Fear.java 3.8 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.Config;
  21. import com.l2jserver.gameserver.GeoData;
  22. import com.l2jserver.gameserver.ai.CtrlEvent;
  23. import com.l2jserver.gameserver.ai.CtrlIntention;
  24. import com.l2jserver.gameserver.model.Location;
  25. import com.l2jserver.gameserver.model.StatsSet;
  26. import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance;
  27. import com.l2jserver.gameserver.model.actor.instance.L2FortCommanderInstance;
  28. import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;
  29. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  30. import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance;
  31. import com.l2jserver.gameserver.model.conditions.Condition;
  32. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  33. import com.l2jserver.gameserver.model.effects.EffectFlag;
  34. import com.l2jserver.gameserver.model.effects.L2EffectType;
  35. import com.l2jserver.gameserver.model.skills.BuffInfo;
  36. /**
  37. * Fear effect implementation.
  38. * @author littlecrow
  39. */
  40. public final class Fear extends AbstractEffect
  41. {
  42. public static final int FEAR_RANGE = 500;
  43. public Fear(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  44. {
  45. super(attachCond, applyCond, set, params);
  46. }
  47. @Override
  48. public boolean canStart(BuffInfo info)
  49. {
  50. if ((info.getEffected() instanceof L2NpcInstance) || (info.getEffected() instanceof L2DefenderInstance) || (info.getEffected() instanceof L2FortCommanderInstance) || (info.getEffected() instanceof L2SiegeFlagInstance) || (info.getEffected() instanceof L2SiegeSummonInstance))
  51. {
  52. return false;
  53. }
  54. return !info.getEffected().isAfraid();
  55. }
  56. @Override
  57. public int getEffectFlags()
  58. {
  59. return EffectFlag.FEAR.getMask();
  60. }
  61. @Override
  62. public L2EffectType getEffectType()
  63. {
  64. return L2EffectType.FEAR;
  65. }
  66. @Override
  67. public boolean onActionTime(BuffInfo info)
  68. {
  69. int posX = info.getEffected().getX();
  70. int posY = info.getEffected().getY();
  71. int posZ = info.getEffected().getZ();
  72. int _dX = -1;
  73. int _dY = -1;
  74. if (info.getEffected().getX() > info.getEffector().getX())
  75. {
  76. _dX = 1;
  77. }
  78. if (info.getEffected().getY() > info.getEffector().getY())
  79. {
  80. _dY = 1;
  81. }
  82. posX += _dX * FEAR_RANGE;
  83. posY += _dY * FEAR_RANGE;
  84. if (Config.GEODATA > 0)
  85. {
  86. Location destiny = GeoData.getInstance().moveCheck(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), posX, posY, posZ, info.getEffected().getInstanceId());
  87. posX = destiny.getX();
  88. posY = destiny.getY();
  89. }
  90. if (!info.getEffected().isPet())
  91. {
  92. info.getEffected().setRunning();
  93. }
  94. info.getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(posX, posY, posZ));
  95. return false;
  96. }
  97. @Override
  98. public void onStart(BuffInfo info)
  99. {
  100. if (info.getEffected().isCastingNow() && info.getEffected().canAbortCast())
  101. {
  102. info.getEffected().abortCast();
  103. }
  104. info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_AFRAID);
  105. onActionTime(info);
  106. }
  107. }