SummonTrap.java 3.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.data.xml.impl.NpcData;
  21. import com.l2jserver.gameserver.model.StatsSet;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance;
  24. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  25. import com.l2jserver.gameserver.model.conditions.Condition;
  26. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  27. import com.l2jserver.gameserver.model.skills.BuffInfo;
  28. /**
  29. * Summon Trap effect implementation.
  30. * @author Zoey76
  31. */
  32. public final class SummonTrap extends AbstractEffect
  33. {
  34. private final int _despawnTime;
  35. private final int _npcId;
  36. public SummonTrap(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  37. {
  38. super(attachCond, applyCond, set, params);
  39. _despawnTime = params.getInt("despawnTime", 0);
  40. _npcId = params.getInt("npcId", 0);
  41. }
  42. @Override
  43. public boolean isInstant()
  44. {
  45. return true;
  46. }
  47. @Override
  48. public void onStart(BuffInfo info)
  49. {
  50. if ((info.getEffected() == null) || !info.getEffected().isPlayer() || info.getEffected().isAlikeDead() || info.getEffected().getActingPlayer().inObserverMode())
  51. {
  52. return;
  53. }
  54. if (_npcId <= 0)
  55. {
  56. _log.warning(SummonTrap.class.getSimpleName() + ": Invalid NPC ID:" + _npcId + " in skill ID: " + info.getSkill().getId());
  57. return;
  58. }
  59. final L2PcInstance player = info.getEffected().getActingPlayer();
  60. if (player.inObserverMode() || player.isMounted())
  61. {
  62. return;
  63. }
  64. // Unsummon previous trap
  65. if (player.getTrap() != null)
  66. {
  67. player.getTrap().unSummon();
  68. }
  69. final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(_npcId);
  70. if (npcTemplate == null)
  71. {
  72. _log.warning(SummonTrap.class.getSimpleName() + ": Spawn of the non-existing Trap ID: " + _npcId + " in skill ID:" + info.getSkill().getId());
  73. return;
  74. }
  75. final L2TrapInstance trap = new L2TrapInstance(npcTemplate, player, _despawnTime);
  76. trap.setCurrentHp(trap.getMaxHp());
  77. trap.setCurrentMp(trap.getMaxMp());
  78. trap.setIsInvul(true);
  79. trap.setHeading(player.getHeading());
  80. trap.spawnMe(player.getX(), player.getY(), player.getZ());
  81. player.setTrap(trap);
  82. }
  83. }