123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.handler.ITargetTypeHandler;
- import com.l2jserver.gameserver.handler.TargetHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.events.EventType;
- import com.l2jserver.gameserver.model.events.impl.character.OnCreatureAttackAvoid;
- import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- import com.l2jserver.util.Rnd;
- /**
- * Trigger Skill By Avoid effect implementation.
- * @author Zealar
- */
- public final class TriggerSkillByAvoid extends AbstractEffect
- {
- private final int _chance;
- private final SkillHolder _skill;
- private final L2TargetType _targetType;
-
- /**
- * @param attachCond
- * @param applyCond
- * @param set
- * @param params
- */
-
- public TriggerSkillByAvoid(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
-
- _chance = params.getInt("chance", 100);
- _skill = new SkillHolder(params.getInt("skillId", 0), params.getInt("skillLevel", 0));
- _targetType = params.getEnum("targetType", L2TargetType.class, L2TargetType.ONE);
- }
-
- public void onAvoidEvent(OnCreatureAttackAvoid event)
- {
- if (event.isDamageOverTime() || (_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)))
- {
- return;
- }
-
- final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
- if (targetHandler == null)
- {
- _log.warning("Handler for target type: " + _targetType + " does not exist.");
- return;
- }
-
- if (Rnd.get(100) > _chance)
- {
- return;
- }
-
- final Skill triggerSkill = _skill.getSkill();
- final L2Object[] targets = targetHandler.getTargetList(triggerSkill, event.getTarget(), false, event.getAttacker());
-
- for (L2Object triggerTarget : targets)
- {
- if ((triggerTarget == null) || !triggerTarget.isCharacter())
- {
- continue;
- }
-
- final L2Character targetChar = (L2Character) triggerTarget;
- if (!targetChar.isInvul())
- {
- event.getTarget().makeTriggerCast(triggerSkill, targetChar);
- }
- }
- }
-
- @Override
- public void onExit(BuffInfo info)
- {
- info.getEffected().removeListenerIf(EventType.ON_CREATURE_ATTACK_AVOID, listener -> listener.getOwner() == this);
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_ATTACK_AVOID, (OnCreatureAttackAvoid event) -> onAvoidEvent(event), this));
- }
- }
|