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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.admincommandhandlers;
- import java.sql.Connection;
- import java.sql.PreparedStatement;
- import java.sql.ResultSet;
- import java.util.logging.Logger;
- import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
- import com.l2jserver.gameserver.handler.IAdminCommandHandler;
- import com.l2jserver.gameserver.instancemanager.QuestManager;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.QuestState;
- import com.l2jserver.gameserver.model.quest.State;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.ExShowQuestMark;
- import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
- import com.l2jserver.gameserver.network.serverpackets.QuestList;
- /**
- * TODO: Rework and cleanup.
- * @author Korvin, Zoey76
- */
- public class AdminShowQuests implements IAdminCommandHandler
- {
- private static final Logger _log = Logger.getLogger(AdminShowQuests.class.getName());
-
- private static final String[] ADMIN_COMMANDS =
- {
- "admin_charquestmenu",
- "admin_setcharquest"
- };
-
- private static final String[] _states =
- {
- "CREATED",
- "STARTED",
- "COMPLETED"
- };
-
- @Override
- public boolean useAdminCommand(String command, L2PcInstance activeChar)
- {
- String[] cmdParams = command.split(" ");
- L2PcInstance target = null;
- L2Object targetObject = null;
- String[] val = new String[4];
- val[0] = null;
-
- if (cmdParams.length > 1)
- {
- target = L2World.getInstance().getPlayer(cmdParams[1]);
- if (cmdParams.length > 2)
- {
- if (cmdParams[2].equals("0"))
- {
- val[0] = "var";
- val[1] = "Start";
- }
- if (cmdParams[2].equals("1"))
- {
- val[0] = "var";
- val[1] = "Started";
- }
- if (cmdParams[2].equals("2"))
- {
- val[0] = "var";
- val[1] = "Completed";
- }
- if (cmdParams[2].equals("3"))
- {
- val[0] = "full";
- }
- if (cmdParams[2].indexOf("_") != -1)
- {
- val[0] = "name";
- val[1] = cmdParams[2];
- }
- if (cmdParams.length > 3)
- {
- if (cmdParams[3].equals("custom"))
- {
- val[0] = "custom";
- val[1] = cmdParams[2];
- }
- }
- }
- }
- else
- {
- targetObject = activeChar.getTarget();
-
- if ((targetObject != null) && targetObject.isPlayer())
- {
- target = targetObject.getActingPlayer();
- }
- }
-
- if (target == null)
- {
- activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
- return false;
- }
-
- if (command.startsWith("admin_charquestmenu"))
- {
- if (val[0] != null)
- {
- showQuestMenu(target, activeChar, val);
- }
- else
- {
- showFirstQuestMenu(target, activeChar);
- }
- }
- else if (command.startsWith("admin_setcharquest"))
- {
- if (cmdParams.length >= 5)
- {
- val[0] = cmdParams[2];
- val[1] = cmdParams[3];
- val[2] = cmdParams[4];
- if (cmdParams.length == 6)
- {
- val[3] = cmdParams[5];
- }
- setQuestVar(target, activeChar, val);
- }
- else
- {
- return false;
- }
- }
- return true;
- }
-
- private static void showFirstQuestMenu(L2PcInstance target, L2PcInstance actor)
- {
- StringBuilder replyMSG = new StringBuilder("<html><body><table width=270><tr><td width=45><button value=\"Main\" action=\"bypass -h admin_admin\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td width=180><center>Player: " + target.getName() + "</center></td><td width=45><button value=\"Back\" action=\"bypass -h admin_admin6\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>");
- final NpcHtmlMessage adminReply = new NpcHtmlMessage();
- int ID = target.getObjectId();
-
- replyMSG.append("Quest Menu for <font color=\"LEVEL\">" + target.getName() + "</font> (ID:" + ID + ")<br><center>");
- replyMSG.append("<table width=250><tr><td><button value=\"CREATED\" action=\"bypass -h admin_charquestmenu " + target.getName() + " 0\" width=85 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("<tr><td><button value=\"STARTED\" action=\"bypass -h admin_charquestmenu " + target.getName() + " 1\" width=85 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("<tr><td><button value=\"COMPLETED\" action=\"bypass -h admin_charquestmenu " + target.getName() + " 2\" width=85 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("<tr><td><br><button value=\"All\" action=\"bypass -h admin_charquestmenu " + target.getName() + " 3\" width=85 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("<tr><td><br><br>Manual Edit by Quest number:<br></td></tr>");
- replyMSG.append("<tr><td><edit var=\"qn\" width=50 height=15><br><button value=\"Edit\" action=\"bypass -h admin_charquestmenu " + target.getName() + " $qn custom\" width=50 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("</table></center></body></html>");
- adminReply.setHtml(replyMSG.toString());
- actor.sendPacket(adminReply);
- }
-
- private static void showQuestMenu(L2PcInstance target, L2PcInstance actor, String[] val)
- {
- // TODO(Zoey76): Refactor this into smaller methods and separate database access logic from HTML creation.
