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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.skillhandlers;
- import com.l2jserver.gameserver.handler.ISkillHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.skills.AbnormalType;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.L2SkillType;
- /**
- * @author ZaKax
- */
- public class Detection implements ISkillHandler
- {
- private static final L2SkillType[] SKILL_IDS =
- {
- L2SkillType.DETECTION
- };
-
- @Override
- public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
- {
- final boolean hasParty;
- final boolean hasClan;
- final boolean hasAlly;
- final L2PcInstance player = activeChar.getActingPlayer();
- if (player != null)
- {
- hasParty = player.isInParty();
- hasClan = player.getClanId() > 0;
- hasAlly = player.getAllyId() > 0;
-
- for (L2PcInstance target : activeChar.getKnownList().getKnownPlayersInRadius(skill.getAffectRange()))
- {
- if ((target != null) && target.getAppearance().getInvisible())
- {
- if (hasParty && (target.getParty() != null) && (player.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId()))
- {
- continue;
- }
- if (hasClan && (player.getClanId() == target.getClanId()))
- {
- continue;
- }
- if (hasAlly && (player.getAllyId() == target.getAllyId()))
- {
- continue;
- }
-
- // Remove Hide.
- target.getEffectList().stopSkillEffects(true, AbnormalType.HIDE);
- }
- }
- }
- }
-
- @Override
- public L2SkillType[] getSkillIds()
- {
- return SKILL_IDS;
- }
- }
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