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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.enums.ShotType;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.stats.Formulas;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * Magical Attack MP effect.
- * @author Adry_85
- */
- public final class MagicalAttackMp extends AbstractEffect
- {
- public MagicalAttackMp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
- }
-
- @Override
- public boolean calcSuccess(BuffInfo info)
- {
- if (info.getEffected().isInvul())
- {
- return false;
- }
- if (!Formulas.calcMagicAffected(info.getEffector(), info.getEffected(), info.getSkill()))
- {
- if (info.getEffector().isPlayer())
- {
- info.getEffector().sendPacket(SystemMessageId.ATTACK_FAILED);
- }
- if (info.getEffected().isPlayer())
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_RESISTED_C2_DRAIN2);
- sm.addCharName(info.getEffected());
- sm.addCharName(info.getEffector());
- info.getEffected().sendPacket(sm);
- }
- return false;
- }
- return true;
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.MAGICAL_ATTACK;
- }
-
- @Override
- public boolean isInstant()
- {
- return true;
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- L2Character target = info.getEffected();
- L2Character activeChar = info.getEffector();
-
- if (activeChar.isAlikeDead())
- {
- return;
- }
-
- boolean sps = info.getSkill().useSpiritShot() && activeChar.isChargedShot(ShotType.SPIRITSHOTS);
- boolean bss = info.getSkill().useSpiritShot() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS);
- final byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
- final boolean mcrit = Formulas.calcMCrit(activeChar.getMCriticalHit(target, info.getSkill()));
- double damage = Formulas.calcManaDam(activeChar, target, info.getSkill(), shld, sps, bss, mcrit);
- double mp = (damage > target.getCurrentMp() ? target.getCurrentMp() : damage);
-
- if (damage > 0)
- {
- target.stopEffectsOnDamage(true);
- target.setCurrentMp(target.getCurrentMp() - mp);
- }
-
- if (target.isPlayer())
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_MP_HAS_BEEN_DRAINED_BY_C1);
- sm.addCharName(activeChar);
- sm.addInt((int) mp);
- target.sendPacket(sm);
- }
-
- if (activeChar.isPlayer())
- {
- SystemMessage sm2 = SystemMessage.getSystemMessage(SystemMessageId.YOUR_OPPONENTS_MP_WAS_REDUCED_BY_S1);
- sm2.addInt((int) mp);
- activeChar.sendPacket(sm2);
- }
- }
- }
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