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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.events.EventType;
- import com.l2jserver.gameserver.model.events.impl.character.playable.OnPlayableExpChanged;
- import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.stats.Stats;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter;
- /**
- * Soul Eating effect implementation.
- * @author UnAfraid
- */
- public final class SoulEating extends AbstractEffect
- {
- private final int _expNeeded;
-
- public SoulEating(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
- _expNeeded = params.getInt("expNeeded");
- }
-
- @Override
- public void onExit(BuffInfo info)
- {
- if (info.getEffected().isPlayer())
- {
- info.getEffected().removeListenerIf(EventType.ON_PLAYABLE_EXP_CHANGED, listener -> listener.getOwner() == this);
- }
- }
-
- public void onExperienceReceived(L2Playable playable, long exp)
- {
- // TODO: Verify logic.
- if (playable.isPlayer() && (exp >= _expNeeded))
- {
- final L2PcInstance player = playable.getActingPlayer();
- final int maxSouls = (int) player.calcStat(Stats.MAX_SOULS, 0, null, null);
- if (player.getChargedSouls() >= maxSouls)
- {
- playable.sendPacket(SystemMessageId.SOUL_CANNOT_BE_ABSORBED_ANYMORE);
- return;
- }
-
- player.increaseSouls(1);
-
- if ((player.getTarget() != null) && player.getTarget().isNpc())
- {
- final L2Npc npc = (L2Npc) playable.getTarget();
- player.broadcastPacket(new ExSpawnEmitter(player, npc), 500);
- }
- }
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- if (info.getEffected().isPlayer())
- {
- info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_PLAYABLE_EXP_CHANGED, (OnPlayableExpChanged event) -> onExperienceReceived(event.getActiveChar(), (event.getNewExp() - event.getOldExp())), this));
- }
- }
- }
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