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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package events.GiftOfVitality;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.event.LongTimeEvent;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.quest.QuestState;
- import com.l2jserver.gameserver.model.quest.State;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * Gift of Vitality event AI.
- * @author Gnacik, Adry_85
- */
- public final class GiftOfVitality extends LongTimeEvent
- {
- // NPC
- private static final int STEVE_SHYAGEL = 4306;
- // Skills
- private static final SkillHolder GIFT_OF_VITALITY = new SkillHolder(23179, 1);
- private static final SkillHolder JOY_OF_VITALITY = new SkillHolder(23180, 1);
-
- private static SkillHolder[] FIGHTER_SKILLS =
- {
- new SkillHolder(5627, 1), // Wind Walk
- new SkillHolder(5628, 1), // Shield
- new SkillHolder(5637, 1), // Magic Barrier
- new SkillHolder(5629, 1), // Bless the Body
- new SkillHolder(5630, 1), // Vampiric Rage
- new SkillHolder(5631, 1), // Regeneration
- new SkillHolder(5632, 1), // Haste
- };
-
- private static SkillHolder[] MAGE_SKILLS =
- {
- new SkillHolder(5627, 1), // Wind Walk
- new SkillHolder(5628, 1), // Shield
- new SkillHolder(5637, 1), // Magic Barrier
- new SkillHolder(5633, 1), // Bless the Soul
- new SkillHolder(5634, 1), // Acumen
- new SkillHolder(5635, 1), // Concentration
- new SkillHolder(5636, 1), // Empower
- };
-
- private static SkillHolder[] SERVITOR_SKILLS =
- {
- new SkillHolder(5627, 1), // Wind Walk
- new SkillHolder(5628, 1), // Shield
- new SkillHolder(5637, 1), // Magic Barrier
- new SkillHolder(5629, 1), // Bless the Body
- new SkillHolder(5633, 1), // Bless the Soul
- new SkillHolder(5630, 1), // Vampiric Rage
- new SkillHolder(5634, 1), // Acumen
- new SkillHolder(5631, 1), // Regeneration
- new SkillHolder(5635, 1), // Concentration
- new SkillHolder(5632, 1), // Haste
- new SkillHolder(5636, 1), // Empower
- };
-
- private GiftOfVitality()
- {
- super(GiftOfVitality.class.getSimpleName(), "events");
- addStartNpc(STEVE_SHYAGEL);
- addFirstTalkId(STEVE_SHYAGEL);
- addTalkId(STEVE_SHYAGEL);
- }
-
- // Misc
- private static final int HOURS = 5; // Reuse between buffs
- private static final int MIN_LEVEL = 75;
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- String htmltext = event;
- QuestState st = getQuestState(player, false);
-
- switch (event)
- {
- case "vitality":
- {
- long _reuse = 0;
- String _streuse = st.get("reuse");
- if (_streuse != null)
- {
- _reuse = Long.parseLong(_streuse);
- }
- if (_reuse > System.currentTimeMillis())
- {
- long remainingTime = (_reuse - System.currentTimeMillis()) / 1000;
- int hours = (int) (remainingTime / 3600);
- int minutes = (int) ((remainingTime % 3600) / 60);
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.AVAILABLE_AFTER_S1_S2_HOURS_S3_MINUTES);
- sm.addSkillName(23179);
- sm.addInt(hours);
- sm.addInt(minutes);
- player.sendPacket(sm);
- htmltext = "4306-notime.htm";
- }
- else
- {
- player.doCast(GIFT_OF_VITALITY.getSkill());
- player.doSimultaneousCast(JOY_OF_VITALITY.getSkill());
- st.setState(State.STARTED);
- st.set("reuse", String.valueOf(System.currentTimeMillis() + (HOURS * 3600000)));
- htmltext = "4306-okvitality.htm";
- }
- break;
- }
- case "memories_player":
- {
- if (player.getLevel() <= MIN_LEVEL)
- {
- htmltext = "4306-nolevel.htm";
- }
- else
- {
- final SkillHolder[] skills = (player.isMageClass()) ? MAGE_SKILLS : FIGHTER_SKILLS;
- npc.setTarget(player);
- for (SkillHolder sk : skills)
- {
- npc.doCast(sk.getSkill());
- }
- htmltext = "4306-okbuff.htm";
- }
- break;
- }
- case "memories_summon":
- {
- if (player.getLevel() <= MIN_LEVEL)
- {
- htmltext = "4306-nolevel.htm";
- }
- else if (!player.hasServitor())
- {
- htmltext = "4306-nosummon.htm";
- }
- else
- {
- npc.setTarget(player.getSummon());
- for (SkillHolder sk : SERVITOR_SKILLS)
- {
- npc.doCast(sk.getSkill());
- }
- htmltext = "4306-okbuff.htm";
- }
- break;
- }
- }
- return htmltext;
- }
-
- @Override
- public String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- if (player.getQuestState(getName()) == null)
- {
- newQuestState(player);
- }
- return "4306.htm";
- }
-
- public static void main(String[] args)
- {
- new GiftOfVitality();
- }
- }
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