/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model;

import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2ItemInstance.ItemLocation;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.Warehouse;

public final class ClanWarehouse extends Warehouse
{
	//private static final Logger _log = Logger.getLogger(PcWarehouse.class.getName());

	private L2Clan _clan;

	public ClanWarehouse(L2Clan clan)
	{
		_clan = clan;
	}

	@Override
	public String getName() { return "ClanWarehouse"; }

	@Override
	public int getOwnerId() { return _clan.getClanId(); }
	@Override
	public L2PcInstance getOwner() { return _clan.getLeader().getPlayerInstance(); }
	@Override
	public ItemLocation getBaseLocation() { return ItemLocation.CLANWH; }
	public String getLocationId() { return "0"; }
    public int getLocationId(boolean dummy) { return 0; }
    public void setLocationId(L2PcInstance dummy) { }
	@Override
	public boolean validateCapacity(int slots)
	{
		return (_items.size() + slots <= Config.WAREHOUSE_SLOTS_CLAN);
	}
}