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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.GeoData;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
- import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
- import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Teleport To Target effect implementation.
- * @author Didldak, Adry_85
- */
- public final class TeleportToTarget extends AbstractEffect
- {
- public TeleportToTarget(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.TELEPORT_TO_TARGET;
- }
-
- @Override
- public boolean isInstant()
- {
- return true;
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- L2Character activeChar = info.getEffector();
- L2Character target = info.getEffected();
- if (target == null)
- {
- return;
- }
-
- int px = target.getX();
- int py = target.getY();
- double ph = Util.convertHeadingToDegree(target.getHeading());
-
- ph += 180;
- if (ph > 360)
- {
- ph -= 360;
- }
-
- ph = (Math.PI * ph) / 180;
- int x = (int) (px + (25 * Math.cos(ph)));
- int y = (int) (py + (25 * Math.sin(ph)));
- int z = target.getZ();
-
- final Location loc = GeoData.getInstance().moveCheck(activeChar.getX(), activeChar.getY(), activeChar.getZ(), x, y, z, activeChar.getInstanceId());
-
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
- activeChar.broadcastPacket(new FlyToLocation(activeChar, loc.getX(), loc.getY(), loc.getZ(), FlyType.DUMMY));
- activeChar.abortAttack();
- activeChar.abortCast();
- activeChar.setXYZ(loc);
- activeChar.broadcastPacket(new ValidateLocation(activeChar));
- }
- }
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