DispelBySlot.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import java.util.Map.Entry;
  21. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.effects.L2EffectType;
  24. import com.l2jserver.gameserver.model.skills.AbnormalType;
  25. import com.l2jserver.gameserver.model.skills.L2Skill;
  26. import com.l2jserver.gameserver.model.stats.Env;
  27. /**
  28. * Dispel By Slot effect.
  29. * @author Gnacik, Zoey76
  30. */
  31. public class DispelBySlot extends L2Effect
  32. {
  33. public DispelBySlot(Env env, EffectTemplate template)
  34. {
  35. super(env, template);
  36. }
  37. @Override
  38. public L2EffectType getEffectType()
  39. {
  40. return L2EffectType.NEGATE;
  41. }
  42. @Override
  43. public boolean isInstant()
  44. {
  45. return true;
  46. }
  47. @Override
  48. public boolean onStart()
  49. {
  50. final L2Skill skill = getSkill();
  51. if (skill.getNegateAbnormals().isEmpty())
  52. {
  53. return false;
  54. }
  55. for (L2Effect effect : getEffected().getAllEffects())
  56. {
  57. if (effect == null)
  58. {
  59. continue;
  60. }
  61. for (Entry<AbnormalType, Byte> negate : skill.getNegateAbnormals().entrySet())
  62. {
  63. if ((effect.getSkill().getAbnormalType() == negate.getKey()) && (negate.getValue() >= effect.getSkill().getAbnormalLvl()))
  64. {
  65. effect.exit();
  66. }
  67. }
  68. }
  69. return true;
  70. }
  71. }