/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.loginserver.network.gameserverpackets;

import java.util.logging.Logger;

import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.util.network.BaseRecievePacket;

/**
 * @author -Wooden-
 */
public class PlayerInGame extends BaseRecievePacket
{
	private static Logger _log = Logger.getLogger(PlayerInGame.class.getName());
	
	/**
	 * @param decrypt
	 * @param server
	 */
	public PlayerInGame(byte[] decrypt, GameServerThread server)
	{
		super(decrypt);
		int size = readH();
		for (int i = 0; i < size; i++)
		{
			String account = readS();
			server.addAccountOnGameServer(account);
			if (Config.DEBUG)
			{
				_log.info("Account " + account + " logged in GameServer: [" + server.getServerId() + "] " + GameServerTable.getInstance().getServerNameById(server.getServerId()));
			}
			server.broadcastToTelnet("Account " + account + " logged in GameServer " + server.getServerId());
		}
	}
}
