123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301 |
- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package mods.eventmodRabbits;
- import java.util.ArrayList;
- import java.util.List;
- import java.util.concurrent.ScheduledFuture;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.Announcements;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.datatables.SkillData;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2EventChestInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.quest.Event;
- import com.l2jserver.gameserver.model.quest.QuestState;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.util.Util;
- public final class eventmodRabbits extends Event
- {
- // Event NPC's list
- private List<L2Npc> _npclist;
- // Event Task
- ScheduledFuture<?> _eventTask = null;
- // Event time
- public static final int _event_time = 10;
- // Event state
- private static boolean _isactive = false;
- // Current Chest count
- private static int _chest_count = 0;
- // How much Chests
- private static final int _option_howmuch = 100;
- // NPc's
- public static final int _npc_snow = 900101;
- public static final int _npc_chest = 900102;
- // Skills
- public static final int _skill_tornado = 630;
- public static final int _skill_magic_eye = 629;
-
- /**
- * Drop data:<br>
- * Higher the chance harder the item.<br>
- * ItemId, chance in percent, min amount, max amount
- */
- // @formatter:off
- private static final int[][] DROPLIST =
- {
- { 1540, 80, 10, 15 }, // Quick Healing Potion
- { 1538, 60, 5, 10 }, // Blessed Scroll of Escape
- { 3936, 40, 5, 10 }, // Blessed Scroll of Ressurection
- { 6387, 25, 5, 10 }, // Blessed Scroll of Ressurection Pets
- { 22025, 15, 5, 10 }, // Powerful Healing Potion
- { 6622, 10, 1, 1 }, // Giant's Codex
- { 20034, 5, 1, 1 }, // Revita Pop
- { 20004, 1, 1, 1 }, // Energy Ginseng
- { 20004, 0, 1, 1 } // Energy Ginseng
- };
- // @formatter:on
-
- private eventmodRabbits()
- {
- super(-1, eventmodRabbits.class.getSimpleName(), "mods");
- addStartNpc(_npc_snow);
- addFirstTalkId(_npc_snow);
- addTalkId(_npc_snow);
- addFirstTalkId(_npc_chest);
- addSkillSeeId(_npc_chest);
- addSpawnId(_npc_chest);
- addAttackId(_npc_chest);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- ((L2EventMonsterInstance) npc).eventSetDropOnGround(true);
- ((L2EventMonsterInstance) npc).eventSetBlockOffensiveSkills(true);
-
- npc.setIsImmobilized(true);
- npc.disableCoreAI(true);
-
- return super.onSpawn(npc);
- }
-
- @Override
- public boolean eventStart()
- {
- // Don't start event if its active
- if (_isactive)
- {
- return false;
- }
-
- // Check Custom Table - we use custom NPC's
- if (!Config.CUSTOM_NPC_DATA)
- {
- _log.info(getName() + ": Event can't be started, because custom npc table is disabled!");
- return false;
- }
-
- // Initialize list
- _npclist = new ArrayList<>();
-
- // Set Event active
- _isactive = true;
-
- // Spawn Manager
- recordSpawn(_npc_snow, -59227, -56939, -2039, 64106, false, 0);
-
- // Spawn Chests
- for (int i = 0; i < _option_howmuch; i++)
- {
- int x = getRandom(-60653, -58772);
- int y = getRandom(-55830, -57718);
- recordSpawn(_npc_chest, x, y, -2030, 0, true, _event_time * 60 * 1000);
- _chest_count++;
- }
-
- // Announce event start
- Announcements.getInstance().announceToAll("Rabbit Event : Chests spawned!");
- Announcements.getInstance().announceToAll("Go to Fantasy Isle and grab some rewards!");
- Announcements.getInstance().announceToAll("You have " + _event_time + " min - after that time all chests will disappear...");
-
- // Schedule Event end
- _eventTask = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
- {
- @Override
- public void run()
- {
- timeUp();
- }
- }, _event_time * 60 * 1000);
-
- return true;
- }
-
- protected void timeUp()
- {
- Announcements.getInstance().announceToAll("Time up !");
- eventStop();
- }
-
- @Override
- public boolean eventStop()
- {
- // Don't stop inactive event
- if (!_isactive)
- {
- return false;
- }
-
- // Set inactive
- _isactive = false;
-
- // Cancel task if any
- if (_eventTask != null)
- {
- _eventTask.cancel(true);
- _eventTask = null;
- }
- // Despawn NPCs
- for (L2Npc _npc : _npclist)
- {
- if (_npc != null)
- {
- _npc.deleteMe();
- }
- }
- _npclist.clear();
-
- // Announce event end
- Announcements.getInstance().announceToAll("Rabbit Event finished");
-
- return true;
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- String htmltext = event;
-
- if (event.equalsIgnoreCase("transform"))
- {
- if (player.isTransformed() || player.isInStance())
- {
- player.untransform();
- }
-
- SkillData.getInstance().getSkill(2428, 1).applyEffects(npc, player);
-
- return null;
- }
- return htmltext;
- }
-
- @Override
- public String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- QuestState st = player.getQuestState(getName());
- if (st == null)
- {
- st = newQuestState(player);
- }
- return npc.getId() + ".htm";
- }
-
- @Override
- public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
- {
- if (Util.contains(targets, npc))
- {
- if (skill.getId() == _skill_tornado)
- {
- dropItem(npc, caster, DROPLIST);
- npc.deleteMe();
- _chest_count--;
-
- if (_chest_count <= 0)
- {
- Announcements.getInstance().announceToAll("No more chests...");
- eventStop();
- }
- }
- else if (skill.getId() == _skill_magic_eye)
- {
- if (npc instanceof L2EventChestInstance)
- {
- ((L2EventChestInstance) npc).trigger();
- }
- }
- }
- return super.onSkillSee(npc, caster, skill, targets, isSummon);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
- {
- // Some retards go to event and disturb it by breaking chests
- // So... Apply raid curse if player don't use skill on chest but attack it
- if (_isactive && (npc.getId() == _npc_chest))
- {
- SkillData.getInstance().getSkill(4515, 1).applyEffects(npc, attacker);
- }
-
- return super.onAttack(npc, attacker, damage, isSummon);
- }
-
- private static final void dropItem(L2Npc mob, L2PcInstance player, int[][] droplist)
- {
- final int chance = getRandom(100);
-
- for (int[] drop : droplist)
- {
- if (chance > drop[1])
- {
- mob.dropItem(player, drop[0], getRandom(drop[2], drop[3]));
- return;
- }
- }
- }
-
- private L2Npc recordSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
- {
- L2Npc _tmp = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
- if (_tmp != null)
- {
- _npclist.add(_tmp);
- }
- return _tmp;
- }
-
- @Override
- public boolean eventBypass(L2PcInstance activeChar, String bypass)
- {
- return false;
- }
-
- public static void main(String[] args)
- {
- new eventmodRabbits();
- }
- }
|