StakatoNest.java 7.6 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package ai.group_template;
  20. import java.util.List;
  21. import ai.npc.AbstractNpcAI;
  22. import com.l2jserver.gameserver.ai.CtrlIntention;
  23. import com.l2jserver.gameserver.datatables.SkillData;
  24. import com.l2jserver.gameserver.model.L2Object;
  25. import com.l2jserver.gameserver.model.actor.L2Attackable;
  26. import com.l2jserver.gameserver.model.actor.L2Npc;
  27. import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
  28. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  29. import com.l2jserver.gameserver.model.skills.Skill;
  30. import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
  31. import com.l2jserver.gameserver.util.Broadcast;
  32. import com.l2jserver.gameserver.util.Util;
  33. /**
  34. * Stakato Nest AI.
  35. * @author Gnacik
  36. */
  37. public class StakatoNest extends AbstractNpcAI
  38. {
  39. // @formatter:off
  40. // List of all mobs just for register
  41. private static final int[] STAKATO_MOBS =
  42. {
  43. 18793, 18794, 18795, 18796, 18797, 18798, 22617, 22618, 22619, 22620,
  44. 22621, 22622, 22623, 22624, 22625, 22626, 22627, 22628, 22629, 22630,
  45. 22631, 22632, 22633, 25667
  46. };
  47. // Coocons
  48. private static final int[] COCOONS =
  49. {
  50. 18793, 18794, 18795, 18796, 18797, 18798
  51. };
  52. // @formatter:on
  53. // Cannibalistic Stakato Leader
  54. private static final int STAKATO_LEADER = 22625;
  55. // Spike Stakato Nurse
  56. private static final int STAKATO_NURSE = 22630;
  57. // Spike Stakato Nurse (Changed)
  58. private static final int STAKATO_NURSE_2 = 22631;
  59. // Spiked Stakato Baby
  60. private static final int STAKATO_BABY = 22632;
  61. // Spiked Stakato Captain
  62. private static final int STAKATO_CAPTAIN = 22629;
  63. // Female Spiked Stakato
  64. private static final int STAKATO_FEMALE = 22620;
  65. // Male Spiked Stakato
  66. private static final int STAKATO_MALE = 22621;
  67. // Male Spiked Stakato (Changed)
  68. private static final int STAKATO_MALE_2 = 22622;
  69. // Spiked Stakato Guard
  70. private static final int STAKATO_GUARD = 22619;
  71. // Cannibalistic Stakato Chief
  72. private static final int STAKATO_CHIEF = 25667;
  73. // Growth Accelerator
  74. private static final int GROWTH_ACCELERATOR = 2905;
  75. // Small Stakato Cocoon
  76. private static final int SMALL_COCOON = 14833;
  77. // Large Stakato Cocoon
  78. private static final int LARGE_COCOON = 14834;
  79. private StakatoNest()
  80. {
  81. super(StakatoNest.class.getSimpleName(), "ai/group_template");
  82. registerMobs(STAKATO_MOBS);
  83. }
  84. @Override
  85. public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
  86. {
  87. L2MonsterInstance mob = (L2MonsterInstance) npc;
  88. if ((mob.getId() == STAKATO_LEADER) && (getRandom(1000) < 100) && (mob.getCurrentHp() < (mob.getMaxHp() * 0.3)))
  89. {
  90. L2MonsterInstance _follower = checkMinion(npc);
  91. if (_follower != null)
  92. {
  93. double _hp = _follower.getCurrentHp();
  94. if (_hp > (_follower.getMaxHp() * 0.3))
  95. {
  96. mob.abortAttack();
  97. mob.abortCast();
  98. mob.setHeading(Util.calculateHeadingFrom(mob, _follower));
  99. mob.doCast(SkillData.getInstance().getSkill(4484, 1));
  100. mob.setCurrentHp(mob.getCurrentHp() + _hp);
  101. _follower.doDie(_follower);
  102. _follower.deleteMe();
  103. }
  104. }
  105. }
  106. return super.onAttack(npc, attacker, damage, isSummon);
  107. }
  108. @Override
  109. public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
  110. {
  111. L2MonsterInstance monster;
  112. switch (npc.getId())
  113. {
  114. case STAKATO_NURSE:
  115. monster = checkMinion(npc);
  116. if (monster != null)
