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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.chathandlers;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.handler.IChatHandler;
- import com.l2jserver.gameserver.model.BlockList;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Hero chat handler.
- *
- * @author durgus
- */
- public class ChatHeroVoice implements IChatHandler
- {
- private static final int[] COMMAND_IDS =
- {
- 17
- };
-
- /**
- * Handle chat type 'hero voice'
- * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
- */
- @Override
- public void handleChat(int type, L2PcInstance activeChar, String target, String text)
- {
- if (activeChar.isHero() || activeChar.isGM())
- {
- if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
- {
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED);
- return;
- }
-
- if (!activeChar.getFloodProtectors().getHeroVoice().tryPerformAction("hero voice"))
- {
- activeChar.sendMessage("Action failed. Heroes are only able to speak in the global channel once every 10 seconds.");
- return;
- }
- CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
-
- for (L2PcInstance player : L2World.getInstance().getAllPlayersArray())
- {
- if (player != null && !BlockList.isBlocked(player, activeChar))
- player.sendPacket(cs);
- }
- }
- }
-
- /**
- * Returns the chat types registered to this handler
- * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
- */
- @Override
- public int[] getChatTypeList()
- {
- return COMMAND_IDS;
- }
- }
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