ImmobileBuff.java 1.6 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.effecthandlers;
  16. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  17. import com.l2jserver.gameserver.model.effects.L2Effect;
  18. import com.l2jserver.gameserver.model.effects.L2EffectType;
  19. import com.l2jserver.gameserver.model.stats.Env;
  20. /**
  21. * @author mkizub
  22. */
  23. public class ImmobileBuff extends Buff
  24. {
  25. public ImmobileBuff(Env env, EffectTemplate template)
  26. {
  27. super(env, template);
  28. }
  29. // Special constructor to steal this effect
  30. public ImmobileBuff(Env env, L2Effect effect)
  31. {
  32. super(env, effect);
  33. }
  34. @Override
  35. public L2EffectType getEffectType()
  36. {
  37. return L2EffectType.BUFF;
  38. }
  39. @Override
  40. public boolean onStart()
  41. {
  42. getEffected().setIsImmobilized(true);
  43. return super.onStart();
  44. }
  45. @Override
  46. public void onExit()
  47. {
  48. getEffected().setIsImmobilized(false);
  49. super.onExit();
  50. }
  51. @Override
  52. public boolean onActionTime()
  53. {
  54. // just stop this effect
  55. return false;
  56. }
  57. }