
			
			// players leaving from clan academy have no penalty
			if (exMember.getPledgeType() != -1)
				player.setClanJoinExpiryTime(clanJoinExpiryTime);
			
			player.setPledgeClass(exMember.calculatePledgeClass(player));
			player.broadcastUserInfo();
			// disable clan tab
			player.sendPacket(new PledgeShowMemberListDeleteAll());
		}
		else
		{
			removeMemberInDatabase(exMember, clanJoinExpiryTime, getLeaderId() == objectId ? System.currentTimeMillis() + Config.ALT_CLAN_CREATE_DAYS * 86400000L : 0);
		}
		// notify CB server about the change
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	public L2ClanMember[] getMembers()
	{
		return _members.values().toArray(new L2ClanMember[_members.size()]);
	}
	
	public int getMembersCount()
	{
		return _members.size();
	}
	
	public int getSubPledgeMembersCount(int subpl)
	{
		int result = 0;
		for (L2ClanMember temp : _members.values())
		{
			if (temp.getPledgeType() == subpl)
				result++;
		}
		return result;
	}
	
	public int getMaxNrOfMembers(int pledgetype)
	{
		int limit = 0;
		
		switch (pledgetype)
		{
			case 0:
				switch (getLevel())
				{
					case 3:
						limit = 30;
						break;
					case 2:
						limit = 20;
						break;
					case 1:
						limit = 15;
						break;
					case 0:
						limit = 10;
						break;
					default:
						limit = 40;
						break;
				}
				break;
			case -1:
				limit = 20;
				break;
			case 100:
			case 200:
				switch (getLevel())
				{
					case 11:
						limit = 30;
						break;
					default:
						limit = 20;
						break;
				}
				break;
			case 1001:
			case 1002:
			case 2001:
			case 2002:
				switch (getLevel())
				{
					case 9:
					case 10:
					case 11:
						limit = 25;
						break;
					default:
						limit = 10;
						break;
				}
				break;
			default:
				break;
		}
		
		return limit;
	}
	
	public L2PcInstance[] getOnlineMembers(int exclude)
	{
		List<L2PcInstance> result = new FastList<L2PcInstance>();
		for (L2ClanMember temp : _members.values())
		{
			try
			{
				if (temp.isOnline() && !(temp.getObjectId() == exclude))
					result.add(temp.getPlayerInstance());
			}
			catch (NullPointerException e)
			{
			}
		}
		
		return result.toArray(new L2PcInstance[result.size()]);
		
	}
	
	public int getOnlineMembersCount()
	{
		int count = 0;
		for (L2ClanMember temp : _members.values())
		{
			if (temp == null || !temp.isOnline())
				continue;
			
			count++;
		}
		
		return count;
	}
	
	/**
	 * @return
	 */
	public int getAllyId()
	{
		return _allyId;
	}
	
	/**
	 * @return
	 */
	public String getAllyName()
	{
		return _allyName;
	}
	
	public void setAllyCrestId(int allyCrestId)
	{
		_allyCrestId = allyCrestId;
	}
	
	/**
	 * @return
	 */
	public int getAllyCrestId()
	{
		return _allyCrestId;
	}
	
	/**
	 * @return
	 */
	public int getLevel()
	{
		return _level;
	}
	
	/**
	 * @return
	 */
	public int getHasCastle()
	{
		return _hasCastle;
	}
	
	/**
	* @return
	*/
	public int getHasFort()
	{
		return _hasFort;
	}
	
	/**
	 * @return
	 */
	public int getHasHideout()
	{
		return _hasHideout;
	}
	
	/**
	 * @param crestId The id of pledge crest.
	 */
	public void setCrestId(int crestId)
	{
		_crestId = crestId;
	}
	
	/**
	 * @return Returns the clanCrestId.
	 */
	public int getCrestId()
	{
		return _crestId;
	}
	
	/**
	 * @param crestLargeId The id of pledge LargeCrest.
	 */
	public void setCrestLargeId(int crestLargeId)
	{
		_crestLargeId = crestLargeId;
	}
	
	/**
	 * @return Returns the clan CrestLargeId
	 */
	public int getCrestLargeId()
	{
		return _crestLargeId;
	}
	
	/**
	 * @param allyId The allyId to set.
	 */
	public void setAllyId(int allyId)
	{
		_allyId = allyId;
	}
	
	/**
	 * @param allyName The allyName to set.
	 */
	public void setAllyName(String allyName)
	{
		_allyName = allyName;
	}
	
	/**
	 * @param hasCastle The hasCastle to set.
	 */
	public void setHasCastle(int hasCastle)
	{
		_hasCastle = hasCastle;
	}
	
	/**
	 * @param hasFort The hasFort to set.
	 */
	public void setHasFort(int hasFort)
	{
		_hasFort = hasFort;
	}
	
	/**
	 * @param hasHideout The hasHideout to set.
	 */
	public void setHasHideout(int hasHideout)
	{
		_hasHideout = hasHideout;
	}
	
	/**
	 * @param level The level to set.
	 */
	public void setLevel(int level)
	{
		_level = level;
		if (_level >= 2 && _forum == null && Config.COMMUNITY_TYPE > 0)
		{
			
			Forum forum = ForumsBBSManager.getInstance().getForumByName("ClanRoot");
			
			if (forum != null)
			{
				_forum = forum.getChildByName(_name);
				
				if (_forum == null)
				{
					_forum = ForumsBBSManager.getInstance().createNewForum(_name, ForumsBBSManager.getInstance().getForumByName("ClanRoot"), Forum.CLAN, Forum.CLANMEMBERONLY, getClanId());
				}
			}
		}
	}
	
	/**
	 * @param player name
	 * @return
	 */
	public boolean isMember(int id)
	{
		return (id == 0 ? false : _members.containsKey(id));
	}
	
	public void updateClanScoreInDB()
	{
		Connection con = null;
		PreparedStatement statement = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			statement = con.prepareStatement("UPDATE clan_data SET reputation_score=? WHERE clan_id=?");
			statement.setInt(1, getReputationScore());
			statement.setInt(2, getClanId());
			statement.execute();
		}
		catch (Exception e)
		{
			_log.log(Level.WARNING, "Exception on updateClanScoreInDb(): " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	public void updateClanInDB()
	{
		Connection con = null;
		PreparedStatement statement = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			statement = con.prepareStatement("UPDATE clan_data SET leader_id=?,ally_id=?,ally_name=?,reputation_score=?,ally_penalty_expiry_time=?,ally_penalty_type=?,char_penalty_expiry_time=?,dissolving_expiry_time=? WHERE clan_id=?");
			statement.setInt(1, getLeaderId());
			statement.setInt(2, getAllyId());
			statement.setString(3, getAllyName());
			statement.setInt(4, getReputationScore());
			statement.setLong(5, getAllyPenaltyExpiryTime());
			statement.setInt(6, getAllyPenaltyType());
			statement.setLong(7, getCharPenaltyExpiryTime());
			statement.setLong(8, getDissolvingExpiryTime());
			statement.setInt(9, getClanId());
			statement.execute();
			if (Config.DEBUG)
				_log.fine("New clan leader saved in db: " + getClanId());
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error saving clan: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	public void store()
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("INSERT INTO clan_data (clan_id,clan_name,clan_level,hasCastle,ally_id,ally_name,leader_id,crest_id,crest_large_id,ally_crest_id) values (?,?,?,?,?,?,?,?,?,?)");
			statement.setInt(1, getClanId());
			statement.setString(2, getName());
			statement.setInt(3, getLevel());
			statement.setInt(4, getHasCastle());
			statement.setInt(5, getAllyId());
			statement.setString(6, getAllyName());
			statement.setInt(7, getLeaderId());
			statement.setInt(8, getCrestId());
			statement.setInt(9, getCrestLargeId());
			statement.setInt(10, getAllyCrestId());
			statement.execute();
			statement.close();
			
