ChatPetition.java 2.2 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.chathandlers;
  16. import com.l2jserver.Config;
  17. import com.l2jserver.gameserver.handler.IChatHandler;
  18. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  19. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  20. import com.l2jserver.gameserver.network.SystemMessageId;
  21. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  22. import com.l2jserver.gameserver.util.Util;
  23. /**
  24. * A chat handler
  25. *
  26. * @author durgus
  27. */
  28. public class ChatPetition implements IChatHandler
  29. {
  30. private static final int[] COMMAND_IDS =
  31. {
  32. 6,
  33. 7
  34. };
  35. /**
  36. * Handle chat type 'petition player'
  37. * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
  38. */
  39. public void handleChat(int type, L2PcInstance activeChar, String target, String text)
  40. {
  41. if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
  42. {
  43. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED));
  44. return;
  45. }
  46. if (!PetitionManager.getInstance().isPlayerInConsultation(activeChar))
  47. {
  48. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_ARE_NOT_IN_PETITION_CHAT));
  49. return;
  50. }
  51. PetitionManager.getInstance().sendActivePetitionMessage(activeChar, text);
  52. }
  53. /**
  54. * Returns the chat types registered to this handler
  55. * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
  56. */
  57. public int[] getChatTypeList()
  58. {
  59. return COMMAND_IDS;
  60. }
  61. }