Relax.java 2.8 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.model.StatsSet;
  22. import com.l2jserver.gameserver.model.conditions.Condition;
  23. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  24. import com.l2jserver.gameserver.model.effects.EffectFlag;
  25. import com.l2jserver.gameserver.model.effects.L2EffectType;
  26. import com.l2jserver.gameserver.model.skills.BuffInfo;
  27. import com.l2jserver.gameserver.network.SystemMessageId;
  28. /**
  29. * Relax effect implementation.
  30. */
  31. public final class Relax extends AbstractEffect
  32. {
  33. public Relax(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  34. {
  35. super(attachCond, applyCond, set, params);
  36. }
  37. @Override
  38. public int getEffectFlags()
  39. {
  40. return EffectFlag.RELAXING.getMask();
  41. }
  42. @Override
  43. public L2EffectType getEffectType()
  44. {
  45. return L2EffectType.RELAXING;
  46. }
  47. @Override
  48. public boolean onActionTime(BuffInfo info)
  49. {
  50. if (info.getEffected().isDead())
  51. {
  52. return false;
  53. }
  54. if (info.getEffected().isPlayer())
  55. {
  56. if (!info.getEffected().getActingPlayer().isSitting())
  57. {
  58. return false;
  59. }
  60. }
  61. if ((info.getEffected().getCurrentHp() + 1) > info.getEffected().getMaxRecoverableHp())
  62. {
  63. if (info.getSkill().isToggle())
  64. {
  65. info.getEffected().sendPacket(SystemMessageId.SKILL_DEACTIVATED_HP_FULL);
  66. return false;
  67. }
  68. }
  69. final double manaDam = getValue() * getTicks();
  70. if (manaDam > info.getEffected().getCurrentMp())
  71. {
  72. if (info.getSkill().isToggle())
  73. {
  74. info.getEffected().sendPacket(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP);
  75. return false;
  76. }
  77. }
  78. info.getEffected().reduceCurrentMp(manaDam);
  79. return info.getSkill().isToggle();
  80. }
  81. @Override
  82. public boolean onStart(BuffInfo info)
  83. {
  84. if (info.getEffected().isPlayer())
  85. {
  86. info.getEffected().getActingPlayer().sitDown(false);
  87. }
  88. else
  89. {
  90. info.getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_REST);
  91. }
  92. return true;
  93. }
  94. }