Book.java 2.2 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.itemhandlers;
  20. import com.l2jserver.gameserver.cache.HtmCache;
  21. import com.l2jserver.gameserver.handler.IItemHandler;
  22. import com.l2jserver.gameserver.model.actor.L2Playable;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  25. import com.l2jserver.gameserver.network.SystemMessageId;
  26. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  27. import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
  28. public class Book implements IItemHandler
  29. {
  30. @Override
  31. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
  32. {
  33. if (!playable.isPlayer())
  34. {
  35. playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
  36. return false;
  37. }
  38. L2PcInstance activeChar = (L2PcInstance) playable;
  39. final int itemId = item.getItemId();
  40. String filename = "data/html/help/" + itemId + ".htm";
  41. String content = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), filename);
  42. if (content == null)
  43. {
  44. NpcHtmlMessage html = new NpcHtmlMessage(1);
  45. html.setHtml("<html><body>My Text is missing:<br>" + filename + "</body></html>");
  46. activeChar.sendPacket(html);
  47. }
  48. else
  49. {
  50. NpcHtmlMessage itemReply = new NpcHtmlMessage(5, itemId);
  51. itemReply.setHtml(content);
  52. itemReply.disableValidation();
  53. activeChar.sendPacket(itemReply);
  54. }
  55. activeChar.sendPacket(ActionFailed.STATIC_PACKET);
  56. return true;
  57. }
  58. }