			if (Config.DEBUG)
				_log.fine("New clan saved in db: " + getClanId());
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error saving new clan: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	private void removeMemberInDatabase(L2ClanMember member, long clanJoinExpiryTime, long clanCreateExpiryTime)
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("UPDATE characters SET clanid=0, title=?, clan_join_expiry_time=?, clan_create_expiry_time=?, clan_privs=0, wantspeace=0, subpledge=0, lvl_joined_academy=0, apprentice=0, sponsor=0 WHERE charId=?");
			statement.setString(1, "");
			statement.setLong(2, clanJoinExpiryTime);
			statement.setLong(3, clanCreateExpiryTime);
			statement.setInt(4, member.getObjectId());
			statement.execute();
			statement.close();
			if (Config.DEBUG)
				_log.fine("clan member removed in db: " + getClanId());
			
			statement = con.prepareStatement("UPDATE characters SET apprentice=0 WHERE apprentice=?");
			statement.setInt(1, member.getObjectId());
			statement.execute();
			statement.close();
			
			statement = con.prepareStatement("UPDATE characters SET sponsor=0 WHERE sponsor=?");
			statement.setInt(1, member.getObjectId());
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error removing clan member: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	@SuppressWarnings("unused")
	private void updateWarsInDB()
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement;
			statement = con.prepareStatement("UPDATE clan_wars SET wantspeace1=? WHERE clan1=?");
			statement.setInt(1, 0);
			statement.setInt(2, 0);
			
			// TODO: deprecated? no execute? :o
			
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error updating clan wars data: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	private void restore()
	{
		//restorewars();
		Connection con = null;
		try
		{
			L2ClanMember member;
			
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT clan_name,clan_level,hasCastle,ally_id,ally_name,leader_id,crest_id,crest_large_id,ally_crest_id,reputation_score,auction_bid_at,ally_penalty_expiry_time,ally_penalty_type,char_penalty_expiry_time,dissolving_expiry_time FROM clan_data where clan_id=?");
			statement.setInt(1, getClanId());
			ResultSet clanData = statement.executeQuery();
			
			if (clanData.next())
			{
				setName(clanData.getString("clan_name"));
				setLevel(clanData.getInt("clan_level"));
				setHasCastle(clanData.getInt("hasCastle"));
				setAllyId(clanData.getInt("ally_id"));
				setAllyName(clanData.getString("ally_name"));
				setAllyPenaltyExpiryTime(clanData.getLong("ally_penalty_expiry_time"), clanData.getInt("ally_penalty_type"));
				if (getAllyPenaltyExpiryTime() < System.currentTimeMillis())
				{
					setAllyPenaltyExpiryTime(0, 0);
				}
				setCharPenaltyExpiryTime(clanData.getLong("char_penalty_expiry_time"));
				if (getCharPenaltyExpiryTime() + Config.ALT_CLAN_JOIN_DAYS * 86400000L < System.currentTimeMillis()) //24*60*60*1000 = 86400000
				{
					setCharPenaltyExpiryTime(0);
				}
				setDissolvingExpiryTime(clanData.getLong("dissolving_expiry_time"));
				
				setCrestId(clanData.getInt("crest_id"));
				if (getCrestId() != 0)
				{
					setHasCrest(true);
				}
				
				setCrestLargeId(clanData.getInt("crest_large_id"));
				if (getCrestLargeId() != 0)
				{
					setHasCrestLarge(true);
				}
				
				setAllyCrestId(clanData.getInt("ally_crest_id"));
				setReputationScore(clanData.getInt("reputation_score"), false);
				setAuctionBiddedAt(clanData.getInt("auction_bid_at"), false);
				
				int leaderId = (clanData.getInt("leader_id"));
				
				PreparedStatement statement2 = con.prepareStatement("SELECT char_name,level,classid,charId,title,power_grade,subpledge,apprentice,sponsor,sex,race FROM characters WHERE clanid=?");
				statement2.setInt(1, getClanId());
				ResultSet clanMembers = statement2.executeQuery();
				
				while (clanMembers.next())
				{
					member = new L2ClanMember(this, clanMembers.getString("char_name"), clanMembers.getInt("level"), clanMembers.getInt("classid"), clanMembers.getInt("charId"), clanMembers.getInt("subpledge"), clanMembers.getInt("power_grade"), clanMembers.getString("title"), (clanMembers.getInt("sex") != 0), clanMembers.getInt("race"));
					if (member.getObjectId() == leaderId)
						setLeader(member);
					else
						addClanMember(member);
					member.initApprenticeAndSponsor(clanMembers.getInt("apprentice"), clanMembers.getInt("sponsor"));
				}
				clanMembers.close();
				statement2.close();
			}
			
			clanData.close();
			statement.close();
			
			if (Config.DEBUG && getName() != null)
				_log.info("Restored clan data for \"" + getName() + "\" from database.");
			restoreSubPledges();
			restoreRankPrivs();
			restoreSkills();
			restoreNotice();
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error restoring clan data: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	private void restoreNotice()
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT enabled,notice FROM clan_notices WHERE clan_id=?");
			statement.setInt(1, getClanId());
			ResultSet noticeData = statement.executeQuery();
			
			while (noticeData.next())
			{
				_noticeEnabled = noticeData.getBoolean("enabled");
				_notice = noticeData.getString("notice");
			}
			
			noticeData.close();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error restoring clan notice: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
		
	}
	
	private void storeNotice(String notice, boolean enabled)
	{
		if (notice == null)
			notice = "";
		
		if (notice.length() > MAX_NOTICE_LENGTH)
			notice = notice.substring(0, MAX_NOTICE_LENGTH - 1);
		
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("INSERT INTO clan_notices (clan_id,notice,enabled) values (?,?,?) ON DUPLICATE KEY UPDATE notice=?,enabled=?");
			statement.setInt(1, getClanId());
			statement.setString(2, notice);
			if (enabled)
				statement.setString(3, "true");
			else
				statement.setString(3, "false");
			statement.setString(4, notice);
			if (enabled)
				statement.setString(5, "true");
			else
				statement.setString(5, "false");
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.WARNING, "Error could not store clan notice: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
		
