ChameleonRest.java 2.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.effecthandlers;
  16. import com.l2jserver.gameserver.ai.CtrlIntention;
  17. import com.l2jserver.gameserver.model.CharEffectList;
  18. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  19. import com.l2jserver.gameserver.model.effects.L2Effect;
  20. import com.l2jserver.gameserver.model.effects.L2EffectType;
  21. import com.l2jserver.gameserver.model.skills.L2SkillType;
  22. import com.l2jserver.gameserver.model.stats.Env;
  23. import com.l2jserver.gameserver.network.SystemMessageId;
  24. public class ChameleonRest extends L2Effect
  25. {
  26. public ChameleonRest(Env env, EffectTemplate template)
  27. {
  28. super(env, template);
  29. }
  30. @Override
  31. public L2EffectType getEffectType()
  32. {
  33. return L2EffectType.RELAXING;
  34. }
  35. @Override
  36. public boolean onStart()
  37. {
  38. if (getEffected().isPlayer())
  39. {
  40. getEffected().getActingPlayer().sitDown(false);
  41. }
  42. else
  43. getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_REST);
  44. return super.onStart();
  45. }
  46. @Override
  47. public void onExit()
  48. {
  49. super.onExit();
  50. }
  51. @Override
  52. public boolean onActionTime()
  53. {
  54. if (getEffected().isDead())
  55. return false;
  56. // Only cont skills shouldn't end
  57. if (getSkill().getSkillType() != L2SkillType.CONT)
  58. return false;
  59. if (getEffected().isPlayer())
  60. {
  61. if (!getEffected().getActingPlayer().isSitting())
  62. return false;
  63. }
  64. double manaDam = calc();
  65. if (manaDam > getEffected().getCurrentMp())
  66. {
  67. getEffected().sendPacket(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP);
  68. return false;
  69. }
  70. getEffected().reduceCurrentMp(manaDam);
  71. return true;
  72. }
  73. @Override
  74. public int getEffectFlags()
  75. {
  76. return (CharEffectList.EFFECT_FLAG_SILENT_MOVE | CharEffectList.EFFECT_FLAG_RELAXING);
  77. }
  78. }