QuestItems.java 2.1 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.itemhandlers;
  20. import com.l2jserver.gameserver.handler.IItemHandler;
  21. import com.l2jserver.gameserver.model.actor.L2Playable;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.items.L2Item;
  24. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  25. import com.l2jserver.gameserver.model.quest.Quest;
  26. import com.l2jserver.gameserver.model.quest.QuestState;
  27. import com.l2jserver.gameserver.network.SystemMessageId;
  28. /**
  29. * @author BiggBoss
  30. */
  31. public class QuestItems implements IItemHandler
  32. {
  33. @Override
  34. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceuse)
  35. {
  36. if (!playable.isPlayer())
  37. {
  38. playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
  39. return false;
  40. }
  41. L2PcInstance player = playable.getActingPlayer();
  42. if (!player.destroyItem("Item Handler - QuestItems", item, player, true))
  43. {
  44. return false;
  45. }
  46. final L2Item itm = item.getItem();
  47. if (itm.getQuestEvents() == null)
  48. {
  49. _log.warning(QuestItems.class.getSimpleName() + ": Null list for item handler QuestItems!");
  50. return false;
  51. }
  52. for (Quest quest : itm.getQuestEvents())
  53. {
  54. QuestState state = player.getQuestState(quest.getName());
  55. if ((state == null) || !state.isStarted())
  56. {
  57. continue;
  58. }
  59. quest.notifyItemUse(itm, player);
  60. }
  61. return true;
  62. }
  63. }