		_notice = notice;
		_noticeEnabled = enabled;
	}
	
	public void setNoticeEnabled(boolean enabled)
	{
		storeNotice(_notice, enabled);
	}
	
	public void setNotice(String notice)
	{
		storeNotice(notice, _noticeEnabled);
	}
	
	public boolean isNoticeEnabled()
	{
		return _noticeEnabled;
	}
	
	public String getNotice()
	{
		if (_notice == null)
			return "";
		return _notice;
	}
	
	private void restoreSkills()
	{
		Connection con = null;
		
		try
		{
			// Retrieve all skills of this L2PcInstance from the database
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT skill_id,skill_level FROM clan_skills WHERE clan_id=?");
			statement.setInt(1, getClanId());
			
			ResultSet rset = statement.executeQuery();
			
			// Go though the recordset of this SQL query
			while (rset.next())
			{
				int id = rset.getInt("skill_id");
				int level = rset.getInt("skill_level");
				// Create a L2Skill object for each record
				L2Skill skill = SkillTable.getInstance().getInfo(id, level);
				// Add the L2Skill object to the L2Clan _skills
				_skills.put(skill.getId(), skill);
			}
			
			rset.close();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error restoring clan skills: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	/** used to retrieve all skills */
	public final L2Skill[] getAllSkills()
	{
		if (_skills == null)
			return new L2Skill[0];
		
		return _skills.values().toArray(new L2Skill[_skills.values().size()]);
	}
	
	/** used to add a skill to skill list of this L2Clan */
	public L2Skill addSkill(L2Skill newSkill)
	{
		L2Skill oldSkill = null;
		
		if (newSkill != null)
		{
			// Replace oldSkill by newSkill or Add the newSkill
			oldSkill = _skills.put(newSkill.getId(), newSkill);
		}
		
		return oldSkill;
	}
	
	/** used to add a new skill to the list, send a packet to all online clan members, update their stats and store it in db*/
	public L2Skill addNewSkill(L2Skill newSkill)
	{
		L2Skill oldSkill = null;
		Connection con = null;
		
		if (newSkill != null)
		{
			
			// Replace oldSkill by newSkill or Add the newSkill
			oldSkill = _skills.put(newSkill.getId(), newSkill);
			
			try
			{
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement;
				
				if (oldSkill != null)
				{
					statement = con.prepareStatement("UPDATE clan_skills SET skill_level=? WHERE skill_id=? AND clan_id=?");
					statement.setInt(1, newSkill.getLevel());
					statement.setInt(2, oldSkill.getId());
					statement.setInt(3, getClanId());
					statement.execute();
					statement.close();
				}
				else
				{
					statement = con.prepareStatement("INSERT INTO clan_skills (clan_id,skill_id,skill_level,skill_name) VALUES (?,?,?,?)");
					statement.setInt(1, getClanId());
					statement.setInt(2, newSkill.getId());
					statement.setInt(3, newSkill.getLevel());
					statement.setString(4, newSkill.getName());
					statement.execute();
					statement.close();
				}
			}
			catch (Exception e)
			{
				_log.log(Level.WARNING, "Error could not store clan skills: " + e.getMessage(), e);
			}
			finally
			{
				L2DatabaseFactory.close(con);
			}
			
			for (L2ClanMember temp : _members.values())
			{
				try
				{
					if (temp != null && temp.isOnline())
					{
						if (newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
						{
							temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
							temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
						}
					}
				}
				catch (NullPointerException e)
				{
					_log.log(Level.WARNING, e.getMessage(),e);
				}
			}
		}
		
		return oldSkill;
	}
	
	public void addSkillEffects()
	{
		for (L2Skill skill : _skills.values())
		{
			for (L2ClanMember temp : _members.values())
			{
				try
				{
					if (temp != null && temp.isOnline())
					{
						if (skill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
							temp.getPlayerInstance().addSkill(skill, false); // Skill is not saved to player DB
					}
				}
				catch (NullPointerException e)
				{
					_log.log(Level.WARNING, e.getMessage(),e);
				}
			}
		}
	}
	
	public void addSkillEffects(L2PcInstance cm)
	{
		if (cm == null)
			return;
		
		for (L2Skill skill : _skills.values())
		{
			//TODO add skills according to members class( in ex. don't add Clan Agillity skill's effect to lower class then Baron)
			if (skill.getMinPledgeClass() <= cm.getPledgeClass())
				cm.addSkill(skill, false); // Skill is not saved to player DB
		}
	}
	
	/*
	    public void broadcastToOnlineAllyMembers(L2GameServerPacket packet)
	    {
			if (getAllyId() == 0)
			{
				return;
			}
			for (L2Clan clan : _allyList.values())
			{
				clan.broadcastToOnlineMembers(packet);
			}
	    }
	*/
	public void broadcastToOnlineAllyMembers(L2GameServerPacket packet)
	{
		if (getAllyId() == 0)
		{
			return;
		}
		for (L2Clan clan : ClanTable.getInstance().getClans())
		{
			if (clan.getAllyId() == getAllyId())
			{
				clan.broadcastToOnlineMembers(packet);
			}
		}
	}
	
	public void broadcastToOnlineMembers(L2GameServerPacket packet)
	{
		for (L2ClanMember member : _members.values())
		{
			try
			{
				if (member.isOnline())
					member.getPlayerInstance().sendPacket(packet);
			}
			catch (NullPointerException e)
			{
			}
		}
	}
	
	public void broadcastCSToOnlineMembers(CreatureSay packet, L2PcInstance broadcaster)
	{
		for (L2ClanMember member : _members.values())
		{
			try
			{
				if (member.isOnline() && !BlockList.isBlocked(member.getPlayerInstance(), broadcaster))
					member.getPlayerInstance().sendPacket(packet);
			}
			catch (NullPointerException e)
			{
			}
		}
	}
	
	public void broadcastToOtherOnlineMembers(L2GameServerPacket packet, L2PcInstance player)
	{
		for (L2ClanMember member : _members.values())
		{
			try
			{
				if (member.isOnline() && member.getPlayerInstance() != player)
					member.getPlayerInstance().sendPacket(packet);
			}
			catch (NullPointerException e)
			{
			}
		}
	}
	
	@Override
	public String toString()
	{
		return getName();
	}
	
	/**
	 * @return
	 */
	public boolean hasCrest()
	{
		return _hasCrest;
	}
	
	public boolean hasCrestLarge()
	{
		return _hasCrestLarge;
	}
	
	public void setHasCrest(boolean flag)
	{
		_hasCrest = flag;
	}
	
	public void setHasCrestLarge(boolean flag)
	{
		_hasCrestLarge = flag;
	}
	
	public ItemContainer getWarehouse()
	{
		return _warehouse;
	}
	
	public boolean isAtWarWith(Integer id)
	{
		if (!_atWarWith.isEmpty())
			if (_atWarWith.contains(id))
				return true;
		return false;
	}
	
	public boolean isAtWarWith(L2Clan clan)
	{
		if (clan == null)
			return false;
		if (!_atWarWith.isEmpty())
			if (_atWarWith.contains(clan.getClanId()))
				return true;
		return false;
	}
	
	public boolean isAtWarAttacker(Integer id)
	{
		if (_atWarAttackers != null && !_atWarAttackers.isEmpty())
			if (_atWarAttackers.contains(id))
				return true;
		return false;
	}
	
	public void setEnemyClan(L2Clan clan)
	{
		Integer id = clan.getClanId();
		_atWarWith.add(id);
	}
	
