TargetHoly.java 1.6 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.targethandlers;
  16. import com.l2jserver.gameserver.handler.ITargetTypeHandler;
  17. import com.l2jserver.gameserver.model.L2Object;
  18. import com.l2jserver.gameserver.model.actor.L2Character;
  19. import com.l2jserver.gameserver.model.actor.instance.L2ArtefactInstance;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.model.skills.L2Skill;
  22. import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
  23. /**
  24. * @author UnAfraid
  25. */
  26. public class TargetHoly implements ITargetTypeHandler
  27. {
  28. @Override
  29. public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
  30. {
  31. if (activeChar instanceof L2PcInstance)
  32. {
  33. if (target instanceof L2ArtefactInstance)
  34. return new L2Character[] { target };
  35. }
  36. return _emptyTargetList;
  37. }
  38. @Override
  39. public Enum<L2TargetType> getTargetType()
  40. {
  41. return L2TargetType.TARGET_HOLY;
  42. }
  43. }