DispelBySlot.java 2.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.effecthandlers;
  16. import com.l2jserver.gameserver.model.actor.L2Character;
  17. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.effects.L2EffectType;
  20. import com.l2jserver.gameserver.model.stats.Env;
  21. /**
  22. ** @author Gnacik
  23. */
  24. public class DispelBySlot extends L2Effect
  25. {
  26. public DispelBySlot(Env env, EffectTemplate template)
  27. {
  28. super(env, template);
  29. }
  30. @Override
  31. public L2EffectType getEffectType()
  32. {
  33. return L2EffectType.NEGATE;
  34. }
  35. @Override
  36. public boolean onStart()
  37. {
  38. L2Character target = getEffected();
  39. if (target == null || target.isDead())
  40. return false;
  41. String stackType = getAbnormalType();
  42. float stackOrder = getAbnormalLvl();
  43. int skillCast = getSkill().getId();
  44. // If order is 0 don't remove effect
  45. if (stackOrder == 0)
  46. return true;
  47. final L2Effect[] effects = target.getAllEffects();
  48. for (L2Effect e : effects)
  49. {
  50. if (!e.getSkill().canBeDispeled())
  51. continue;
  52. // Fist check for stacktype
  53. if (stackType.equalsIgnoreCase(e.getAbnormalType()) && e.getSkill().getId() != skillCast)
  54. {
  55. if (stackOrder == -1)
  56. e.exit();
  57. else if (stackOrder >= e.getAbnormalLvl())
  58. e.exit();
  59. }
  60. }
  61. return true;
  62. }
  63. @Override
  64. public boolean onActionTime()
  65. {
  66. return false;
  67. }
  68. }