	public void setEnemyClan(Integer clan)
	{
		_atWarWith.add(clan);
	}
	
	public void setAttackerClan(L2Clan clan)
	{
		Integer id = clan.getClanId();
		_atWarAttackers.add(id);
	}
	
	public void setAttackerClan(Integer clan)
	{
		_atWarAttackers.add(clan);
	}
	
	public void deleteEnemyClan(L2Clan clan)
	{
		Integer id = clan.getClanId();
		_atWarWith.remove(id);
	}
	
	public void deleteAttackerClan(L2Clan clan)
	{
		Integer id = clan.getClanId();
		_atWarAttackers.remove(id);
	}
	
	public int getHiredGuards()
	{
		return _hiredGuards;
	}
	
	public void incrementHiredGuards()
	{
		_hiredGuards++;
	}
	
	public boolean isAtWar()
	{
		if (_atWarWith != null && !_atWarWith.isEmpty())
			return true;
		return false;
	}
	
	public List<Integer> getWarList()
	{
		return _atWarWith;
	}
	
	public List<Integer> getAttackerList()
	{
		return _atWarAttackers;
	}
	
	public void broadcastClanStatus()
	{
		for (L2PcInstance member : getOnlineMembers(0))
		{
			member.sendPacket(new PledgeShowMemberListDeleteAll());
			member.sendPacket(new PledgeShowMemberListAll(this, member));
		}
	}
	
	public class SubPledge
	{
		private int _id;
		private String _subPledgeName;
		private int _leaderId;
		
		public SubPledge(int id, String name, int leaderId)
		{
			_id = id;
			_subPledgeName = name;
			_leaderId = leaderId;
		}
		
		public int getId()
		{
			return _id;
		}
		
		public String getName()
		{
			return _subPledgeName;
		}
		
		public int getLeaderId()
		{
			return _leaderId;
		}
		
		public void setLeaderId(int leaderId)
		{
			_leaderId = leaderId;
		}
	}
	
	public class RankPrivs
	{
		private int _rankId;
		private int _party;// TODO find out what this stuff means and implement it
		private int _rankPrivs;
		
		public RankPrivs(int rank, int party, int privs)
		{
			_rankId = rank;
			_party = party;
			_rankPrivs = privs;
		}
		
		public int getRank()
		{
			return _rankId;
		}
		
		public int getParty()
		{
			return _party;
		}
		
		public int getPrivs()
		{
			return _rankPrivs;
		}
		
		public void setPrivs(int privs)
		{
			_rankPrivs = privs;
		}
	}
	
	private void restoreSubPledges()
	{
		Connection con = null;
		
		try
		{
			// Retrieve all subpledges of this clan from the database
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT sub_pledge_id,name,leader_id FROM clan_subpledges WHERE clan_id=?");
			statement.setInt(1, getClanId());
			ResultSet rset = statement.executeQuery();
			
			while (rset.next())
			{
				int id = rset.getInt("sub_pledge_id");
				String name = rset.getString("name");
				int leaderId = rset.getInt("leader_id");
				// Create a SubPledge object for each record
				SubPledge pledge = new SubPledge(id, name, leaderId);
				_subPledges.put(id, pledge);
			}
			
			rset.close();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.WARNING, "Could not restore clan sub-units: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	/** used to retrieve subPledge by type */
	public final SubPledge getSubPledge(int pledgeType)
	{
		if (_subPledges == null)
			return null;
		
		return _subPledges.get(pledgeType);
	}
	
	/** used to retrieve subPledge by type */
	public final SubPledge getSubPledge(String pledgeName)
	{
		if (_subPledges == null)
			return null;
		
		for (SubPledge sp : _subPledges.values())
		{
			if (sp.getName().equalsIgnoreCase(pledgeName))
			{
				return sp;
			}
		}
		return null;
	}
	
	/** used to retrieve all subPledges */
	public final SubPledge[] getAllSubPledges()
	{
		if (_subPledges == null)
			return new SubPledge[0];
		
		return _subPledges.values().toArray(new SubPledge[_subPledges.values().size()]);
	}
	
	public SubPledge createSubPledge(L2PcInstance player, int pledgeType, int leaderId, String subPledgeName)
	{
		SubPledge subPledge = null;
		pledgeType = getAvailablePledgeTypes(pledgeType);
		if (pledgeType == 0)
		{
			if (pledgeType == L2Clan.SUBUNIT_ACADEMY)
				player.sendPacket(new SystemMessage(SystemMessageId.CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY));
			else
				player.sendMessage("You can't create any more sub-units of this type");
			return null;
		}
		if (_leader.getObjectId() == leaderId)
		{
			player.sendMessage("Leader is not correct");
			return null;
		}
		
		// Royal Guard 5000 points per each
		// Order of Knights 10000 points per each
		if (pledgeType != -1 && ((getReputationScore() < 5000 && pledgeType < L2Clan.SUBUNIT_KNIGHT1) || (getReputationScore() < 10000 && pledgeType > L2Clan.SUBUNIT_ROYAL2)))
		{
			SystemMessage sp = new SystemMessage(SystemMessageId.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW);
			player.sendPacket(sp);
			return null;
		}
		else
		{
			Connection con = null;
			try
			{
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("INSERT INTO clan_subpledges (clan_id,sub_pledge_id,name,leader_id) values (?,?,?,?)");
				statement.setInt(1, getClanId());
				statement.setInt(2, pledgeType);
				statement.setString(3, subPledgeName);
				if (pledgeType != -1)
					statement.setInt(4, leaderId);
				else
					statement.setInt(4, 0);
				statement.execute();
				statement.close();
				
				subPledge = new SubPledge(pledgeType, subPledgeName, leaderId);
				_subPledges.put(pledgeType, subPledge);
				
				if (pledgeType != -1)
				{
					// Royal Guard 5000 points per each
					// Order of Knights 10000 points per each
					if (pledgeType < L2Clan.SUBUNIT_KNIGHT1)
						setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
					else
						setReputationScore(getReputationScore() - Config.KNIGHT_UNIT_COST, true);
					//TODO: clan lvl9 or more can reinforce knights cheaper if first knight unit already created, use Config.KNIGHT_REINFORCE_COST
				}
				
				if (Config.DEBUG)
					_log.fine("New sub_clan saved in db: " + getClanId() + "; " + pledgeType);
			}
			catch (Exception e)
			{
				_log.log(Level.SEVERE, "Error saving sub clan data: " + e.getMessage(), e);
			}
			finally
			{
				L2DatabaseFactory.close(con);
			}
		}
		broadcastToOnlineMembers(new PledgeShowInfoUpdate(_leader.getClan()));
		broadcastToOnlineMembers(new PledgeReceiveSubPledgeCreated(subPledge, _leader.getClan()));
		return subPledge;
	}
	
