human_fighter.htm 5.1 KB

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  1. <html><body>
  2. <title>//setclass Menu</title>
  3. <table width="260"><tr>
  4. <td width="40"><center><button value="Back to Main Menu" action="bypass -h admin_admin" width="292" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
  5. </tr></table>
  6. <table width="260" border="0" bgcolor="000000">
  7. <tr>
  8. <td><button value="Human F." action="bypass -h admin_html setclass/human_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  9. <td><button value="Human M." action="bypass -h admin_html setclass/human_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  10. <td><button value="Elf F." action="bypass -h admin_html setclass/elf_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  11. <td><button value="Elf M." action="bypass -h admin_html setclass/elf_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  12. </tr>
  13. <tr>
  14. <td><button value="Dark Elf F." action="bypass -h admin_html setclass/dark_elf_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  15. <td><button value="Dark Elf M." action="bypass -h admin_html setclass/dark_elf_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  16. <td><button value="Orc F." action="bypass -h admin_html setclass/orc_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  17. <td><button value="Orc M." action="bypass -h admin_html setclass/orc_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  18. </tr>
  19. <tr>
  20. <td></td>
  21. <td><button value="Dwarf" action="bypass -h admin_html setclass/dwarf.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  22. <td><button value="Kamael" action="bypass -h admin_html setclass/kamael.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  23. <td></td>
  24. </tr>
  25. </table>
  26. <center>
  27. <table width="302" border="0" bgcolor="999999">
  28. <tr>
  29. <td><center><button value="Fighter" action="bypass -h admin_setclass 0" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
  30. </tr>
  31. </table>
  32. <table width="302" border="0" bgcolor="666666">
  33. <tr>
  34. <td><center><button value="Warrior" action="bypass -h admin_setclass 1" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
  35. </tr>
  36. <td></td>
  37. </table>
  38. <table width="302" border="0" bgcolor="0066FF">
  39. <tr>
  40. <td><button value="Gladiator" action="bypass -h admin_setclass 2" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  41. <td><button value="Warlord" action="bypass -h admin_setclass 3" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  42. </tr>
  43. <tr>
  44. <td><button value="Duelist" action="bypass -h admin_setclass 88" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  45. <td><button value="Dreadnought" action="bypass -h admin_setclass 89" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  46. </tr>
  47. </table>
  48. <table width="302" border="0" bgcolor="666666">
  49. <tr>
  50. <td><center><button value="Knight" action="bypass -h admin_setclass 4" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
  51. </tr>
  52. <td></td>
  53. </table>
  54. <table width="302" border="0" bgcolor="0066FF">
  55. <tr>
  56. <td><button value="Paladin" action="bypass -h admin_setclass 5" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  57. <td><button value="Dark Avenger" action="bypass -h admin_setclass 6" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  58. </tr>
  59. <tr>
  60. <td><button value="Phoenix Knight" action="bypass -h admin_setclass 90" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  61. <td><button value="Hell Knight" action="bypass -h admin_setclass 91" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  62. </tr>
  63. </table>
  64. <table width="302" border="0" bgcolor="666666">
  65. <tr>
  66. <td><center><button value="Rogue" action="bypass -h admin_setclass 7" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
  67. </tr>
  68. <td></td>
  69. </table>
  70. <table width="302" border="0" bgcolor="0066FF">
  71. <tr>
  72. <td><button value="Treasure Hunter" action="bypass -h admin_setclass 8" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  73. <td><button value="Hawkeye" action="bypass -h admin_setclass 9" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  74. </tr>
  75. <tr>
  76. <td><button value="Adventurer" action="bypass -h admin_setclass 93" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  77. <td><button value="Sagittarius" action="bypass -h admin_setclass 92" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  78. </tr>
  79. </table>
  80. </body></html>