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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.bypasshandlers;
- import com.l2jserver.gameserver.handler.IBypassHandler;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.skills.CommonSkill;
- public class SupportBlessing implements IBypassHandler
- {
- private static final String[] COMMANDS =
- {
- "GiveBlessing"
- };
-
- @Override
- public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
- {
- if (!target.isNpc())
- {
- return false;
- }
-
- final L2Npc npc = (L2Npc) target;
-
- // If the player is too high level, display a message and return
- if ((activeChar.getLevel() > 39) || (activeChar.getClassId().level() >= 2))
- {
- npc.showChatWindow(activeChar, "data/html/default/SupportBlessingHighLevel.htm");
- return true;
- }
- npc.setTarget(activeChar);
- npc.doCast(CommonSkill.BLESSING_OF_PROTECTION.getSkill());
- return false;
- }
-
- @Override
- public String[] getBypassList()
- {
- return COMMANDS;
- }
- }
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