Link.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.bypasshandlers;
  20. import com.l2jserver.gameserver.handler.IBypassHandler;
  21. import com.l2jserver.gameserver.model.actor.L2Character;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
  24. public class Link implements IBypassHandler
  25. {
  26. private static final String[] COMMANDS =
  27. {
  28. "Link"
  29. };
  30. @Override
  31. public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
  32. {
  33. String htmlPath = command.substring(4).trim();
  34. if (htmlPath.isEmpty())
  35. {
  36. _log.warning("Player " + activeChar.getName() + " sent empty link html!");
  37. return false;
  38. }
  39. if (htmlPath.contains(".."))
  40. {
  41. _log.warning("Player " + activeChar.getName() + " sent invalid link html: " + htmlPath);
  42. return false;
  43. }
  44. String filename = "data/html/" + htmlPath;
  45. final NpcHtmlMessage html = new NpcHtmlMessage(target != null ? target.getObjectId() : 0);
  46. html.setFile(activeChar.getHtmlPrefix(), filename);
  47. html.replace("%objectId%", String.valueOf(target != null ? target.getObjectId() : 0));
  48. activeChar.sendPacket(html);
  49. return true;
  50. }
  51. @Override
  52. public String[] getBypassList()
  53. {
  54. return COMMANDS;
  55. }
  56. }