	public int getAvailablePledgeTypes(int pledgeType)
	{
		if (_subPledges.get(pledgeType) != null)
		{
			//_log.warning("found sub-unit with id: "+pledgeType);
			switch (pledgeType)
			{
				case SUBUNIT_ACADEMY:
					return 0;
				case SUBUNIT_ROYAL1:
					pledgeType = getAvailablePledgeTypes(SUBUNIT_ROYAL2);
					break;
				case SUBUNIT_ROYAL2:
					return 0;
				case SUBUNIT_KNIGHT1:
					pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT2);
					break;
				case SUBUNIT_KNIGHT2:
					pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT3);
					break;
				case SUBUNIT_KNIGHT3:
					pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT4);
					break;
				case SUBUNIT_KNIGHT4:
					return 0;
			}
		}
		return pledgeType;
	}
	
	public void updateSubPledgeInDB(int pledgeType)
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("UPDATE clan_subpledges SET leader_id=? WHERE clan_id=? AND sub_pledge_id=?");
			statement.setInt(1, getSubPledge(pledgeType).getLeaderId());
			statement.setInt(2, getClanId());
			statement.setInt(3, pledgeType);
			statement.execute();
			statement.close();
			if (Config.DEBUG)
				_log.fine("New subpledge leader saved in db: " + getClanId());
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error saving new sub clan leader: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	private void restoreRankPrivs()
	{
		Connection con = null;
		
		try
		{
			// Retrieve all skills of this L2PcInstance from the database
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT privs,rank,party FROM clan_privs WHERE clan_id=?");
			statement.setInt(1, getClanId());
			//_log.warning("clanPrivs restore for ClanId : "+getClanId());
			ResultSet rset = statement.executeQuery();
			
			// Go though the recordset of this SQL query
			while (rset.next())
			{
				int rank = rset.getInt("rank");
				//int party = rset.getInt("party");
				int privileges = rset.getInt("privs");
				// Create a SubPledge object for each record
				if (rank == -1)
					continue;
				
				_privs.get(rank).setPrivs(privileges);
			}
			
			rset.close();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Error restoring clan privs by rank: " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	public void initializePrivs()
	{
		RankPrivs privs;
		for (int i = 1; i < 10; i++)
		{
			privs = new RankPrivs(i, 0, CP_NOTHING);
			_privs.put(i, privs);
		}
		
	}
	
	public int getRankPrivs(int rank)
	{
		if (_privs.get(rank) != null)
			return _privs.get(rank).getPrivs();
		else
			return CP_NOTHING;
	}
	
	public void setRankPrivs(int rank, int privs)
	{
		if (_privs.get(rank) != null)
		{
			_privs.get(rank).setPrivs(privs);
			
			Connection con = null;
			
			try
			{
				//_log.warning("requested store clan privs in db for rank: "+rank+", privs: "+privs);
				// Retrieve all skills of this L2PcInstance from the database
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?) ON DUPLICATE KEY UPDATE privs = ?");
				statement.setInt(1, getClanId());
				statement.setInt(2, rank);
				statement.setInt(3, 0);
				statement.setInt(4, privs);
				statement.setInt(5, privs);
				
				statement.execute();
				statement.close();
			}
			catch (Exception e)
			{
				_log.log(Level.WARNING, "Could not store clan privs for rank: " + e.getMessage(), e);
			}
			finally
			{
				L2DatabaseFactory.close(con);
			}
			for (L2ClanMember cm : getMembers())
			{
				if (cm.isOnline())
					if (cm.getPowerGrade() == rank)
						if (cm.getPlayerInstance() != null)
						{
							cm.getPlayerInstance().setClanPrivileges(privs);
							cm.getPlayerInstance().sendPacket(new UserInfo(cm.getPlayerInstance()));
							cm.getPlayerInstance().sendPacket(new ExBrExtraUserInfo(cm.getPlayerInstance()));
						}
			}
			broadcastClanStatus();
		}
		else
		{
			_privs.put(rank, new RankPrivs(rank, 0, privs));
			
			Connection con = null;
			
			try
			{
				//_log.warning("requested store clan new privs in db for rank: "+rank);
				// Retrieve all skills of this L2PcInstance from the database
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?)");
				statement.setInt(1, getClanId());
				statement.setInt(2, rank);
				statement.setInt(3, 0);
				statement.setInt(4, privs);
				statement.execute();
				statement.close();
			}
			catch (Exception e)
			{
				_log.log(Level.WARNING, "Could not create new rank and store clan privs for rank: " + e.getMessage(), e);
			}
			finally
			{
				L2DatabaseFactory.close(con);
			}
		}
	}
	
	/** used to retrieve all RankPrivs */
	public final RankPrivs[] getAllRankPrivs()
	{
		if (_privs == null)
			return new RankPrivs[0];
		
		return _privs.values().toArray(new RankPrivs[_privs.values().size()]);
	}
	
	public int getLeaderSubPledge(int leaderId)
	{
		int id = 0;
		for (SubPledge sp : _subPledges.values())
		{
			if (sp.getLeaderId() == 0)
				continue;
			if (sp.getLeaderId() == leaderId)
				id = sp.getId();
		}
		return id;
	}
	
	public synchronized void addReputationScore(int value, boolean save)
	{
		setReputationScore(getReputationScore() + value, save);
	}
	
	public synchronized void takeReputationScore(int value, boolean save)
	{
		setReputationScore(getReputationScore() - value, save);
	}
	
	private void setReputationScore(int value, boolean save)
	{
		if (_reputationScore >= 0 && value < 0)
		{
			broadcastToOnlineMembers(new SystemMessage(SystemMessageId.REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED));
			L2Skill[] skills = getAllSkills();
			for (L2ClanMember member : _members.values())
			{
				if (member.isOnline() && member.getPlayerInstance() != null)
				{
					for (L2Skill sk : skills)
						member.getPlayerInstance().removeSkill(sk, false);
				}
			}
		}
		else if (_reputationScore < 0 && value >= 0)
		{
			broadcastToOnlineMembers(new SystemMessage(SystemMessageId.CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER));
			L2Skill[] skills = getAllSkills();
			for (L2ClanMember member : _members.values())
			{
				if (member.isOnline() && member.getPlayerInstance() != null)
				{
					for (L2Skill sk : skills)
					{
						if (sk.getMinPledgeClass() <= member.getPlayerInstance().getPledgeClass())
							member.getPlayerInstance().addSkill(sk, false);
					}
				}
			}
		}
		
		_reputationScore = value;
		if (_reputationScore > 100000000)
			_reputationScore = 100000000;
		if (_reputationScore < -100000000)
			_reputationScore = -100000000;
		broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
		if (save)
			updateClanScoreInDB();
	}
	
	public int getReputationScore()
	{
		return _reputationScore;
	}
	
	public void setRank(int rank)
	{
		_rank = rank;
	}
	
	public int getRank()
	{
		return _rank;
	}
	
	public int getAuctionBiddedAt()
	{
		return _auctionBiddedAt;
	}
	
	public void setAuctionBiddedAt(int id, boolean storeInDb)
	{
		_auctionBiddedAt = id;
		
		if (storeInDb)
		{
			Connection con = null;
			try
			{
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET auction_bid_at=? WHERE clan_id=?");
				statement.setInt(1, id);
				statement.setInt(2, getClanId());
				statement.execute();
				statement.close();
			}
			catch (Exception e)
			{
				_log.log(Level.WARNING, "Could not store auction for clan: " + e.getMessage(), e);
			}
			finally
			{
				L2DatabaseFactory.close(con);
			}
		}
	}
	
