Hide.java 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778
  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.model.StatsSet;
  22. import com.l2jserver.gameserver.model.actor.L2Character;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.conditions.Condition;
  25. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  26. import com.l2jserver.gameserver.model.skills.BuffInfo;
  27. /**
  28. * Hide effect implementation.
  29. * @author ZaKaX, nBd
  30. */
  31. public final class Hide extends AbstractEffect
  32. {
  33. public Hide(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  34. {
  35. super(attachCond, applyCond, set, params);
  36. }
  37. @Override
  38. public void onExit(BuffInfo info)
  39. {
  40. if (info.getEffected().isPlayer())
  41. {
  42. L2PcInstance activeChar = info.getEffected().getActingPlayer();
  43. if (!activeChar.inObserverMode())
  44. {
  45. activeChar.setInvisible(false);
  46. }
  47. }
  48. }
  49. @Override
  50. public void onStart(BuffInfo info)
  51. {
  52. if (info.getEffected().isPlayer())
  53. {
  54. L2PcInstance activeChar = info.getEffected().getActingPlayer();
  55. activeChar.setInvisible(true);
  56. if ((activeChar.getAI().getNextIntention() != null) && (activeChar.getAI().getNextIntention().getCtrlIntention() == CtrlIntention.AI_INTENTION_ATTACK))
  57. {
  58. activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  59. }
  60. for (L2Character target : activeChar.getKnownList().getKnownCharacters())
  61. {
  62. if ((target != null) && (target.getTarget() == activeChar))
  63. {
  64. target.setTarget(null);
  65. target.abortAttack();
  66. target.abortCast();
  67. target.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  68. }
  69. }
  70. }
  71. }
  72. }