ShiftTarget.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.skillhandlers;
  20. import com.l2jserver.gameserver.handler.ISkillHandler;
  21. import com.l2jserver.gameserver.model.L2Object;
  22. import com.l2jserver.gameserver.model.actor.L2Attackable;
  23. import com.l2jserver.gameserver.model.actor.L2Character;
  24. import com.l2jserver.gameserver.model.skills.L2Skill;
  25. import com.l2jserver.gameserver.model.skills.L2SkillType;
  26. public class ShiftTarget implements ISkillHandler
  27. {
  28. private static final L2SkillType[] SKILL_IDS =
  29. {
  30. L2SkillType.SHIFT_TARGET
  31. };
  32. @Override
  33. public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  34. {
  35. if (targets == null)
  36. {
  37. return;
  38. }
  39. L2Character target = (L2Character) targets[0];
  40. if (activeChar.isAlikeDead() || (target == null))
  41. {
  42. return;
  43. }
  44. for (L2Character obj : activeChar.getKnownList().getKnownCharactersInRadius(skill.getAffectRange()))
  45. {
  46. if (!obj.isL2Attackable() || obj.isDead())
  47. {
  48. continue;
  49. }
  50. L2Attackable hater = ((L2Attackable) obj);
  51. if (hater.getHating(activeChar) == 0)
  52. {
  53. continue;
  54. }
  55. hater.addDamageHate(target, 0, hater.getHating(activeChar));
  56. }
  57. }
  58. @Override
  59. public L2SkillType[] getSkillIds()
  60. {
  61. return SKILL_IDS;
  62. }
  63. }