	/**
	 * Checks if activeChar and target meet various conditions to join a clan
	 *
	 * @param activeChar
	 * @param target
	 * @param pledgeType
	 * @return
	 */
	public boolean checkClanJoinCondition(L2PcInstance activeChar, L2PcInstance target, int pledgeType)
	{
		if (activeChar == null)
		{
			return false;
		}
		if ((activeChar.getClanPrivileges() & L2Clan.CP_CL_JOIN_CLAN) != L2Clan.CP_CL_JOIN_CLAN)
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT));
			return false;
		}
		if (target == null)
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET));
			return false;
		}
		if (activeChar.getObjectId() == target.getObjectId())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_INVITE_YOURSELF));
			return false;
		}
		if (getCharPenaltyExpiryTime() > System.currentTimeMillis())
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER);
			sm.addString(target.getName());
			activeChar.sendPacket(sm);
			sm = null;
			return false;
		}
		if (target.getClanId() != 0)
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.S1_WORKING_WITH_ANOTHER_CLAN);
			sm.addString(target.getName());
			activeChar.sendPacket(sm);
			sm = null;
			return false;
		}
		if (target.getClanJoinExpiryTime() > System.currentTimeMillis())
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.C1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN);
			sm.addString(target.getName());
			activeChar.sendPacket(sm);
			sm = null;
			return false;
		}
		if ((target.getLevel() > 40 || target.getClassId().level() >= 2) && pledgeType == -1)
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY);
			sm.addString(target.getName());
			activeChar.sendPacket(sm);
			sm = null;
			activeChar.sendPacket(new SystemMessage(SystemMessageId.ACADEMY_REQUIREMENTS));
			return false;
		}
		if (getSubPledgeMembersCount(pledgeType) >= getMaxNrOfMembers(pledgeType))
		{
			if (pledgeType == 0)
			{
				SystemMessage sm = new SystemMessage(SystemMessageId.S1_CLAN_IS_FULL);
				sm.addString(getName());
				activeChar.sendPacket(sm);
				sm = null;
			}
			else
			{
				activeChar.sendPacket(new SystemMessage(SystemMessageId.SUBCLAN_IS_FULL));
			}
			return false;
		}
		return true;
	}
	
	/**
	 * Checks if activeChar and target meet various conditions to join a clan
	 *
	 * @param activeChar
	 * @param target
	 * @return
	 */
	public boolean checkAllyJoinCondition(L2PcInstance activeChar, L2PcInstance target)
	{
		if (activeChar == null)
		{
			return false;
		}
		if (activeChar.getAllyId() == 0 || !activeChar.isClanLeader() || activeChar.getClanId() != activeChar.getAllyId())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.FEATURE_ONLY_FOR_ALLIANCE_LEADER));
			return false;
		}
		L2Clan leaderClan = activeChar.getClan();
		if (leaderClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
		{
			if (leaderClan.getAllyPenaltyType() == PENALTY_TYPE_DISMISS_CLAN)
			{
				activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_INVITE_CLAN_WITHIN_1_DAY));
				return false;
			}
		}
		if (target == null)
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET));
			return false;
		}
		if (activeChar.getObjectId() == target.getObjectId())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_INVITE_YOURSELF));
			return false;
		}
		if (target.getClan() == null)
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_MUST_BE_IN_CLAN));
			return false;
		}
		if (!target.isClanLeader())
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
			sm.addString(target.getName());
			activeChar.sendPacket(sm);
			sm = null;
			return false;
		}
		L2Clan targetClan = target.getClan();
		if (target.getAllyId() != 0)
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE);
			sm.addString(targetClan.getName());
			sm.addString(targetClan.getAllyName());
			activeChar.sendPacket(sm);
			sm = null;
			return false;
		}
		if (targetClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
		{
			if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_LEAVED)
			{
				SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY);
				sm.addString(target.getClan().getName());
				sm.addString(target.getClan().getAllyName());
				activeChar.sendPacket(sm);
				sm = null;
				return false;
			}
			if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_DISMISSED)
			{
				activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_ENTER_ALLIANCE_WITHIN_1_DAY));
				return false;
			}
		}
		if (activeChar.isInsideZone(L2Character.ZONE_SIEGE) && target.isInsideZone(L2Character.ZONE_SIEGE))
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE));
			return false;
		}
		if (leaderClan.isAtWarWith(targetClan.getClanId()))
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.MAY_NOT_ALLY_CLAN_BATTLE));
			return false;
		}
		
		int numOfClansInAlly = 0;
		for (L2Clan clan : ClanTable.getInstance().getClans())
		{
			if (clan.getAllyId() == activeChar.getAllyId())
			{
				++numOfClansInAlly;
			}
		}
		if (numOfClansInAlly >= Config.ALT_MAX_NUM_OF_CLANS_IN_ALLY)
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_THE_LIMIT));
			return false;
		}
		
		return true;
	}
	
	public long getAllyPenaltyExpiryTime()
	{
		return _allyPenaltyExpiryTime;
	}
	
	public int getAllyPenaltyType()
	{
		return _allyPenaltyType;
	}
	
	public void setAllyPenaltyExpiryTime(long expiryTime, int penaltyType)
	{
		_allyPenaltyExpiryTime = expiryTime;
		_allyPenaltyType = penaltyType;
	}
	
	public long getCharPenaltyExpiryTime()
	{
		return _charPenaltyExpiryTime;
	}
	
	public void setCharPenaltyExpiryTime(long time)
	{
		_charPenaltyExpiryTime = time;
	}
	
	public long getDissolvingExpiryTime()
	{
		return _dissolvingExpiryTime;
	}
	
	public void setDissolvingExpiryTime(long time)
	{
		_dissolvingExpiryTime = time;
	}
	
	public void createAlly(L2PcInstance player, String allyName)
	{
		if (null == player)
			return;
		
		if (Config.DEBUG)
			_log.fine(player.getObjectId() + "(" + player.getName() + ") requested ally creation from ");
		
		if (!player.isClanLeader())
		{
			player.sendPacket(new SystemMessage(SystemMessageId.ONLY_CLAN_LEADER_CREATE_ALLIANCE));
			return;
		}
		if (getAllyId() != 0)
		{
			player.sendPacket(new SystemMessage(SystemMessageId.ALREADY_JOINED_ALLIANCE));
			return;
		}
		if (getLevel() < 5)
		{
			player.sendPacket(new SystemMessage(SystemMessageId.TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER));
			return;
		}
		if (getAllyPenaltyExpiryTime() > System.currentTimeMillis())
		{
			if (getAllyPenaltyType() == L2Clan.PENALTY_TYPE_DISSOLVE_ALLY)
			{
				player.sendPacket(new SystemMessage(SystemMessageId.CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION));
				return;
			}
		}
		if (getDissolvingExpiryTime() > System.currentTimeMillis())
		{
			player.sendPacket(new SystemMessage(SystemMessageId.YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING));
			return;
		}
		if (!Util.isAlphaNumeric(allyName))
		{
			player.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_ALLIANCE_NAME));
			return;
		}
		if (allyName.length() > 16 || allyName.length() < 2)
		{
			player.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_ALLIANCE_NAME_LENGTH));
			return;
		}
		if (ClanTable.getInstance().isAllyExists(allyName))
		{
			player.sendPacket(new SystemMessage(SystemMessageId.ALLIANCE_ALREADY_EXISTS));
			return;
		}
		
		setAllyId(getClanId());
		setAllyName(allyName.trim());
		setAllyPenaltyExpiryTime(0, 0);
		updateClanInDB();
		
		player.sendPacket(new UserInfo(player));
		player.sendPacket(new ExBrExtraUserInfo(player));
		
