QuestItems.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.itemhandlers;
  16. import com.l2jserver.gameserver.handler.IItemHandler;
  17. import com.l2jserver.gameserver.model.actor.L2Playable;
  18. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  19. import com.l2jserver.gameserver.model.items.L2Item;
  20. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  21. import com.l2jserver.gameserver.model.quest.Quest;
  22. import com.l2jserver.gameserver.model.quest.QuestState;
  23. /**
  24. * @author BiggBoss
  25. */
  26. public class QuestItems implements IItemHandler
  27. {
  28. @Override
  29. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceuse)
  30. {
  31. if(!(playable instanceof L2PcInstance))
  32. return false;
  33. L2PcInstance player = (L2PcInstance) playable;
  34. if(!player.destroyItem("Item Handler - QuestItems", item, player, true))
  35. return false;
  36. L2Item itm = item.getItem();
  37. for(Quest quest : itm.getQuestEvents())
  38. {
  39. QuestState state = player.getQuestState(quest.getName());
  40. if(state == null || !state.isStarted())
  41. continue;
  42. quest.notifyItemUse(itm, player);
  43. }
  44. return true;
  45. }
  46. }