ChatTell.java 3.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.chathandlers;
  16. import com.l2jserver.Config;
  17. import com.l2jserver.gameserver.handler.IChatHandler;
  18. import com.l2jserver.gameserver.model.BlockList;
  19. import com.l2jserver.gameserver.model.L2World;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.network.SystemMessageId;
  22. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  23. import com.l2jserver.gameserver.util.Util;
  24. /**
  25. * Tell chat handler.
  26. *
  27. * @author durgus
  28. */
  29. public class ChatTell implements IChatHandler
  30. {
  31. private static final int[] COMMAND_IDS =
  32. {
  33. 2
  34. };
  35. /**
  36. * Handle chat type 'tell'
  37. * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
  38. */
  39. public void handleChat(int type, L2PcInstance activeChar, String target, String text)
  40. {
  41. if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
  42. {
  43. activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED);
  44. return;
  45. }
  46. if (Config.JAIL_DISABLE_CHAT && activeChar.isInJail() && !activeChar.isGM())
  47. {
  48. activeChar.sendPacket(SystemMessageId.CHATTING_PROHIBITED);
  49. return;
  50. }
  51. // Return if no target is set
  52. if (target == null)
  53. return;
  54. CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
  55. L2PcInstance receiver = null;
  56. receiver = L2World.getInstance().getPlayer(target);
  57. if (receiver != null && !receiver.isSilenceMode(activeChar.getObjectId()))
  58. {
  59. if (Config.JAIL_DISABLE_CHAT && receiver.isInJail() && !activeChar.isGM())
  60. {
  61. activeChar.sendMessage("Player is in jail.");
  62. return;
  63. }
  64. if (receiver.isChatBanned())
  65. {
  66. activeChar.sendPacket(SystemMessageId.THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE);
  67. return;
  68. }
  69. if (receiver.getClient() == null || receiver.getClient().isDetached())
  70. {
  71. activeChar.sendMessage("Player is in offline mode.");
  72. return;
  73. }
  74. if (!BlockList.isBlocked(receiver, activeChar))
  75. {
  76. // Allow reciever to send PMs to this char, which is in silence mode.
  77. if (Config.SILENCE_MODE_EXCLUDE && activeChar.isSilenceMode())
  78. activeChar.addSilenceModeExcluded(receiver.getObjectId());
  79. receiver.sendPacket(cs);
  80. activeChar.sendPacket(new CreatureSay(activeChar.getObjectId(), type, "->" + receiver.getName(), text));
  81. }
  82. else
  83. activeChar.sendPacket(SystemMessageId.THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE);
  84. }
  85. else
  86. activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME);
  87. }
  88. /**
  89. * Returns the chat types registered to this handler
  90. * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
  91. */
  92. public int[] getChatTypeList()
  93. {
  94. return COMMAND_IDS;
  95. }
  96. }