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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.usercommandhandlers;
- import com.l2jserver.gameserver.handler.IUserCommandHandler;
- import com.l2jserver.gameserver.instancemanager.MapRegionManager;
- import com.l2jserver.gameserver.instancemanager.ZoneManager;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.base.Race;
- import com.l2jserver.gameserver.model.zone.type.L2RespawnZone;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- public class Loc implements IUserCommandHandler
- {
- private static final int[] COMMAND_IDS =
- {
- 0
- };
-
- /**
- *
- * @see com.l2jserver.gameserver.handler.IUserCommandHandler#useUserCommand(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance)
- */
- public boolean useUserCommand(int id, L2PcInstance activeChar)
- {
- int region;
- L2RespawnZone zone = ZoneManager.getInstance().getZone(activeChar, L2RespawnZone.class);
-
- if (zone != null)
- region = MapRegionManager.getInstance().getRestartRegion(activeChar, zone.getAllRespawnPoints().get(Race.Human)).getLocId();
- else
- region = MapRegionManager.getInstance().getMapRegionLocId(activeChar);
-
- SystemMessage sm = SystemMessage.getSystemMessage(region);
- if(sm.getSystemMessageId().getParamCount() == 3)
- {
- sm.addNumber(activeChar.getX());
- sm.addNumber(activeChar.getY());
- sm.addNumber(activeChar.getZ());
- }
- activeChar.sendPacket(sm);
- return true;
- }
-
- /**
- *
- * @see com.l2jserver.gameserver.handler.IUserCommandHandler#getUserCommandList()
- */
- public int[] getUserCommandList()
- {
- return COMMAND_IDS;
- }
- }
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