AdminReload.java 9.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267
  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.admincommandhandlers;
  20. import java.io.File;
  21. import java.util.StringTokenizer;
  22. import javax.script.ScriptException;
  23. import com.l2jserver.Config;
  24. import com.l2jserver.gameserver.cache.HtmCache;
  25. import com.l2jserver.gameserver.data.sql.impl.CrestTable;
  26. import com.l2jserver.gameserver.data.sql.impl.TeleportLocationTable;
  27. import com.l2jserver.gameserver.data.xml.impl.AdminData;
  28. import com.l2jserver.gameserver.data.xml.impl.BuyListData;
  29. import com.l2jserver.gameserver.data.xml.impl.DoorData;
  30. import com.l2jserver.gameserver.data.xml.impl.EnchantItemData;
  31. import com.l2jserver.gameserver.data.xml.impl.EnchantItemGroupsData;
  32. import com.l2jserver.gameserver.data.xml.impl.MultisellData;
  33. import com.l2jserver.gameserver.data.xml.impl.NpcData;
  34. import com.l2jserver.gameserver.data.xml.impl.TransformData;
  35. import com.l2jserver.gameserver.datatables.ItemTable;
  36. import com.l2jserver.gameserver.datatables.SkillData;
  37. import com.l2jserver.gameserver.handler.IAdminCommandHandler;
  38. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  39. import com.l2jserver.gameserver.instancemanager.QuestManager;
  40. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  41. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  42. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  43. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  44. import com.l2jserver.gameserver.util.Util;
  45. /**
  46. * @author NosBit
  47. */
  48. public class AdminReload implements IAdminCommandHandler
  49. {
  50. private static final String[] ADMIN_COMMANDS =
  51. {
  52. "admin_reload"
  53. };
  54. private static final String RELOAD_USAGE = "Usage: //reload <config|access|npc|quest [quest_id|quest_name]|walker|htm[l] [file|directory]|multisell|buylist|teleport|skill|item|door|effect|handler|enchant>";
  55. @Override
  56. public boolean useAdminCommand(String command, L2PcInstance activeChar)
  57. {
  58. final StringTokenizer st = new StringTokenizer(command, " ");
  59. final String actualCommand = st.nextToken();
  60. if (actualCommand.equalsIgnoreCase("admin_reload"))
  61. {
  62. if (!st.hasMoreTokens())
  63. {
  64. AdminHtml.showAdminHtml(activeChar, "reload.htm");
  65. activeChar.sendMessage(RELOAD_USAGE);
  66. return true;
  67. }
  68. final String type = st.nextToken();
  69. switch (type.toLowerCase())
  70. {
  71. case "config":
  72. {
  73. Config.load();
  74. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Configs.");
  75. break;
  76. }
  77. case "access":
  78. {
  79. AdminData.getInstance().load();
  80. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Access.");
  81. break;
  82. }
  83. case "npc":
  84. {
  85. NpcData.getInstance().load();
  86. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Npcs.");
  87. break;
  88. }
  89. case "quest":
  90. {
  91. if (st.hasMoreElements())
  92. {
  93. String value = st.nextToken();
  94. if (!Util.isDigit(value))
  95. {
  96. QuestManager.getInstance().reload(value);
  97. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Quest Name:" + value + ".");
  98. }
  99. else
  100. {
  101. final int questId = Integer.parseInt(value);
  102. QuestManager.getInstance().reload(questId);
  103. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Quest ID:" + questId + ".");
  104. }
  105. }
  106. else
  107. {
  108. QuestManager.getInstance().reloadAllScripts();
  109. activeChar.sendMessage("All scripts have been reloaded.");
  110. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Quests.");
  111. }
  112. break;
  113. }
  114. case "walker":
  115. {
  116. WalkingManager.getInstance().load();
  117. activeChar.sendMessage("All walkers have been reloaded");
  118. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Walkers.");
  119. break;
  120. }
  121. case "htm":
  122. case "html":
  123. {
  124. if (st.hasMoreElements())
  125. {
  126. final String path = st.nextToken();
  127. final File file = new File(Config.DATAPACK_ROOT, "data/html/" + path);
  128. if (file.exists())
  129. {
  130. HtmCache.getInstance().reload(file);
  131. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Htm File:" + file.getName() + ".");
  132. }
  133. else
  134. {
  135. activeChar.sendMessage("File or Directory does not exist.");
  136. }
  137. }
  138. else
  139. {
  140. HtmCache.getInstance().reload();
  141. activeChar.sendMessage("Cache[HTML]: " + HtmCache.getInstance().getMemoryUsage() + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded");
  142. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Htms.");
  143. }
  144. break;
  145. }
  146. case "multisell":
  147. {
  148. MultisellData.getInstance().load();
  149. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Multisells.");
  150. break;
  151. }
  152. case "buylist":
  153. {
  154. BuyListData.getInstance().load();
  155. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Buylists.");
  156. break;
  157. }
  158. case "teleport":
  159. {
  160. TeleportLocationTable.getInstance().reloadAll();
  161. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Teleports.");
  162. break;
  163. }
  164. case "skill":
  165. {
  166. SkillData.getInstance().reload();
  167. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Skills.");
  168. break;
  169. }
  170. case "item":
  171. {
  172. ItemTable.getInstance().reload();
  173. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Items.");
  174. break;
  175. }
  176. case "door":
  177. {
  178. DoorData.getInstance().load();
  179. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Doors.");
  180. break;
  181. }
  182. case "zone":
  183. {
  184. ZoneManager.getInstance().reload();
  185. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Zones.");
  186. break;
  187. }
  188. case "cw":
  189. {
  190. CursedWeaponsManager.getInstance().reload();
  191. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Cursed Weapons.");
  192. break;
  193. }
  194. case "crest":
  195. {
  196. CrestTable.getInstance().load();
  197. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Crests.");
  198. break;
  199. }
  200. case "effect":
  201. {
  202. final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, "handlers/EffectMasterHandler.java");
  203. try
  204. {
  205. L2ScriptEngineManager.getInstance().executeScript(file);
  206. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Effects.");
  207. }
  208. catch (ScriptException e)
  209. {
  210. L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
  211. activeChar.sendMessage("There was an error while loading handlers.");
  212. }
  213. break;
  214. }
  215. case "handler":
  216. {
  217. final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, "handlers/MasterHandler.java");
  218. try
  219. {
  220. L2ScriptEngineManager.getInstance().executeScript(file);
  221. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Handlers.");
  222. }
  223. catch (ScriptException e)
  224. {
  225. L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
  226. activeChar.sendMessage("There was an error while loading handlers.");
  227. }
  228. break;
  229. }
  230. case "enchant":
  231. {
  232. EnchantItemGroupsData.getInstance().load();
  233. EnchantItemData.getInstance().load();
  234. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded item enchanting data.");
  235. break;
  236. }
  237. case "transform":
  238. {
  239. TransformData.getInstance().load();
  240. AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded transform data.");
  241. break;
  242. }
  243. default:
  244. {
  245. activeChar.sendMessage(RELOAD_USAGE);
  246. return true;
  247. }
  248. }
  249. activeChar.sendMessage("WARNING: There are several known issues regarding this feature. Reloading server data during runtime is STRONGLY NOT RECOMMENDED for live servers, just for developing environments.");
  250. }
  251. return true;
  252. }
  253. @Override
  254. public String[] getAdminCommandList()
  255. {
  256. return ADMIN_COMMANDS;
  257. }
  258. }