ChatParty.java 2.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.chathandlers;
  16. import com.l2jserver.Config;
  17. import com.l2jserver.gameserver.handler.IChatHandler;
  18. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  19. import com.l2jserver.gameserver.network.SystemMessageId;
  20. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  21. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  22. import com.l2jserver.gameserver.util.Util;
  23. /**
  24. * A chat handler
  25. *
  26. * @author durgus
  27. */
  28. public class ChatParty implements IChatHandler
  29. {
  30. private static final int[] COMMAND_IDS =
  31. {
  32. 3
  33. };
  34. /**
  35. * Handle chat type 'party'
  36. * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
  37. */
  38. public void handleChat(int type, L2PcInstance activeChar, String target, String text)
  39. {
  40. if (activeChar.isInParty())
  41. {
  42. if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
  43. {
  44. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED));
  45. return;
  46. }
  47. CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
  48. activeChar.getParty().broadcastCSToPartyMembers(cs, activeChar);
  49. }
  50. }
  51. /**
  52. * Returns the chat types registered to this handler
  53. * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
  54. */
  55. public int[] getChatTypeList()
  56. {
  57. return COMMAND_IDS;
  58. }
  59. }