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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package hellbound.AnomicFoundry;
- import java.util.Map;
- import javolution.util.FastMap;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.datatables.SpawnTable;
- import com.l2jserver.gameserver.instancemanager.HellboundManager;
- import com.l2jserver.gameserver.model.L2Spawn;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.network.NpcStringId;
- import com.l2jserver.gameserver.network.clientpackets.Say2;
- import com.l2jserver.gameserver.network.serverpackets.NpcSay;
- /**
- * @author GKR
- */
- public class AnomicFoundry extends Quest
- {
- private static int LABORER = 22396;
- private static int FOREMAN = 22397;
- private static int LESSER_EVIL = 22398;
- private static int GREATER_EVIL = 22399;
-
- // npcId, x, y, z, heading, max count
- private static int[][] SPAWNS =
- {
- {
- LESSER_EVIL,
- 27883,
- 248613,
- -3209,
- -13248,
- 5
- },
- {
- LESSER_EVIL,
- 26142,
- 246442,
- -3216,
- 7064,
- 5
- },
- {
- LESSER_EVIL,
- 27335,
- 246217,
- -3668,
- -7992,
- 5
- },
- {
- LESSER_EVIL,
- 28486,
- 245913,
- -3698,
- 0,
- 10
- },
- {
- GREATER_EVIL,
- 28684,
- 244118,
- -3700,
- -22560,
- 10
- }
- };
-
- private int respawnTime = 60000;
- private final int respawnMin = 20000;
- private final int respawnMax = 300000;
-
- private final int[] _spawned =
- {
- 0,
- 0,
- 0,
- 0,
- 0
- };
- private final Map<Integer, Integer> _atkIndex = new FastMap<>();
-
- public AnomicFoundry(int questId, String name, String descr)
- {
- super(questId, name, descr);
-
- addAggroRangeEnterId(LABORER);
- addAttackId(LABORER);
- addKillId(LABORER);
- addKillId(LESSER_EVIL);
- addKillId(GREATER_EVIL);
- addSpawnId(LABORER);
- addSpawnId(LESSER_EVIL);
- addSpawnId(GREATER_EVIL);
-
- startQuestTimer("make_spawn_1", respawnTime, null, null);
- }
-
- @Override
- public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- if (event.equalsIgnoreCase("make_spawn_1"))
- {
- if (HellboundManager.getInstance().getLevel() >= 10)
- {
- int idx = getRandom(3);
- if (_spawned[idx] < SPAWNS[idx][5])
- {
- addSpawn(SPAWNS[idx][0], SPAWNS[idx][1], SPAWNS[idx][2], SPAWNS[idx][3], SPAWNS[idx][4], false, 0, false);
- respawnTime += 10000;
- }
- startQuestTimer("make_spawn_1", respawnTime, null, null);
- }
- }
-
- else if (event.equalsIgnoreCase("make_spawn_2"))
- {
- if (_spawned[4] < SPAWNS[4][5])
- {
- addSpawn(SPAWNS[4][0], SPAWNS[4][1], SPAWNS[4][2], SPAWNS[4][3], SPAWNS[4][4], false, 0, false);
- }
- }
-
- else if (event.equalsIgnoreCase("return_laborer"))
- {
- if ((npc != null) && !npc.isDead())
- {
- ((L2Attackable) npc).returnHome();
- }
- }
-
- else if (event.equalsIgnoreCase("reset_respawn_time"))
- {
- respawnTime = 60000;
- }
-
- return null;
- }
-
- @Override
- public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
- {
- if (getRandom(10000) < 2000)
- {
- requestHelp(npc, player, 500, FOREMAN);
- requestHelp(npc, player, 500, LESSER_EVIL);
- requestHelp(npc, player, 500, GREATER_EVIL);
- }
-
- return super.onAggroRangeEnter(npc, player, isSummon);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
- {
- int atkIndex = _atkIndex.containsKey(npc.getObjectId()) ? _atkIndex.get(npc.getObjectId()) : 0;
- if (atkIndex == 0)
- {
- npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.ENEMY_INVASION_HURRY_UP));
- cancelQuestTimer("return_laborer", npc, null);
- startQuestTimer("return_laborer", 60000, npc, null);
-
- if (respawnTime > respawnMin)
