/*
 * Copyright (C) 2004-2014 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.skills;

import java.util.concurrent.atomic.AtomicInteger;

/**
 * Effect time task finish the effect when the abnormal time is reached.
 * @author Zoey76
 */
public class BuffTimeTask implements Runnable
{
	private final AtomicInteger _time = new AtomicInteger();
	private final BuffInfo _info;
	
	/**
	 * EffectTimeTask constructor.
	 * @param info the buff info
	 */
	public BuffTimeTask(BuffInfo info)
	{
		_info = info;
	}
	
	/**
	 * Gets the elapsed time.
	 * @return the tick count
	 */
	public int getElapsedTime()
	{
		return _time.get();
	}
	
	@Override
	public void run()
	{
		if (_time.incrementAndGet() > _info.getAbnormalTime())
		{
			_info.getEffected().getEffectList().stopSkillEffects(false, _info.getSkill().getId());
		}
	}
}
