/*
 * Copyright © 2004-2021 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.clientpackets;

import static com.l2jserver.gameserver.config.Configuration.general;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import com.l2jserver.gameserver.SevenSignsFestival;
import com.l2jserver.gameserver.enums.PrivateStoreType;
import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
import com.l2jserver.gameserver.network.serverpackets.RestartResponse;
import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;

public final class RequestRestart extends L2GameClientPacket {
	
	private static final Logger LOG_ACCOUNTING = LoggerFactory.getLogger("accounting");
	
	private static final String _C__57_REQUESTRESTART = "[C] 57 RequestRestart";
	
	@Override
	protected void readImpl() {
		// trigger
	}
	
	@Override
	protected void runImpl() {
		final L2PcInstance player = getClient().getActiveChar();
		
		if (player == null) {
			return;
		}
		
		if ((player.getActiveEnchantItemId() != L2PcInstance.ID_NONE) || (player.getActiveEnchantAttrItemId() != L2PcInstance.ID_NONE)) {
			sendPacket(RestartResponse.valueOf(false));
			return;
		}
		
		if (player.isLocked()) {
			_log.warning("Player " + player.getName() + " tried to restart during class change.");
			sendPacket(RestartResponse.valueOf(false));
			return;
		}
		
		if (player.getPrivateStoreType() != PrivateStoreType.NONE) {
			player.sendMessage("Cannot restart while trading");
			sendPacket(RestartResponse.valueOf(false));
			return;
		}
		
		if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player) && !(player.isGM() && general().gmRestartFighting())) {
			if (general().debug()) {
				_log.fine("Player " + player.getName() + " tried to logout while fighting.");
			}
			
			player.sendPacket(SystemMessageId.CANT_RESTART_WHILE_FIGHTING);
			sendPacket(RestartResponse.valueOf(false));
			return;
		}
		
		// Prevent player from restarting if they are a festival participant
		// and it is in progress, otherwise notify party members that the player
		// is not longer a participant.
		if (player.isFestivalParticipant()) {
			if (SevenSignsFestival.getInstance().isFestivalInitialized()) {
				player.sendMessage("You cannot restart while you are a participant in a festival.");
				sendPacket(RestartResponse.valueOf(false));
				return;
			}
			
			final L2Party playerParty = player.getParty();
			
			if (playerParty != null) {
				player.getParty().broadcastString(player.getName() + " has been removed from the upcoming festival.");
			}
		}
		
		if (player.isBlockedFromExit()) {
			sendPacket(RestartResponse.valueOf(false));
			return;
		}
		
		// Remove player from Boss Zone
		player.removeFromBossZone();
		
		final L2GameClient client = getClient();
		
		LOG_ACCOUNTING.info("Client {} restarted.", client);
		
		// detach the client from the char so that the connection isn't closed in the deleteMe
		player.setClient(null);
		
		player.deleteMe();
		
		client.setActiveChar(null);
		AntiFeedManager.getInstance().onDisconnect(client);
		
		// return the client to the authed status
		client.setState(GameClientState.AUTHED);
		
		sendPacket(RestartResponse.valueOf(true));
		
		// send char list
		final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1);
		sendPacket(cl);
		client.setCharSelection(cl.getCharInfo());
	}
	
	@Override
	public String getType() {
		return _C__57_REQUESTRESTART;
	}
}