DevastatedCastle.java 3.2 KB

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  1. package conquerablehalls.DevastatedCastle;
  2. import gnu.trove.TIntIntHashMap;
  3. import com.l2jserver.gameserver.ai.CtrlIntention;
  4. import com.l2jserver.gameserver.datatables.ClanTable;
  5. import com.l2jserver.gameserver.datatables.NpcTable;
  6. import com.l2jserver.gameserver.datatables.SkillTable;
  7. import com.l2jserver.gameserver.model.L2Clan;
  8. import com.l2jserver.gameserver.model.actor.L2Npc;
  9. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  10. import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
  11. import com.l2jserver.gameserver.network.clientpackets.Say2;
  12. /**
  13. * @author BiggBoss
  14. * Devastated Castle clan hall siege script
  15. */
  16. public final class DevastatedCastle extends ClanHallSiegeEngine
  17. {
  18. private static final String qn = "DevastatedCastle";
  19. private static final int GUSTAV = 35410;
  20. private static final int MIKHAIL = 35409;
  21. private static final int DIETRICH = 35408;
  22. private static final double GUSTAV_TRIGGER_HP = NpcTable.getInstance().getTemplate(GUSTAV).baseHpMax / 12;
  23. private static TIntIntHashMap _damageToGustav = new TIntIntHashMap();
  24. public DevastatedCastle(int questId, String name, String descr, int hallId)
  25. {
  26. super(questId, name, descr, hallId);
  27. addKillId(GUSTAV);
  28. addSpawnId(MIKHAIL);
  29. addSpawnId(DIETRICH);
  30. addAttackId(GUSTAV);
  31. }
  32. @Override
  33. public String onSpawn(L2Npc npc)
  34. {
  35. if(npc.getNpcId() == MIKHAIL)
  36. broadcastNpcSay(npc, Say2.SHOUT, 1000276);
  37. else if(npc.getNpcId() == DIETRICH)
  38. broadcastNpcSay(npc, Say2.SHOUT, 1000277);
  39. return null;
  40. }
  41. @Override
  42. public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
  43. {
  44. if(!_hall.isInSiege())
  45. return null;
  46. synchronized(this)
  47. {
  48. final L2Clan clan = attacker.getClan();
  49. if(clan != null && checkIsAttacker(clan))
  50. {
  51. final int id = clan.getClanId();
  52. if(_damageToGustav.containsKey(id))
  53. {
  54. int newDamage = _damageToGustav.get(id);
  55. newDamage += damage;
  56. _damageToGustav.put(id, newDamage);
  57. }
  58. else
  59. _damageToGustav.put(id, damage);
  60. }
  61. if(npc.getCurrentHp() < GUSTAV_TRIGGER_HP
  62. && npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST)
  63. {
  64. broadcastNpcSay(npc, Say2.ALL, 1000278);
  65. npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, SkillTable.getInstance().getInfo(4235, 1), npc);
  66. }
  67. }
  68. return super.onAttack(npc, attacker, damage, isPet);
  69. }
  70. @Override
  71. public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
  72. {
  73. if(!_hall.isInSiege())
  74. return null;
  75. _missionAccomplished = true;
  76. if(npc.getNpcId() == GUSTAV)
  77. {
  78. synchronized(this)
  79. {
  80. cancelSiegeTask();
  81. endSiege();
  82. }
  83. }
  84. return super.onKill(npc, killer, isPet);
  85. }
  86. @Override
  87. public L2Clan getWinner()
  88. {
  89. double counter = 0;
  90. int damagest = 0;
  91. for(int clan : _damageToGustav.keys())
  92. {
  93. final double damage = _damageToGustav.get(clan);
  94. if(damage > counter)
  95. {
  96. counter = damage;
  97. damagest = clan;
  98. }
  99. }
  100. L2Clan winner = ClanTable.getInstance().getClan(damagest);
  101. return winner;
  102. }
  103. public static void main(String[] args)
  104. {
  105. new DevastatedCastle(-1, qn, "conquerablehalls", DEVASTATED_CASTLE);
  106. }
  107. }