/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.serverpackets;

import java.util.logging.Logger;

import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2ItemInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;


/**
 * This class ...
 *
 * @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
 */
public class PetItemList extends L2GameServerPacket
{
	private static Logger _log = Logger.getLogger(PetItemList.class.getName());
	private static final String _S__cb_PETITEMLIST = "[S] b3 PetItemList";
	private L2PetInstance _activeChar;

	public PetItemList(L2PetInstance character)
	{
		_activeChar = character;
		if (Config.DEBUG)
		{
			L2ItemInstance[] items = _activeChar.getInventory().getItems();
			for (L2ItemInstance temp : items)
			{
				_log.fine("item:" + temp.getItem().getName() +
						" type1:" + temp.getItem().getType1() + " type2:" + temp.getItem().getType2());
			}
		}
	}

	@Override
	protected final void writeImpl()
	{
		writeC(0xb3);

		L2ItemInstance[] items = _activeChar.getInventory().getItems();
		int count = items.length;
		writeH(count);

		for (L2ItemInstance temp : items)
		{
			writeH(temp.getItem().getType1()); // item type1
			writeD(temp.getObjectId());
			writeD(temp.getItemId());
			writeQ(temp.getCount());
			writeH(temp.getItem().getType2());	// item type2
			writeH(0x00);	// ?
			writeH(temp.isEquipped() ? 0x01 : 0x00);
			writeD(temp.getItem().getBodyPart());	// rev 415  slot    0006-lr.ear  0008-neck  0030-lr.finger  0040-head  0080-??  0100-l.hand  0200-gloves  0400-chest  0800-pants  1000-feet  2000-??  4000-r.hand  8000-r.hand
			writeH(temp.getEnchantLevel());	// enchant level
			writeH(0x00);	// ?

			writeH(temp.getAttackElementType());
			writeH(temp.getAttackElementPower());
			for (byte i = 0; i < 6; i++)
			{
				writeH(temp.getElementDefAttr(i));
			}

			writeH(0x00); // Enchant effect 1
			writeH(0x00); // Enchant effect 2
			writeH(0x00); // Enchant effect 3 
		}
	}

	/* (non-Javadoc)
	 * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__cb_PETITEMLIST;
	}
}
