itemsonground.sql 500 B

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  1. -- ---------------------------
  2. -- Table structure for `itemsonground`
  3. -- ---------------------------
  4. CREATE TABLE IF NOT EXISTS `itemsonground` (
  5. `object_id` int(11) NOT NULL default '0',
  6. `item_id` int(11) default NULL,
  7. `count` BIGINT UNSIGNED NOT NULL default 0,
  8. `enchant_level` int(11) default NULL,
  9. `x` int(11) default NULL,
  10. `y` int(11) default NULL,
  11. `z` int(11) default NULL,
  12. `drop_time` decimal(20,0) default NULL,
  13. `equipable` int(1) default '0',
  14. PRIMARY KEY (`object_id`)
  15. );