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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.skillhandlers;
- import com.l2jserver.gameserver.handler.ISkillHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.Quest.TrapAction;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.L2SkillType;
- import com.l2jserver.gameserver.network.SystemMessageId;
- public class Trap implements ISkillHandler
- {
- private static final L2SkillType[] SKILL_IDS =
- {
- L2SkillType.DETECT_TRAP,
- L2SkillType.REMOVE_TRAP
- };
-
- @Override
- public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
- {
- if ((activeChar == null) || (skill == null))
- {
- return;
- }
-
- switch (skill.getSkillType())
- {
- case DETECT_TRAP:
- {
- for (L2Character target : activeChar.getKnownList().getKnownCharactersInRadius(skill.getAffectRange()))
- {
- if (!target.isTrap())
- {
- continue;
- }
-
- if (target.isAlikeDead())
- {
- continue;
- }
-
- final L2TrapInstance trap = (L2TrapInstance) target;
- if (trap.getLevel() <= skill.getPower())
- {
- trap.setDetected(activeChar);
- }
- }
- break;
- }
- case REMOVE_TRAP:
- {
- for (L2Character target : (L2Character[]) targets)
- {
- if (!target.isTrap())
- {
- continue;
- }
-
- if (target.isAlikeDead())
- {
- continue;
- }
-
- final L2TrapInstance trap = (L2TrapInstance) target;
- if (!trap.canBeSeen(activeChar))
- {
- if (activeChar.isPlayer())
- {
- activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
- }
- continue;
- }
-
- if (trap.getLevel() > skill.getPower())
- {
- continue;
- }
-
- if (trap.getTemplate().getEventQuests(Quest.QuestEventType.ON_TRAP_ACTION) != null)
- {
- for (Quest quest : trap.getTemplate().getEventQuests(Quest.QuestEventType.ON_TRAP_ACTION))
- {
- quest.notifyTrapAction(trap, activeChar, TrapAction.TRAP_DISARMED);
- }
- }
-
- trap.unSummon();
- if (activeChar.isPlayer())
- {
- activeChar.sendPacket(SystemMessageId.A_TRAP_DEVICE_HAS_BEEN_STOPPED);
- }
- }
- }
- }
- }
-
- @Override
- public L2SkillType[] getSkillIds()
- {
- return SKILL_IDS;
- }
- }
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