  117. {
  118. Broadcast.toSelfAndKnownPlayers(npc, new MagicSkillUse(npc, 2046, 1, 1000, 0));
  119. for (int i = 0; i < 3; i++)
  120. {
  121. L2Npc _spawned = addSpawn(STAKATO_CAPTAIN, monster, true);
  122. attackPlayer(killer, _spawned);
  123. }
  124. }
  125. break;
  126. case STAKATO_BABY:
  127. monster = ((L2MonsterInstance) npc).getLeader();
  128. if ((monster != null) && !monster.isDead())
  129. {
  130. startQuestTimer("nurse_change", 5000, monster, killer);
  131. }
  132. break;
  133. case STAKATO_MALE:
  134. monster = checkMinion(npc);
  135. if (monster != null)
  136. {
  137. Broadcast.toSelfAndKnownPlayers(npc, new MagicSkillUse(npc, 2046, 1, 1000, 0));
  138. for (int i = 0; i < 3; i++)
  139. {
  140. L2Npc _spawned = addSpawn(STAKATO_GUARD, monster, true);
  141. attackPlayer(killer, _spawned);
  142. }
  143. }
  144. break;
  145. case STAKATO_FEMALE:
  146. monster = ((L2MonsterInstance) npc).getLeader();
  147. if ((monster != null) && !monster.isDead())
  148. {
  149. startQuestTimer("male_change", 5000, monster, killer);
  150. }
  151. break;
  152. case STAKATO_CHIEF:
  153. if (killer.isInParty())
  154. {
  155. List<L2PcInstance> party = killer.getParty().getMembers();
  156. for (L2PcInstance member : party)
  157. {
  158. giveCocoon(member, npc);
  159. }
  160. }
  161. else
  162. {
  163. giveCocoon(killer, npc);
  164. }
  165. break;
  166. }
  167. return super.onKill(npc, killer, isSummon);
  168. }
  169. @Override
  170. public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
  171. {
  172. if (Util.contains(COCOONS, npc.getId()) && Util.contains(targets, npc) && (skill.getId() == GROWTH_ACCELERATOR))
  173. {
  174. npc.doDie(caster);
  175. L2Npc spawned = addSpawn(STAKATO_CHIEF, npc.getX(), npc.getY(), npc.getZ(), Util.calculateHeadingFrom(npc, caster), false, 0, true);
  176. attackPlayer(caster, spawned);
  177. }
  178. return super.onSkillSee(npc, caster, skill, targets, isSummon);
  179. }
  180. @Override
  181. public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  182. {
  183. if ((npc == null) || (player == null) || npc.isDead())
  184. {
  185. return null;
  186. }
  187. int npcId = 0;
  188. switch (event)
  189. {
  190. case "nurse_change":
  191. npcId = STAKATO_NURSE_2;
  192. break;
  193. case "male_change":
  194. npcId = STAKATO_MALE_2;
  195. break;
  196. }
  197. if (npcId > 0)
  198. {
  199. npc.getSpawn().decreaseCount(npc);
  200. npc.deleteMe();
  201. L2Npc _spawned = addSpawn(npcId, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), false, 0, true);
  202. attackPlayer(player, _spawned);
  203. }
  204. return super.onAdvEvent(event, npc, player);
  205. }
  206. private static L2MonsterInstance checkMinion(L2Npc npc)
  207. {
  208. L2MonsterInstance mob = (L2MonsterInstance) npc;
  209. if (mob.hasMinions())
  210. {
  211. List<L2MonsterInstance> minion = mob.getMinionList().getSpawnedMinions();
  212. if ((minion != null) && !minion.isEmpty() && (minion.get(0) != null) && !minion.get(0).isDead())
  213. {
  214. return minion.get(0);
  215. }
  216. }
  217. return null;
  218. }
  219. private static void attackPlayer(L2PcInstance player, L2Npc npc)
  220. {
  221. if ((npc != null) && (player != null))
  222. {
  223. ((L2Attackable) npc).setIsRunning(true);
  224. ((L2Attackable) npc).addDamageHate(player, 0, 999);
  225. ((L2Attackable) npc).getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
  226. }
  227. }
  228. private static void giveCocoon(L2PcInstance player, L2Npc npc)
  229. {
  230. player.addItem("StakatoCocoon", ((getRandom(100) > 80) ? LARGE_COCOON : SMALL_COCOON), 1, npc, true);
  231. }
  232. public static void main(String[] args)
  233. {
  234. new StakatoNest();
  235. }
  236. }