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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.network.NpcStringId;
- import com.l2jserver.gameserver.network.clientpackets.Say2;
- /**
- * Prison Guards AI.
- * @author St3eT
- */
- public final class PrisonGuards extends AbstractNpcAI
- {
- // NPCs
- private static final int GUARD_HEAD = 18367; // Prison Guard
- private static final int GUARD = 18368; // Prison Guard
- // Item
- private static final int STAMP = 10013; // Race Stamp
- // Skills
- private static final int TIMER = 5239; // Event Timer
- private static final SkillHolder STONE = new SkillHolder(4578, 1); // Petrification
- private static final SkillHolder SILENCE = new SkillHolder(4098, 9); // Silence
-
- private PrisonGuards()
- {
- super(PrisonGuards.class.getSimpleName(), "ai/group_template");
- addAttackId(GUARD_HEAD, GUARD);
- addSpawnId(GUARD_HEAD, GUARD);
- addNpcHateId(GUARD);
- addSkillSeeId(GUARD);
- addSpellFinishedId(GUARD_HEAD, GUARD);
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- if (event.equals("CLEAR_STATUS"))
- {
- npc.setScriptValue(0);
- }
- else if (event.equals("CHECK_HOME"))
- {
- if ((npc.calculateDistance(npc.getSpawn().getLocation(), false, false) > 10) && !npc.isInCombat() && !npc.isDead())
- {
- npc.teleToLocation(npc.getSpawn().getLocation());
- }
- startQuestTimer("CHECK_HOME", 30000, npc, null);
- }
- return super.onAdvEvent(event, npc, player);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
- {
- if (npc.getId() == GUARD_HEAD)
- {
- if (player.isAffectedBySkill(TIMER))
- {
- if ((getRandom(100) < 10) && (npc.calculateDistance(player, true, false) < 100))
- {
- if ((getQuestItemsCount(player, STAMP) <= 3) && npc.isScriptValue(0))
- {
- giveItems(player, STAMP, 1);
- npc.setScriptValue(1);
- startQuestTimer("CLEAR_STATUS", 600000, npc, null);
- }
- }
- }
- else
- {
- npc.setTarget(player);
- npc.doCast(STONE.getSkill());
- broadcastNpcSay(npc, Say2.ALL, NpcStringId.ITS_NOT_EASY_TO_OBTAIN);
- }
- }
- else
- {
- if (!player.isAffectedBySkill(TIMER) && (npc.calculateDistance(npc.getSpawn().getLocation(), false, false) < 2000))
- {
- npc.setTarget(player);
- npc.doCast(STONE.getSkill());
- broadcastNpcSay(npc, Say2.ALL, NpcStringId.YOURE_OUT_OF_YOUR_MIND_COMING_HERE);
- }
- }
- return super.onAttack(npc, player, damage, isSummon);
- }
-
- @Override
- public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
- {
- if (!caster.isAffectedBySkill(TIMER))
- {
- npc.setTarget(caster);
- npc.doCast(SILENCE.getSkill());
- }
- return super.onSkillSee(npc, caster, skill, targets, isSummon);
- }
-
- @Override
- public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
- {
- if ((skill == SILENCE.getSkill()) || (skill == STONE.getSkill()))
- {
- ((L2Attackable) npc).clearAggroList();
- npc.setTarget(npc);
- }
- return super.onSpellFinished(npc, player, skill);
- }
-
- @Override
- public boolean onNpcHate(L2Attackable mob, L2PcInstance player, boolean isSummon)
- {
- return player.isAffectedBySkill(TIMER);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- if (npc.getId() == GUARD_HEAD)
- {
- npc.setIsImmobilized(true);
- npc.setIsInvul(true);
- }
- else
- {
- npc.setIsNoRndWalk(true);
- cancelQuestTimer("CHECK_HOME", npc, null);
- startQuestTimer("CHECK_HOME", 30000, npc, null);
- }
- return super.onSpawn(npc);
- }
-
- public static void main(String[] args)
- {
- new PrisonGuards();
- }
- }
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