- try (Connection con = ConnectionFactory.getInstance().getConnection())
- {
- ResultSet rs;
- PreparedStatement req;
- int ID = target.getObjectId();
-
- StringBuilder replyMSG = new StringBuilder("<html><body>");
- final NpcHtmlMessage adminReply = new NpcHtmlMessage();
-
- switch (val[0])
- {
- case "full":
- {
- replyMSG.append("<table width=250><tr><td>Full Quest List for <font color=\"LEVEL\">" + target.getName() + "</font> (ID:" + ID + ")</td></tr>");
- req = con.prepareStatement("SELECT DISTINCT name FROM character_quests WHERE charId='" + ID + "' AND var='<state>' ORDER by name");
- req.execute();
- rs = req.getResultSet();
- while (rs.next())
- {
- replyMSG.append("<tr><td><a action=\"bypass -h admin_charquestmenu " + target.getName() + " " + rs.getString(1) + "\">" + rs.getString(1) + "</a></td></tr>");
- }
- replyMSG.append("</table></body></html>");
- break;
- }
- case "name":
- {
- QuestState qs = target.getQuestState(val[1]);
- String state = (qs != null) ? _states[qs.getState()] : "CREATED";
- replyMSG.append("Character: <font color=\"LEVEL\">" + target.getName() + "</font><br>Quest: <font color=\"LEVEL\">" + val[1] + "</font><br>State: <font color=\"LEVEL\">" + state + "</font><br><br>");
- replyMSG.append("<center><table width=250><tr><td>Var</td><td>Value</td><td>New Value</td><td> </td></tr>");
- req = con.prepareStatement("SELECT var,value FROM character_quests WHERE charId='" + ID + "' and name='" + val[1] + "'");
- req.execute();
- rs = req.getResultSet();
- while (rs.next())
- {
- String var_name = rs.getString(1);
- if (var_name.equals("<state>"))
- {
- continue;
- }
- replyMSG.append("<tr><td>" + var_name + "</td><td>" + rs.getString(2) + "</td><td><edit var=\"var" + var_name + "\" width=80 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + val[1] + " " + var_name + " $var" + var_name + "\" width=30 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td><button value=\"Del\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + val[1] + " " + var_name + " delete\" width=30 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- }
- replyMSG.append("</table><br><br><table width=250><tr><td>Repeatable quest:</td><td>Unrepeatable quest:</td></tr>");
- replyMSG.append("<tr><td><button value=\"Quest Complete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + val[1] + " state COMPLETED 1\" width=120 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
- replyMSG.append("<td><button value=\"Quest Complete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + val[1] + " state COMPLETED 0\" width=120 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("</table><br><br><font color=\"ff0000\">Delete Quest from DB:</font><br><button value=\"Quest Delete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + val[1] + " state DELETE\" width=120 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
- replyMSG.append("</center></body></html>");
- break;
- }
- case "var":
- {
- replyMSG.append("Character: <font color=\"LEVEL\">" + target.getName() + "</font><br>Quests with state: <font color=\"LEVEL\">" + val[1] + "</font><br>");
- replyMSG.append("<table width=250>");
- req = con.prepareStatement("SELECT DISTINCT name FROM character_quests WHERE charId='" + ID + "' and var='<state>' and value='" + val[1] + "'");
- req.execute();
- rs = req.getResultSet();
- while (rs.next())
- {
- replyMSG.append("<tr><td><a action=\"bypass -h admin_charquestmenu " + target.getName() + " " + rs.getString(1) + "\">" + rs.getString(1) + "</a></td></tr>");
- }
- replyMSG.append("</table></body></html>");
- break;
- }
- case "custom":
- {
- boolean exqdb = true;
- boolean exqch = true;
- int qnumber = Integer.parseInt(val[1]);
- String state = null;
- String qname = null;
- QuestState qs = null;
-
- Quest quest = QuestManager.getInstance().getQuest(qnumber);
- if (quest != null)
- {
- qname = quest.getName();
- qs = target.getQuestState(qname);
- }
- else
- {
- exqdb = false;
- }
-
- if (qs != null)
- {
- state = _states[qs.getState()];
- }
- else
- {
- exqch = false;
- state = "N/A";
- }
-
- if (exqdb)
- {
- if (exqch)
- {
- replyMSG.append("Character: <font color=\"LEVEL\">" + target.getName() + "</font><br>Quest: <font color=\"LEVEL\">" + qname + "</font><br>State: <font color=\"LEVEL\">" + state + "</font><br><br>");
- replyMSG.append("<center><table width=250><tr><td>Var</td><td>Value</td><td>New Value</td><td> </td></tr>");
