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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- /**
- * Transfer Damage effect implementation.
- * @author UnAfraid
- */
- public final class TransferDamage extends AbstractEffect
- {
- public TransferDamage(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
- }
-
- @Override
- public void onExit(BuffInfo info)
- {
- if (info.getEffected().isPlayable() && info.getEffector().isPlayer())
- {
- ((L2Playable) info.getEffected()).setTransferDamageTo(null);
- }
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- if (info.getEffected().isPlayable() && info.getEffector().isPlayer())
- {
- ((L2Playable) info.getEffected()).setTransferDamageTo(info.getEffector().getActingPlayer());
- }
- }
- }
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