ChatLink.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.bypasshandlers;
  20. import java.util.List;
  21. import com.l2jserver.gameserver.enums.QuestEventType;
  22. import com.l2jserver.gameserver.handler.IBypassHandler;
  23. import com.l2jserver.gameserver.model.actor.L2Character;
  24. import com.l2jserver.gameserver.model.actor.L2Npc;
  25. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  26. import com.l2jserver.gameserver.model.quest.Quest;
  27. public class ChatLink implements IBypassHandler
  28. {
  29. private static final String[] COMMANDS =
  30. {
  31. "Chat"
  32. };
  33. @Override
  34. public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
  35. {
  36. if (!target.isNpc())
  37. {
  38. return false;
  39. }
  40. int val = 0;
  41. try
  42. {
  43. val = Integer.parseInt(command.substring(5));
  44. }
  45. catch (Exception ioobe)
  46. {
  47. }
  48. final L2Npc npc = (L2Npc) target;
  49. final List<Quest> firstTalk = npc.getTemplate().getEventQuests(QuestEventType.ON_FIRST_TALK);
  50. if ((val == 0) && (firstTalk != null) && (firstTalk.size() == 1))
  51. {
  52. firstTalk.get(0).notifyFirstTalk(npc, activeChar);
  53. }
  54. else
  55. {
  56. npc.showChatWindow(activeChar, val);
  57. }
  58. return false;
  59. }
  60. @Override
  61. public String[] getBypassList()
  62. {
  63. return COMMANDS;
  64. }
  65. }