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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.bypasshandlers;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.handler.IBypassHandler;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
- public class SupportBlessing implements IBypassHandler
- {
- private static final String[] COMMANDS =
- {
- "GiveBlessing"
- };
-
- public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
- {
- if (!(target instanceof L2Npc))
- return false;
-
- // Blessing of protection - author kerberos_20. Used codes from Rayan - L2Emu project.
- // Prevent a cursed weapon weilder of being buffed - I think no need of that becouse karma check > 0
- // if (player.isCursedWeaponEquiped())
- // return;
-
- int player_level = activeChar.getLevel();
- // Select the player
- ((L2Npc)target).setTarget(activeChar);
- // If the player is too high level, display a message and return
- if (player_level > 39 || activeChar.getClassId().level() >= 2)
- {
- NpcHtmlMessage msg = new NpcHtmlMessage(((L2Npc)target).getObjectId());
- msg.setHtml("<html><body>Newbie Guide:<br>I'm sorry, but you are not eligible to receive the protection blessing.<br1>It can only be bestowed on <font color=\"LEVEL\">characters below level 39 who have not made a seccond transfer.</font></body></html>");
- activeChar.sendPacket(msg);
- return true;
- }
- L2Skill skill = SkillTable.FrequentSkill.BLESSING_OF_PROTECTION.getSkill();
- ((L2Npc)target).doCast(skill);
-
- return false;
- }
-
- public String[] getBypassList()
- {
- return COMMANDS;
- }
- }
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