/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.serverpackets;

import com.l2jserver.gameserver.model.actor.L2Character;

/**
 * @authos kerberos
 *
 */
public class ExStopMoveAirShip extends L2GameServerPacket
{
	// store coords here because they can be changed from other threads
	final int _objectId, _x, _y, _z, _heading;

	public ExStopMoveAirShip(L2Character ship)
    {
		_objectId = ship.getObjectId();
		_x = ship.getX();
		_y = ship.getY();
		_z = ship.getZ();
		_heading = ship.getHeading();
    }

    @Override
	protected final void writeImpl()
    {
        writeC(0xfe);
        writeH(0x66);
        writeD(_objectId);
        writeD(_x);
        writeD(_y);
        writeD(_z);
        writeD(_heading);
    }

    /* (non-Javadoc)
     * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
     */
    @Override
	public String getType()
    {
        return "[S] FE:66 ExStopMoveAirShip";
    }
}