- req = con.prepareStatement("SELECT var,value FROM character_quests WHERE charId='" + ID + "' and name='" + qname + "'");
- req.execute();
- rs = req.getResultSet();
- while (rs.next())
- {
- String var_name = rs.getString(1);
- if (var_name.equals("<state>"))
- {
- continue;
- }
- replyMSG.append("<tr><td>" + var_name + "</td><td>" + rs.getString(2) + "</td><td><edit var=\"var" + var_name + "\" width=80 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qname + " " + var_name + " $var" + var_name + "\" width=30 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td><button value=\"Del\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qname + " " + var_name + " delete\" width=30 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- }
- replyMSG.append("</table><br><br><table width=250><tr><td>Repeatable quest:</td><td>Unrepeatable quest:</td></tr>");
- replyMSG.append("<tr><td><button value=\"Quest Complete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qname + " state COMPLETED 1\" width=100 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
- replyMSG.append("<td><button value=\"Quest Complete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qname + " state COMPLETED 0\" width=100 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
- replyMSG.append("</table><br><br><font color=\"ff0000\">Delete Quest from DB:</font><br><button value=\"Quest Delete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qname + " state DELETE\" width=100 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
- replyMSG.append("</center></body></html>");
- }
- else
- {
- replyMSG.append("Character: <font color=\"LEVEL\">" + target.getName() + "</font><br>Quest: <font color=\"LEVEL\">" + qname + "</font><br>State: <font color=\"LEVEL\">" + state + "</font><br><br>");
- replyMSG.append("<center>Start this Quest for player:<br>");
- replyMSG.append("<button value=\"Create Quest\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qnumber + " state CREATE\" width=100 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br><br>");
- replyMSG.append("<font color=\"ee0000\">Only for Unrepeateble quests:</font><br>");
- replyMSG.append("<button value=\"Create & Complete\" action=\"bypass -h admin_setcharquest " + target.getName() + " " + qnumber + " state CC\" width=130 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br><br>");
- replyMSG.append("</center></body></html>");
- }
- }
- else
- {
- replyMSG.append("<center><font color=\"ee0000\">Quest with number </font><font color=\"LEVEL\">" + qnumber + "</font><font color=\"ee0000\"> doesn't exist!</font></center></body></html>");
- }
- break;
- }
- }
- adminReply.setHtml(replyMSG.toString());
- actor.sendPacket(adminReply);
- }
- catch (Exception e)
- {
- actor.sendMessage("There was an error.");
- _log.warning(AdminShowQuests.class.getSimpleName() + ": " + e.getMessage());
- }
- }
-
- private static void setQuestVar(L2PcInstance target, L2PcInstance actor, String[] val)
- {
- QuestState qs = target.getQuestState(val[0]);
- String[] outval = new String[3];
-
- if (val[1].equals("state"))
- {
- switch (val[2])
- {
- case "COMPLETED":
- {
- qs.exitQuest((val[3].equals("1")) ? true : false);
- break;
- }
- case "DELETE":
- {
- Quest.deleteQuestInDb(qs, true);
- qs.exitQuest(true);
- target.sendPacket(new QuestList());
- target.sendPacket(new ExShowQuestMark(qs.getQuest().getId()));
- break;
- }
- case "CREATE":
- {
- qs = QuestManager.getInstance().getQuest(Integer.parseInt(val[0])).newQuestState(target);
- qs.setState(State.STARTED);
- qs.set("cond", "1");
- target.sendPacket(new QuestList());
- target.sendPacket(new ExShowQuestMark(qs.getQuest().getId()));
- val[0] = qs.getQuest().getName();
- break;
- }
- case "CC":
- {
- qs = QuestManager.getInstance().getQuest(Integer.parseInt(val[0])).newQuestState(target);
- qs.exitQuest(false);
- target.sendPacket(new QuestList());
- target.sendPacket(new ExShowQuestMark(qs.getQuest().getId()));
- val[0] = qs.getQuest().getName();
- break;
- }
- }
- }
- else
- {
- if (val[2].equals("delete"))
- {
- qs.unset(val[1]);
- }
- else
- {
- qs.set(val[1], val[2]);
- }
- target.sendPacket(new QuestList());
- target.sendPacket(new ExShowQuestMark(qs.getQuest().getId()));
- }
- actor.sendMessage("");
- outval[0] = "name";
- outval[1] = val[0];
- showQuestMenu(target, actor, outval);
- }
-
- @Override
- public String[] getAdminCommandList()
- {
- return ADMIN_COMMANDS;
- }
- }
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