/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.zone.type;

import java.util.Map;

import javolution.util.FastMap;

import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.base.Race;
import com.l2jserver.gameserver.model.zone.L2ZoneType;

/**
 * @author Nyaran
 */
public class L2RespawnZone extends L2ZoneType
{
	private Map<Race, String> _raceRespawnPoint = new FastMap<>();
	
	public L2RespawnZone(int id)
	{
		super(id);
	}
	
	@Override
	protected void onEnter(L2Character character)
	{
	}
	
	@Override
	protected void onExit(L2Character character)
	{
	}
	
	@Override
	public void onDieInside(L2Character character)
	{
	}
	
	@Override
	public void onReviveInside(L2Character character)
	{
	}
	
	public void addRaceRespawnPoint(String race, String point)
	{
		_raceRespawnPoint.put(Race.valueOf(race), point);
	}
	
	public Map<Race, String> getAllRespawnPoints()
	{
		return _raceRespawnPoint;
	}
	
	public String getRespawnPoint(L2PcInstance activeChar)
	{
		return _raceRespawnPoint.get(activeChar.getRace());
	}
}
