MonasteryOfSilence.java 8.8 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package ai.group_template;
  20. import ai.npc.AbstractNpcAI;
  21. import com.l2jserver.gameserver.ai.CtrlIntention;
  22. import com.l2jserver.gameserver.model.L2Object;
  23. import com.l2jserver.gameserver.model.actor.L2Attackable;
  24. import com.l2jserver.gameserver.model.actor.L2Character;
  25. import com.l2jserver.gameserver.model.actor.L2Npc;
  26. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  27. import com.l2jserver.gameserver.model.effects.L2EffectType;
  28. import com.l2jserver.gameserver.model.holders.SkillHolder;
  29. import com.l2jserver.gameserver.model.skills.Skill;
  30. import com.l2jserver.gameserver.network.NpcStringId;
  31. import com.l2jserver.gameserver.network.clientpackets.Say2;
  32. /**
  33. * Monastery of Silence AI.
  34. * @author Kerberos, nonom
  35. */
  36. public final class MonasteryOfSilence extends AbstractNpcAI
  37. {
  38. // NPCs
  39. private static final int CAPTAIN = 18910; // Solina Knight Captain
  40. private static final int KNIGHT = 18909; // Solina Knights
  41. private static final int SCARECROW = 18912; // Scarecrow
  42. private static final int GUIDE = 22789; // Guide Solina
  43. private static final int SEEKER = 22790; // Seeker Solina
  44. private static final int SAVIOR = 22791; // Savior Solina
  45. private static final int ASCETIC = 22793; // Ascetic Solina
  46. private static final int[] DIVINITY_CLAN =
  47. {
  48. 22794, // Divinity Judge
  49. 22795, // Divinity Manager
  50. };
  51. // Skills
  52. private static final SkillHolder ORDEAL_STRIKE = new SkillHolder(6303, 1); // Trial of the Coup
  53. private static final SkillHolder LEADER_STRIKE = new SkillHolder(6304, 1); // Shock
  54. private static final SkillHolder SAVER_STRIKE = new SkillHolder(6305, 1); // Sacred Gnosis
  55. private static final SkillHolder SAVER_BLEED = new SkillHolder(6306, 1); // Solina Strike
  56. private static final SkillHolder LEARNING_MAGIC = new SkillHolder(6308, 1); // Opus of the Wave
  57. private static final SkillHolder STUDENT_CANCEL = new SkillHolder(6310, 1); // Loss of Quest
  58. private static final SkillHolder WARRIOR_THRUSTING = new SkillHolder(6311, 1); // Solina Thrust
  59. private static final SkillHolder KNIGHT_BLESS = new SkillHolder(6313, 1); // Solina Bless
  60. // Misc
  61. private static final NpcStringId[] DIVINITY_MSG =
  62. {
  63. NpcStringId.S1_WHY_WOULD_YOU_CHOOSE_THE_PATH_OF_DARKNESS,
  64. NpcStringId.S1_HOW_DARE_YOU_DEFY_THE_WILL_OF_EINHASAD
  65. };
  66. private static final NpcStringId[] SOLINA_KNIGHTS_MSG =
  67. {
  68. NpcStringId.PUNISH_ALL_THOSE_WHO_TREAD_FOOTSTEPS_IN_THIS_PLACE,
  69. NpcStringId.WE_ARE_THE_SWORD_OF_TRUTH_THE_SWORD_OF_SOLINA,
  70. NpcStringId.WE_RAISE_OUR_BLADES_FOR_THE_GLORY_OF_SOLINA
  71. };
  72. private MonasteryOfSilence()
  73. {
  74. super(MonasteryOfSilence.class.getSimpleName(), "ai/group_template");
  75. addSkillSeeId(DIVINITY_CLAN);
  76. addAttackId(KNIGHT, CAPTAIN, GUIDE, SEEKER, ASCETIC);
  77. addNpcHateId(GUIDE, SEEKER, SAVIOR, ASCETIC);
  78. addAggroRangeEnterId(GUIDE, SEEKER, SAVIOR, ASCETIC);
  79. addSpawnId(SCARECROW);
  80. }
  81. @Override
  82. public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  83. {
  84. switch (event)
  85. {
  86. case "TRAINING":
  87. {
  88. for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(400))
  89. {
  90. if ((getRandom(100) < 30) && character.isNpc() && !character.isDead() && !character.isInCombat())
  91. {
  92. if ((character.getId() == CAPTAIN) && (getRandom(100) < 10) && npc.isScriptValue(0))
  93. {
  94. final L2Npc captain = (L2Npc) character;
  95. broadcastNpcSay(captain, Say2.NPC_ALL, SOLINA_KNIGHTS_MSG[getRandom(SOLINA_KNIGHTS_MSG.length)]);
  96. captain.setScriptValue(1);
  97. startQuestTimer("TIMER", 10000, captain, null);
  98. }
  99. else if (character.getId() == KNIGHT)
  100. {
  101. character.setRunning();
  102. ((L2Attackable) character).addDamageHate(npc, 0, 100);
  103. character.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, npc, null);
  104. }
  105. }
  106. }
  107. break;
  108. }
  109. case "DO_CAST":
  110. {
  111. if ((npc != null) && (player != null) && (getRandom(100) < 3))
  112. {
  113. if (npc.checkDoCastConditions(STUDENT_CANCEL.getSkill()))
  114. {
  115. npc.setTarget(player);
  116. npc.doCast(STUDENT_CANCEL.getSkill());