		//TODO: Need correct message id
		player.sendMessage("Alliance " + allyName + " has been created.");
		// notify CB server about the change
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	public void dissolveAlly(L2PcInstance player)
	{
		if (getAllyId() == 0)
		{
			player.sendPacket(new SystemMessage(SystemMessageId.NO_CURRENT_ALLIANCES));
			return;
		}
		if (!player.isClanLeader() || getClanId() != getAllyId())
		{
			player.sendPacket(new SystemMessage(SystemMessageId.FEATURE_ONLY_FOR_ALLIANCE_LEADER));
			return;
		}
		if (player.isInsideZone(L2Character.ZONE_SIEGE))
		{
			player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE));
			return;
		}
		
		broadcastToOnlineAllyMembers(new SystemMessage(SystemMessageId.ALLIANCE_DISOLVED));
		
		long currentTime = System.currentTimeMillis();
		for (L2Clan clan : ClanTable.getInstance().getClans())
		{
			if (clan.getAllyId() == getAllyId() && clan.getClanId() != getClanId())
			{
				clan.setAllyId(0);
				clan.setAllyName(null);
				clan.setAllyPenaltyExpiryTime(0, 0);
				clan.updateClanInDB();
				// notify CB server about the change
				CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
			}
		}
		
		setAllyId(0);
		setAllyName(null);
		changeAllyCrest(0, false);
		setAllyPenaltyExpiryTime(currentTime + Config.ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED * 86400000L, L2Clan.PENALTY_TYPE_DISSOLVE_ALLY); //24*60*60*1000 = 86400000
		updateClanInDB();
		
		// The clan leader should take the XP penalty of a full death.
		player.deathPenalty(false, false, false);
		// notify CB server about the change
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	public boolean levelUpClan(L2PcInstance player)
	{
		if (!player.isClanLeader())
		{
			player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT));
			return false;
		}
		if (System.currentTimeMillis() < getDissolvingExpiryTime())
		{
			player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS));
			return false;
		}
		
		boolean increaseClanLevel = false;
		
		switch (getLevel())
		{
			case 0:
			{
				// Upgrade to 1
				if (player.getSp() >= 20000 && player.getAdena() >= 650000)
				{
					if (player.reduceAdena("ClanLvl", 650000, player.getTarget(), true))
					{
						player.setSp(player.getSp() - 20000);
						SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
						sp.addNumber(20000);
						player.sendPacket(sp);
						sp = null;
						increaseClanLevel = true;
					}
				}
				break;
			}
			case 1:
			{
				// Upgrade to 2
				if (player.getSp() >= 100000 && player.getAdena() >= 2500000)
				{
					if (player.reduceAdena("ClanLvl", 2500000, player.getTarget(), true))
					{
						player.setSp(player.getSp() - 100000);
						SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
						sp.addNumber(100000);
						player.sendPacket(sp);
						sp = null;
						increaseClanLevel = true;
					}
				}
				break;
			}
			case 2:
			{
				// Upgrade to 3
				if (player.getSp() >= 350000 && player.getInventory().getItemByItemId(1419) != null)
				{
					// itemId 1419 == Blood Mark
					if (player.destroyItemByItemId("ClanLvl", 1419, 1, player.getTarget(), false))
					{
						player.setSp(player.getSp() - 350000);
						SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
						sp.addNumber(350000);
						player.sendPacket(sp);
						sp = null;
						SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
						sm.addItemName(1419);
						sm.addItemNumber(1);
						player.sendPacket(sm);
						sm = null;
						increaseClanLevel = true;
					}
				}
				break;
			}
			case 3:
			{
				// Upgrade to 4
				if (player.getSp() >= 1000000 && player.getInventory().getItemByItemId(3874) != null)
				{
					// itemId 3874 == Alliance Manifesto
					if (player.destroyItemByItemId("ClanLvl", 3874, 1, player.getTarget(), false))
					{
						player.setSp(player.getSp() - 1000000);
						SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
						sp.addNumber(1000000);
						player.sendPacket(sp);
						sp = null;
						SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
						sm.addItemName(3874);
						sm.addItemNumber(1);
						player.sendPacket(sm);
						sm = null;
						increaseClanLevel = true;
					}
				}
				break;
			}
			case 4:
			{
				// Upgrade to 5
				if (player.getSp() >= 2500000 && player.getInventory().getItemByItemId(3870) != null)
				{
					// itemId 3870 == Seal of Aspiration
					if (player.destroyItemByItemId("ClanLvl", 3870, 1, player.getTarget(), false))
					{
						player.setSp(player.getSp() - 2500000);
						SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
						sp.addNumber(2500000);
						player.sendPacket(sp);
						sp = null;
						SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
						sm.addItemName(3870);
						sm.addItemNumber(1);
						player.sendPacket(sm);
						sm = null;
						increaseClanLevel = true;
					}
				}
				break;
			}
			case 5:
				// Upgrade to 6
				if (getReputationScore() >= Config.CLAN_LEVEL_6_COST && getMembersCount() >= Config.CLAN_LEVEL_6_REQUIREMENT)
				{
					setReputationScore(getReputationScore() - Config.CLAN_LEVEL_6_COST, true);
					SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
					cr.addNumber(Config.CLAN_LEVEL_6_COST);
					player.sendPacket(cr);
					cr = null;
					increaseClanLevel = true;
				}
				break;
			
