ChatAlliance.java 2.0 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.chathandlers;
  16. import com.l2jserver.Config;
  17. import com.l2jserver.gameserver.handler.IChatHandler;
  18. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  19. import com.l2jserver.gameserver.network.SystemMessageId;
  20. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  21. import com.l2jserver.gameserver.util.Util;
  22. public class ChatAlliance implements IChatHandler
  23. {
  24. private static final int[] COMMAND_IDS =
  25. {
  26. 9
  27. };
  28. /**
  29. * Handle chat type 'alliance'
  30. * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
  31. */
  32. public void handleChat(int type, L2PcInstance activeChar, String target, String text)
  33. {
  34. if (activeChar.getClan() != null)
  35. {
  36. if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
  37. {
  38. activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED);
  39. return;
  40. }
  41. CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
  42. activeChar.getClan().broadcastToOnlineAllyMembers(cs);
  43. }
  44. }
  45. /**
  46. * Returns the chat types registered to this handler
  47. * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
  48. */
  49. public int[] getChatTypeList()
  50. {
  51. return COMMAND_IDS;
  52. }
  53. }