  117. }
  118. npc.setScriptValue(0);
  119. }
  120. break;
  121. }
  122. case "TIMER":
  123. {
  124. if (npc != null)
  125. {
  126. npc.setScriptValue(0);
  127. }
  128. break;
  129. }
  130. }
  131. return super.onAdvEvent(event, npc, player);
  132. }
  133. @Override
  134. public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
  135. {
  136. final L2Attackable mob = (L2Attackable) npc;
  137. switch (npc.getId())
  138. {
  139. case KNIGHT:
  140. {
  141. if ((getRandom(100) < 10) && (mob.getMostHated() == player) && mob.checkDoCastConditions(WARRIOR_THRUSTING.getSkill()))
  142. {
  143. npc.setTarget(player);
  144. npc.doCast(WARRIOR_THRUSTING.getSkill());
  145. }
  146. break;
  147. }
  148. case CAPTAIN:
  149. {
  150. if ((getRandom(100) < 20) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.5)) && npc.isScriptValue(0))
  151. {
  152. if (npc.checkDoCastConditions(KNIGHT_BLESS.getSkill()))
  153. {
  154. npc.setTarget(npc);
  155. npc.doCast(KNIGHT_BLESS.getSkill());
  156. }
  157. npc.setScriptValue(1);
  158. broadcastNpcSay(npc, Say2.ALL, NpcStringId.FOR_THE_GLORY_OF_SOLINA);
  159. final L2Attackable knight = (L2Attackable) addSpawn(KNIGHT, npc);
  160. attackPlayer(knight, player);
  161. }
  162. break;
  163. }
  164. case GUIDE:
  165. {
  166. if ((getRandom(100) < 3) && (mob.getMostHated() == player) && npc.checkDoCastConditions(ORDEAL_STRIKE.getSkill()))
  167. {
  168. npc.setTarget(player);
  169. npc.doCast(ORDEAL_STRIKE.getSkill());
  170. }
  171. break;
  172. }
  173. case SEEKER:
  174. {
  175. if ((getRandom(100) < 33) && (mob.getMostHated() == player) && npc.checkDoCastConditions(SAVER_STRIKE.getSkill()))
  176. {
  177. npc.setTarget(npc);
  178. npc.doCast(SAVER_STRIKE.getSkill());
  179. }
  180. break;
  181. }
  182. case ASCETIC:
  183. {
  184. if ((mob.getMostHated() == player) && npc.isScriptValue(0))
  185. {
  186. npc.setScriptValue(1);
  187. startQuestTimer("DO_CAST", 20000, npc, player);
  188. }
  189. break;
  190. }
  191. }
  192. return super.onAttack(npc, player, damage, isSummon);
  193. }
  194. @Override
  195. public boolean onNpcHate(L2Attackable mob, L2PcInstance player, boolean isSummon)
  196. {
  197. return player.getActiveWeaponInstance() != null;
  198. }
  199. @Override
  200. public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
  201. {
  202. if (player.getActiveWeaponInstance() != null)
  203. {
  204. SkillHolder skill = null;
  205. switch (npc.getId())
  206. {
  207. case GUIDE:
  208. {
  209. if (getRandom(100) < 3)
  210. {
  211. skill = LEADER_STRIKE;
  212. }
  213. break;
  214. }
  215. case SEEKER:
  216. {
  217. skill = SAVER_BLEED;
  218. break;
  219. }
  220. case SAVIOR:
  221. {
  222. skill = LEARNING_MAGIC;
  223. break;
  224. }
  225. case ASCETIC:
  226. {
  227. if (getRandom(100) < 3)
  228. {
  229. skill = STUDENT_CANCEL;
  230. }
  231. if (npc.isScriptValue(0))
  232. {
  233. npc.setScriptValue(1);
  234. startQuestTimer("DO_CAST", 20000, npc, player);
  235. }
  236. break;
  237. }
  238. }
  239. if ((skill != null) && npc.checkDoCastConditions(skill.getSkill()))
  240. {
  241. npc.setTarget(player);
  242. npc.doCast(skill.getSkill());
  243. }
  244. if (!npc.isInCombat())
  245. {
  246. broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_CANNOT_CARRY_A_WEAPON_WITHOUT_AUTHORIZATION);
  247. }
  248. attackPlayer((L2Attackable) npc, player);
  249. }
  250. return super.onAggroRangeEnter(npc, player, isSummon);
  251. }
  252. @Override
  253. public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
  254. {
  255. if (skill.hasEffectType(L2EffectType.AGGRESSION) && (targets.length != 0))
  256. {
  257. for (L2Object obj : targets)
  258. {
  259. if (obj.equals(npc))
  260. {
  261. broadcastNpcSay(npc, Say2.NPC_ALL, DIVINITY_MSG[getRandom(DIVINITY_MSG.length)], caster.getName());
  262. attackPlayer((L2Attackable) npc, caster);
  263. break;
  264. }
  265. }
  266. }
  267. return super.onSkillSee(npc, caster, skill, targets, isSummon);
  268. }
  269. @Override
  270. public String onSpawn(L2Npc npc)
  271. {
  272. npc.setIsInvul(true);
  273. npc.disableCoreAI(true);
  274. startQuestTimer("TRAINING", 30000, npc, null, true);
  275. return super.onSpawn(npc);
  276. }
  277. public static void main(String[] args)
  278. {
  279. new MonasteryOfSilence();
  280. }
  281. }