			case 6:
				// Upgrade to 7
				if (getReputationScore() >= Config.CLAN_LEVEL_7_COST && getMembersCount() >= Config.CLAN_LEVEL_7_REQUIREMENT)
				{
					setReputationScore(getReputationScore() - Config.CLAN_LEVEL_7_COST, true);
					SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
					cr.addNumber(Config.CLAN_LEVEL_7_COST);
					player.sendPacket(cr);
					cr = null;
					increaseClanLevel = true;
				}
				break;
			case 7:
				// Upgrade to 8
				if (getReputationScore() >= Config.CLAN_LEVEL_8_COST && getMembersCount() >= Config.CLAN_LEVEL_8_REQUIREMENT)
				{
					setReputationScore(getReputationScore() - Config.CLAN_LEVEL_8_COST, true);
					SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
					cr.addNumber(Config.CLAN_LEVEL_8_COST);
					player.sendPacket(cr);
					cr = null;
					increaseClanLevel = true;
				}
				break;
			case 8:
				// Upgrade to 9
				if (getReputationScore() >= Config.CLAN_LEVEL_9_COST && player.getInventory().getItemByItemId(9910) != null && getMembersCount() >= Config.CLAN_LEVEL_9_REQUIREMENT)
				{
					// itemId 9910 == Blood Oath
					if (player.destroyItemByItemId("ClanLvl", 9910, 150, player.getTarget(), false))
					{
						setReputationScore(getReputationScore() - Config.CLAN_LEVEL_9_COST, true);
						SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
						cr.addNumber(Config.CLAN_LEVEL_9_COST);
						player.sendPacket(cr);
						cr = null;
						SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
						sm.addItemName(9910);
						sm.addItemNumber(150);
						player.sendPacket(sm);
						increaseClanLevel = true;
					}
				}
				break;
			case 9:
				// Upgrade to 10
				if (getReputationScore() >= Config.CLAN_LEVEL_10_COST && player.getInventory().getItemByItemId(9911) != null && getMembersCount() >= Config.CLAN_LEVEL_10_REQUIREMENT)
				{
					// itemId 9911 == Blood Alliance
					if (player.destroyItemByItemId("ClanLvl", 9911, 5, player.getTarget(), false))
					{
						setReputationScore(getReputationScore() - Config.CLAN_LEVEL_10_COST, true);
						SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
						cr.addNumber(Config.CLAN_LEVEL_10_COST);
						player.sendPacket(cr);
						cr = null;
						SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
						sm.addItemName(9911);
						sm.addItemNumber(5);
						player.sendPacket(sm);
						increaseClanLevel = true;
					}
				}
				break;
			case 10:
				// Upgrade to 11
				boolean hasTerritory = false;
				for (Territory terr : TerritoryWarManager.getInstance().getAllTerritories())
				{
					if (terr.getOwnerClan().getClanId() == getClanId())
					{
						hasTerritory = true;
						break;
					}
				}
				if (hasTerritory && getReputationScore() >= Config.CLAN_LEVEL_11_COST && getMembersCount() >= Config.CLAN_LEVEL_11_REQUIREMENT)
				{
					setReputationScore(getReputationScore() - Config.CLAN_LEVEL_11_COST, true);
					SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
					cr.addNumber(Config.CLAN_LEVEL_11_COST);
					player.sendPacket(cr);
					cr = null;
					increaseClanLevel = true;
				}
				break;
			default:
				return false;
		}
		
		if (!increaseClanLevel)
		{
			SystemMessage sm = new SystemMessage(SystemMessageId.FAILED_TO_INCREASE_CLAN_LEVEL);
			player.sendPacket(sm);
			return false;
		}
		
		// the player should know that he has less sp now :p
		StatusUpdate su = new StatusUpdate(player.getObjectId());
		su.addAttribute(StatusUpdate.SP, player.getSp());
		player.sendPacket(su);
		
		ItemList il = new ItemList(player, false);
		player.sendPacket(il);
		
		changeLevel(getLevel() + 1);
		return true;
	}
	
	public void changeLevel(int level)
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level = ? WHERE clan_id = ?");
			statement.setInt(1, level);
			statement.setInt(2, getClanId());
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			_log.log(Level.WARNING, "could not increase clan level:" + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
		
		setLevel(level);
		
		if (getLeader().isOnline())
		{
			L2PcInstance leader = getLeader().getPlayerInstance();
			if (4 < level)
			{
				SiegeManager.getInstance().addSiegeSkills(leader);
				leader.sendPacket(new SystemMessage(SystemMessageId.CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS));
			}
			else if (5 > level)
			{
				SiegeManager.getInstance().removeSiegeSkills(leader);
			}
		}
		
		// notify all the members about it
		broadcastToOnlineMembers(new SystemMessage(SystemMessageId.CLAN_LEVEL_INCREASED));
		broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
		/*
		 * Micht :
		 * 	- use PledgeShowInfoUpdate instead of PledgeStatusChanged
		 * 		to update clan level ingame
		 * 	- remove broadcastClanStatus() to avoid members duplication
		 */
		//clan.broadcastToOnlineMembers(new PledgeStatusChanged(clan));
		//clan.broadcastClanStatus();
		
		// notify CB server about the change
		CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
	}
	
	/**
	 * Change the clan crest. If crest id is 0, crest is removed. New crest id is saved to database.
	 * @param crestId if 0, crest is removed, else new crest id is set and saved to database
	 */
	public void changeClanCrest(int crestId)
	{
		CrestCache.getInstance().removePledgeCrest(getCrestId());
		
		setCrestId(crestId);
		
		if (crestId != 0)
			setHasCrest(true);
		else
			setHasCrest(false);
		
		Connection con = null;
		
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET crest_id = ? WHERE clan_id = ?");
			statement.setInt(1, crestId);
			statement.setInt(2, getClanId());
			statement.executeUpdate();
			statement.close();
		}
		catch (SQLException e)
		{
			_log.log(Level.WARNING, "Could not update crest for clan " + getName() + " [" + getClanId() + "] : " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
		
		for (L2PcInstance member : getOnlineMembers(0))
			member.broadcastUserInfo();
	}
	
	/**
	 * Change the ally crest. If crest id is 0, crest is removed. New crest id is saved to database.
	 * @param crestId if 0, crest is removed, else new crest id is set and saved to database
	 */
	public void changeAllyCrest(int crestId, boolean onlyThisClan)
	{
		String sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE clan_id = ?";
		int allyId = getClanId();
		if (!onlyThisClan)
		{
			CrestCache.getInstance().removeAllyCrest(getAllyCrestId());
			sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE ally_id = ?";
			allyId = getAllyId();
		}
		
		Connection con = null;
		
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement(sqlStatement);
			statement.setInt(1, crestId);
			statement.setInt(2, allyId);
			statement.executeUpdate();
			statement.close();
		}
		catch (SQLException e)
		{
			_log.log(Level.WARNING, "Could not update ally crest for ally/clan id " + allyId + " : " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
		
		if (onlyThisClan)
		{
			setAllyCrestId(crestId);
			for (L2PcInstance member : getOnlineMembers(0))
				member.broadcastUserInfo();
		}
		else
		{
			for (L2Clan clan : ClanTable.getInstance().getClans())
			{
				if (clan.getAllyId() == getAllyId())
				{
					clan.setAllyCrestId(crestId);
					for (L2PcInstance member : clan.getOnlineMembers(0))
						member.broadcastUserInfo();
				}
			}
		}
	}
	
	/**
	 * Change the large crest. If crest id is 0, crest is removed. New crest id is saved to database.
	 * @param crestId if 0, crest is removed, else new crest id is set and saved to database
	 */
	public void changeLargeCrest(int crestId)
	{
		CrestCache.getInstance().removePledgeCrestLarge(getCrestLargeId());
		
		setCrestLargeId(crestId);
		
		if (crestId != 0)
			setHasCrestLarge(true);
		else
			setHasCrestLarge(false);
		
		Connection con = null;
		
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET crest_large_id = ? WHERE clan_id = ?");
			statement.setInt(1, crestId);
			statement.setInt(2, getClanId());
			statement.executeUpdate();
			statement.close();
		}
		catch (SQLException e)
		{
			_log.log(Level.WARNING, "Could not update large crest for clan " + getName() + " [" + getClanId() + "] : " + e.getMessage(), e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
		
		for (L2PcInstance member : getOnlineMembers(0))
			member.broadcastUserInfo();
	}
}
