SupportBlessing.java 1.8 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.bypasshandlers;
  20. import com.l2jserver.gameserver.handler.IBypassHandler;
  21. import com.l2jserver.gameserver.model.actor.L2Character;
  22. import com.l2jserver.gameserver.model.actor.L2Npc;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.skills.CommonSkill;
  25. public class SupportBlessing implements IBypassHandler
  26. {
  27. private static final String[] COMMANDS =
  28. {
  29. "GiveBlessing"
  30. };
  31. @Override
  32. public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
  33. {
  34. if (!target.isNpc())
  35. {
  36. return false;
  37. }
  38. final L2Npc npc = (L2Npc) target;
  39. // If the player is too high level, display a message and return
  40. if ((activeChar.getLevel() > 39) || (activeChar.getClassId().level() >= 2))
  41. {
  42. npc.showChatWindow(activeChar, "data/html/default/SupportBlessingHighLevel.htm");
  43. return true;
  44. }
  45. npc.setTarget(activeChar);
  46. npc.doCast(CommonSkill.BLESSING_OF_PROTECTION.getSkill());
  47. return false;
  48. }
  49. @Override
  50. public String[] getBypassList()
  51. {
  52. return COMMANDS;
  53. }
  54. }