12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.effects.EffectTemplate;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.stats.Env;
- import com.l2jserver.util.Rnd;
- /**
- * Cancel Debuff effect implementation.
- * @author UnAfraid
- */
- public class CancelDebuff extends L2Effect
- {
- public CancelDebuff(Env env, EffectTemplate template)
- {
- super(env, template);
- }
-
- @Override
- public boolean calcSuccess()
- {
- return true;
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.CANCEL_DEBUFF;
- }
-
- @Override
- public boolean onStart()
- {
- return cancel(getEffector(), getEffected(), getSkill(), getEffectTemplate().getEffectPower());
- }
-
- private static boolean cancel(L2Character caster, L2Character target, L2Skill skill, double baseRate)
- {
- if (target.isDead())
- {
- return false;
- }
-
- int count = 0;
- for (L2Effect e : target.getAllEffects())
- {
- if ((e == null) || !e.getSkill().isDebuff() || !e.getSkill().canBeDispeled())
- {
- continue;
- }
-
- // TODO: Unhardcode Poison of Death skill
- if (e.getSkill().getId() == 4082)
- {
- continue;
- }
-
- if (Rnd.get(100) > baseRate)
- {
- continue;
- }
-
- e.exit();
-
- count++;
- if (count >= skill.getMaxNegatedEffects())
- {
- break;
- }
- }
- return true;
- }
- }
|