- {
- respawnTime -= 5000;
- }
- else if ((respawnTime <= respawnMin) && (getQuestTimer("reset_respawn_time", null, null) == null))
- {
- startQuestTimer("reset_respawn_time", 600000, null, null);
- }
- }
-
- if (getRandom(10000) < 2000)
- {
- atkIndex++;
- _atkIndex.put(npc.getObjectId(), atkIndex);
- requestHelp(npc, attacker, 1000 * atkIndex, FOREMAN);
- requestHelp(npc, attacker, 1000 * atkIndex, LESSER_EVIL);
- requestHelp(npc, attacker, 1000 * atkIndex, GREATER_EVIL);
- if (getRandom(10) < 1)
- {
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location((npc.getX() + getRandom(-800, 800)), (npc.getY() + getRandom(-800, 800)), npc.getZ(), npc.getHeading()));
- }
- }
-
- return super.onAttack(npc, attacker, damage, isSummon, skill);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- if (getSpawnGroup(npc) >= 0)
- {
- _spawned[getSpawnGroup(npc)]--;
- SpawnTable.getInstance().deleteSpawn(npc.getSpawn(), false);
- }
-
- else if (npc.getId() == LABORER)
- {
- if (getRandom(10000) < 8000)
- {
- npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.PROCESS_SHOULDNT_BE_DELAYED_BECAUSE_OF_ME));
- if (respawnTime < respawnMax)
- {
- respawnTime += 10000;
- }
- else if ((respawnTime >= respawnMax) && (getQuestTimer("reset_respawn_time", null, null) == null))
- {
- startQuestTimer("reset_respawn_time", 600000, null, null);
- }
- }
- _atkIndex.remove(npc.getObjectId());
- }
-
- return super.onKill(npc, killer, isSummon);
- }
-
- @Override
- public final String onSpawn(L2Npc npc)
- {
- if (!npc.isTeleporting())
- {
- SpawnTable.getInstance().addNewSpawn(npc.getSpawn(), false);
- if (getSpawnGroup(npc) >= 0)
- {
- _spawned[getSpawnGroup(npc)]++;
- }
-
- if (npc.getId() == LABORER)
- {
- npc.setIsNoRndWalk(true);
- }
- }
-
- else
- {
- if ((getSpawnGroup(npc) >= 0) && (getSpawnGroup(npc) <= 2))
- {
- _spawned[getSpawnGroup(npc)]--;
- SpawnTable.getInstance().deleteSpawn(npc.getSpawn(), false);
- npc.scheduleDespawn(100);
- if (_spawned[3] < SPAWNS[3][5])
- {
- addSpawn(SPAWNS[3][0], SPAWNS[3][1], SPAWNS[3][2], SPAWNS[3][3], SPAWNS[3][4], false, 0, false);
- }
- }
- else if (getSpawnGroup(npc) == 3)
- {
- // Announcements.getInstance().announceToAll("Greater spawn is added");
- startQuestTimer("make_spawn_2", respawnTime * 2, null, null);
- _spawned[3]--;
- SpawnTable.getInstance().deleteSpawn(npc.getSpawn(), false);
- npc.scheduleDespawn(100);
- }
- }
-
- return super.onSpawn(npc);
- }
-
- private static int getSpawnGroup(L2Npc npc)
- {
- final int coordX = npc.getSpawn().getX();
- final int coordY = npc.getSpawn().getY();
- final int npcId = npc.getId();
-
- for (int i = 0; i < 5; i++)
- {
- if ((SPAWNS[i][0] == npcId) && (SPAWNS[i][1] == coordX) && (SPAWNS[i][2] == coordY))
- {
- return i;
- }
- }
- return -1;
- }
-
- // Zoey76: TODO: This should be done with onFactionCall(..)
- private static void requestHelp(L2Npc requester, L2PcInstance agressor, int range, int helperId)
- {
- for (L2Spawn spawn : SpawnTable.getInstance().getSpawns(helperId))
- {
- final L2MonsterInstance monster = (L2MonsterInstance) spawn.getLastSpawn();
- if ((monster != null) && (agressor != null) && !monster.isDead() && monster.isInsideRadius(requester, range, true, false) && !agressor.isDead())
- {
- monster.addDamageHate(agressor, 0, 1000);
- }
- }
- }
-
- public static void main(String[] args)
- {
- new AnomicFoundry(-1, AnomicFoundry.class.getSimpleName(), "hellbound");
- }
- }
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